fix dark mine relaunching for deathmatch mode (#1962)

install-platforms
Maikel de Vries 2017-12-03 20:01:09 +01:00
parent 4abac1c6d6
commit 752f086a0c
1 changed files with 0 additions and 1 deletions

View File

@ -18,7 +18,6 @@ protected func Initialize()
if (SCENPAR_GameMode == GAMEMODE_Deathmatch)
{
CreateObject(Goal_DeathMatch);
GetRelaunchRule()->SetDefaultRelaunchCount(Max(SCENPAR_NrRelaunchesKills, 0));
}
else if (SCENPAR_GameMode == GAMEMODE_LastManStanding)
{