forked from Mirrors/openclonk
ThunderousSkies: Fix wrong relaunch position and wrong default relaunches
parent
f1efb134aa
commit
6030299201
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@ -18,7 +18,9 @@ protected func Initialize()
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AddEffect("BlessTheKing",goal,100,1,nil);
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CreateObject(Rule_KillLogs);
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CreateObject(Rule_Gravestones);
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GetRelaunchRule()->SetLastWeaponUse(false);
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GetRelaunchRule()
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->SetLastWeaponUse(false)
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->SetDefaultRelaunches(nil);
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//Enviroment.
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//SetSkyAdjust(RGBa(250,250,255,128),RGB(200,200,220));
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@ -252,7 +254,7 @@ protected func InitializePlayer(int plr)
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public func RelaunchPosition()
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{
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return [[180,150],[310,320],[600,290],[650,180],[790,110],[440,190]];
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return [[180,150],[310,300],[600,290],[650,180],[790,110],[440,190]];
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}
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func KillsToRelaunch() { return 0; }
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