Maikel de Vries
3ad91ee02b
add stalactites to hot ice as decoration ( #1564 )
2018-02-05 16:54:02 +01:00
Maikel de Vries
e94a0b3c36
molten monarch: fix fire particles and fade out gravestones ( #1560 )
2018-02-05 15:04:46 +01:00
Arne Schauf
8ad13a4d51
Fix german description typo
2018-01-28 17:54:47 +01:00
Maikel de Vries
aa892171fb
update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt
2018-01-28 13:18:46 +01:00
Lukas Werling
417d10ed97
HotIce: Fix EciToh lava with Sky background
2018-01-14 21:27:28 +01:00
Lukas Werling
e200aa58b3
Add CrushedIceCocktail by K-Pone for Miami Ice
2018-01-08 17:04:29 +01:00
Lukas Werling
9cbf1947ad
HotIce: Change default spawn type back to island spawn
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The HotIce games in #openclonk pretty much never use balloon spawn.
2018-01-08 17:04:29 +01:00
Lukas Werling
c01cae990e
HotIce: Add Eci Toh and Miami Ice themes
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Thanks to K-Pone and KKenny!
2018-01-08 17:04:29 +01:00
Lukas Werling
dd86c05b9f
Fix some � U+FFFD REPLACEMENT CHARACTER instead of umlauts
2018-01-07 00:50:43 +01:00
Lukas Werling
ec77fe8744
Rock Bottom: Always start with a sword ( #1556 )
2017-12-23 11:46:08 +01:00
Maikel de Vries
752f086a0c
fix dark mine relaunching for deathmatch mode ( #1962 )
2017-12-03 20:01:09 +01:00
Mark
41d45db9c2
Library: Switch, SwitchTarget
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Standardized behavior for switches
2017-11-25 22:16:47 +01:00
Maikel de Vries
5bf83b7d3f
IsProjectileTarget: make failsafe if projectile is nil and clean up
2017-11-22 17:18:41 +01:00
Fulgen301
05ad28c4f1
Hideout/PyreGem: Fix possible null pointer error The PyreGem calls thrower->GetOwner() in its Hit() function. However, if the gem hits something before setting a thrower (e.g. when falling), it throws a null pointer error. Note: This only concerns custom scenarios which include this gem.
2017-10-25 15:25:14 +02:00
Julius Michaelis
c4cd9dda63
Set VIS_Editor in Library_Goal to avoid forgetting it in future goals
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Fixes #1932
2017-09-01 15:59:51 +02:00
Mark
09eec4b53c
MoltenMonarch: Moved materials to weapons
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Weapon materials are now defined in the basic objects, so that other
scenarios can use the alternate skins, too.
2017-08-11 14:22:45 +02:00
Martin Strohmeier
2d0a178b87
HotIce: Fix Syntax error
2017-07-09 19:26:10 +02:00
Martin Strohmeier
ea4aa3eae2
Hot Ice: Fix Clonks stuck in RelaunchContainer on classic spawn in first round
2017-07-08 15:06:47 +02:00
Maikel de Vries
cc480be3eb
relaunch rule: add option to prevent round start relaunch
2017-05-01 11:46:34 +02:00
Maikel de Vries
f3291bb84f
clean up and document relaunch rule
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Also fix script errors in melting castle.
