Modify MoltenMonarch in order to work with Rule_Relaunch

alut-include-path
Fulgen301 2017-03-30 14:03:49 +02:00
parent b88137e97a
commit f5e0aa4036
1 changed files with 3 additions and 24 deletions

View File

@ -18,6 +18,7 @@ protected func Initialize()
CreateObject(Rule_ObjectFade)->DoFadeTime(7 * 36);
CreateObject(Rule_KillLogs);
CreateObject(Rule_Gravestones);
GetRelaunchRule()->SetLastWeaponUse(false);
//make lava collapse
CreateObjectAbove(Firestone,625,480);
@ -147,31 +148,9 @@ global func CreateChestContents(id obj_id)
return;
}
protected func InitializePlayer(int plr)
public func RelaunchPosition()
{
return JoinPlayer(plr);
}
// GameCall from RelaunchContainer.
protected func RelaunchPlayer(int plr)
{
var clonk = CreateObjectAbove(Clonk, 0, 0, plr);
clonk->MakeCrewMember(plr);
SetCursor(plr, clonk);
JoinPlayer(plr);
return;
}
protected func JoinPlayer(int plr)
{
var clonk = GetCrew(plr);
clonk->DoEnergy(100000);
var position = [[420,200],[300,440],[130,176],[140,368],[700,192],[670,336],[750,440],[440,392],[45,256]];
var r=Random(GetLength(position));
var x = position[r][0], y = position[r][1];
var relaunch = CreateObjectAbove(RelaunchContainer, x, y, clonk->GetOwner());
relaunch->StartRelaunch(clonk);
return;
return [[420,200],[300,440],[130,176],[140,368],[700,192],[670,336],[750,440],[440,392],[45,256]];
}
func RelaunchWeaponList() { return [Bow, Shield, Sword, Javelin, Blunderbuss, Club]; }