ThunderousSkies: Fix wrong relaunch position and wrong default relaunches

alut-include-path
Fulgen301 2017-04-13 18:58:10 +02:00
parent f1efb134aa
commit 6030299201
1 changed files with 4 additions and 2 deletions

View File

@ -18,7 +18,9 @@ protected func Initialize()
AddEffect("BlessTheKing",goal,100,1,nil);
CreateObject(Rule_KillLogs);
CreateObject(Rule_Gravestones);
GetRelaunchRule()->SetLastWeaponUse(false);
GetRelaunchRule()
->SetLastWeaponUse(false)
->SetDefaultRelaunches(nil);
//Enviroment.
//SetSkyAdjust(RGBa(250,250,255,128),RGB(200,200,220));
@ -252,7 +254,7 @@ protected func InitializePlayer(int plr)
public func RelaunchPosition()
{
return [[180,150],[310,320],[600,290],[650,180],[790,110],[440,190]];
return [[180,150],[310,300],[600,290],[650,180],[790,110],[440,190]];
}
func KillsToRelaunch() { return 0; }