2017-05-01 11:00:51 +02:00
Maikel de Vries
18057587d6
fix relaunching in CTFs
2017-04-30 18:42:44 +02:00
Maikel de Vries
afe4d5a91e
fix overcast teleport scroll ( #1909 )
2017-04-25 11:52:50 +02:00
Maikel de Vries
cb68f9b26b
fix parkour in combination with new relaunch rule
2017-04-25 10:26:27 +02:00
Fulgen301
38daafc99b
Overcast: Fix script errors
2017-04-22 21:06:07 +02:00
Fulgen301
85cfbc4065
DarkMine: Fix relaunch handling
2017-04-17 17:18:10 +02:00
Fulgen301
6030299201
ThunderousSkies: Fix wrong relaunch position and wrong default relaunches
2017-04-17 15:08:47 +02:00
Fulgen301
d429e88dd2
Remove Rule_Restart from Arena.ocf (is replaced by Rule_Relaunch)
2017-03-30 20:55:07 +02:00
Fulgen301
07005618aa
Modify IAmRich in order to work with Rule_Relaunch
2017-03-30 20:55:06 +02:00
Fulgen301
76d8df9676
Modify ThunderousSkies in order to work with Rule_Relaunch
2017-03-30 20:55:04 +02:00
Fulgen301
689e57d624
Modify ScorchedGardens in order to work with Rule_Relaunch
2017-03-30 20:55:04 +02:00
Fulgen301
6e88fe5d2f
Modify Ruins in order to work with Rule_Relaunch
2017-03-30 20:55:04 +02:00
Fulgen301
c147781861
Modify RockBottom in order to work with Rule_Relaunch
2017-03-30 20:55:03 +02:00
Fulgen301
969cebd03a
Modify Overcast in order to work with Rule_Relaunch
2017-03-30 20:55:03 +02:00
Fulgen301
f5e0aa4036
Modify MoltenMonarch in order to work with Rule_Relaunch
2017-03-30 20:55:03 +02:00
Fulgen301
b88137e97a
Modify MeltingCastle in order to work with Rule_Relaunch
2017-03-30 20:55:03 +02:00
Fulgen301
8d69713ff2
Modify Hideout in order to work with Rule_Relaunch
2017-03-30 20:55:02 +02:00
Fulgen301
f14bfa418b
Modify FrozenFortress in order to work with Rule_Relaunch
2017-03-30 20:55:02 +02:00
Nicolas Hake
333cf9c4b6
Merge pull request GH #35 from Fulgen301:pullrequest
2017-03-11 12:31:39 +01:00
Lukas Werling
306557dee8
Remove (now duplicated) HotIce SCENPAR stats
2017-02-21 21:21:40 +01:00
Lukas Werling
cb29e31643
HotIce: Remove non-network InitializePlayers() workaround
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See a7bbda4ca
2017-02-19 15:34:58 +01:00
Lukas Werling
6999dc39e1
HotIce: Collect scenario settings for statistics
2017-02-18 23:13:05 +01:00
Lukas Werling
16591ffe53
HotIce: Fix initial player spawn
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InitializePlayer() semantics differ in online and local games. In a
local game, InitializePlayers() is called before InitializePlayer(plr);
in an online game it's the other way around.
This also improves handling of players joining at runtime. Those
previously started at random positions.
Close GH-32
2017-02-18 23:07:34 +01:00
Fulgen301
1797589ff5
ThunderousSkies: Fix crash because of FuseTime() overriding the local FuseTime
2017-02-18 15:26:46 +01:00
Julius Michaelis
80c07d34e4
Add [Landscape] Secret to Scenario.txt to default-disable black NO_OWNER viewports
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Related to: c569036d1d
2017-01-24 18:50:30 +01:00
Sven Eberhardt
b51dbc3717
Fix duplicate static definitions in Hot Ice
2017-01-21 21:31:57 -05:00
Martin Strohmeier
1586ff9635
Remove difficulty from I am rich Scenario.txt
2017-01-15 17:57:18 +01:00
Martin Strohmeier
0fd9d1f40b
Updated descriptions for scenario: I am rich
2017-01-07 18:40:28 +01:00
Martin Strohmeier
daf23b9b32
New scenario: I am rich
2017-01-07 18:19:52 +01:00
Mark
4b33beb9db
MoltenMonarch: Clean code
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The king size weapons overloaded entire functions from their original objects. This was replaced by adding interfaces that allow for the manipulation of the desired values.
2017-01-07 02:21:22 +01:00
Mark
db9451dcce
MoltenMonarch: Fix musket/blunderbuss
2017-01-07 02:10:00 +01:00