Hot Ice: Fix Clonks stuck in RelaunchContainer on classic spawn in first round

install-platforms
Martin Strohmeier 2017-07-08 15:06:47 +02:00
parent c2f1d47f63
commit ea4aa3eae2
1 changed files with 2 additions and 1 deletions

View File

@ -125,7 +125,8 @@ func InitializePlayer(int plr)
Scoreboard->SetPlayerData(plr, "team", "", ScoreboardTeam(team) + 1);
// Players joining at runtime will participate in the following round.
PutInRelaunchContainer(GetCrew(plr));
// Should only happen if it's not game start, else Clonks would start stuck in a RelaunchContainer.
if (FrameCounter > 1) PutInRelaunchContainer(GetCrew(plr));
}
func InitializePlayers()