Lukas Werling
918c4139e8
Add Flintbrawl by Zapper
2019-02-03 19:14:53 +01:00
Nicolas Hake
1ef6b7a7fc
Fix variable_out_of_scope warnings in Arena
2018-07-23 12:30:23 +02:00
Nicolas Hake
b82cd52765
HotIce: Add closing brace omitted in c3ef039
2018-07-23 12:10:02 +02:00
Nicolas Hake
c3ef039872
Fix suspicious_assignment warnings in Arena
2018-07-23 10:45:52 +02:00
Maikel de Vries
ddc68d7ad3
column: proper rotation and allow smaller sizes
2018-07-04 08:30:53 +02:00
Lukas Werling
1382478774
Extract Goal_MultiRoundMelee from HotIce
...
There are currently multiple multi-round scenarios in development that
all copy most of HotIce's >500-line scenario script for the multi-round
logic. This commit isolates that logic in a goal with an easy-to-use
interface.
2018-03-31 16:08:29 +02:00
Maikel de Vries
d01aaa20bd
waterfall: implement editor interface
2018-03-13 20:37:46 +01:00
Maikel de Vries
3ad91ee02b
add stalactites to hot ice as decoration ( #1564 )
2018-02-05 16:54:02 +01:00
Maikel de Vries
e94a0b3c36
molten monarch: fix fire particles and fade out gravestones ( #1560 )
2018-02-05 15:04:46 +01:00
Arne Schauf
8ad13a4d51
Fix german description typo
2018-01-28 17:54:47 +01:00
Maikel de Vries
aa892171fb
update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt
2018-01-28 13:18:46 +01:00
Lukas Werling
417d10ed97
HotIce: Fix EciToh lava with Sky background
2018-01-14 21:27:28 +01:00
Lukas Werling
e200aa58b3
Add CrushedIceCocktail by K-Pone for Miami Ice
2018-01-08 17:04:29 +01:00
Lukas Werling
9cbf1947ad
HotIce: Change default spawn type back to island spawn
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The HotIce games in #openclonk pretty much never use balloon spawn.
2018-01-08 17:04:29 +01:00
Lukas Werling
c01cae990e
HotIce: Add Eci Toh and Miami Ice themes
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Thanks to K-Pone and KKenny!
2018-01-08 17:04:29 +01:00
Lukas Werling
dd86c05b9f
Fix some � U+FFFD REPLACEMENT CHARACTER instead of umlauts
2018-01-07 00:50:43 +01:00
Lukas Werling
ec77fe8744
Rock Bottom: Always start with a sword ( #1556 )
2017-12-23 11:46:08 +01:00
Maikel de Vries
752f086a0c
fix dark mine relaunching for deathmatch mode ( #1962 )
2017-12-03 20:01:09 +01:00
Mark
41d45db9c2
Library: Switch, SwitchTarget
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Standardized behavior for switches
2017-11-25 22:16:47 +01:00
Maikel de Vries
5bf83b7d3f
IsProjectileTarget: make failsafe if projectile is nil and clean up
2017-11-22 17:18:41 +01:00
Fulgen301
05ad28c4f1
Hideout/PyreGem: Fix possible null pointer error The PyreGem calls thrower->GetOwner() in its Hit() function. However, if the gem hits something before setting a thrower (e.g. when falling), it throws a null pointer error. Note: This only concerns custom scenarios which include this gem.
2017-10-25 15:25:14 +02:00
Julius Michaelis
c4cd9dda63
Set VIS_Editor in Library_Goal to avoid forgetting it in future goals
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Fixes #1932
2017-09-01 15:59:51 +02:00
Mark
09eec4b53c
MoltenMonarch: Moved materials to weapons
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Weapon materials are now defined in the basic objects, so that other
scenarios can use the alternate skins, too.
2017-08-11 14:22:45 +02:00
Martin Strohmeier
2d0a178b87
HotIce: Fix Syntax error
2017-07-09 19:26:10 +02:00
Martin Strohmeier
ea4aa3eae2
Hot Ice: Fix Clonks stuck in RelaunchContainer on classic spawn in first round
2017-07-08 15:06:47 +02:00
Maikel de Vries
cc480be3eb
relaunch rule: add option to prevent round start relaunch
2017-05-01 11:46:34 +02:00
Maikel de Vries
f3291bb84f
clean up and document relaunch rule
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Also fix script errors in melting castle.
2017-05-01 11:00:51 +02:00
Maikel de Vries
18057587d6
fix relaunching in CTFs
2017-04-30 18:42:44 +02:00
Maikel de Vries
afe4d5a91e
fix overcast teleport scroll ( #1909 )
2017-04-25 11:52:50 +02:00
Maikel de Vries
cb68f9b26b
fix parkour in combination with new relaunch rule
2017-04-25 10:26:27 +02:00
Fulgen301
38daafc99b
Overcast: Fix script errors
2017-04-22 21:06:07 +02:00
Fulgen301
85cfbc4065
DarkMine: Fix relaunch handling
2017-04-17 17:18:10 +02:00
Fulgen301
6030299201
ThunderousSkies: Fix wrong relaunch position and wrong default relaunches
2017-04-17 15:08:47 +02:00
Fulgen301
d429e88dd2
Remove Rule_Restart from Arena.ocf (is replaced by Rule_Relaunch)
2017-03-30 20:55:07 +02:00
Fulgen301
07005618aa
Modify IAmRich in order to work with Rule_Relaunch
2017-03-30 20:55:06 +02:00
Fulgen301
76d8df9676
Modify ThunderousSkies in order to work with Rule_Relaunch
2017-03-30 20:55:04 +02:00
Fulgen301
689e57d624
Modify ScorchedGardens in order to work with Rule_Relaunch
2017-03-30 20:55:04 +02:00
Fulgen301
6e88fe5d2f
Modify Ruins in order to work with Rule_Relaunch
2017-03-30 20:55:04 +02:00
Fulgen301
c147781861
Modify RockBottom in order to work with Rule_Relaunch
2017-03-30 20:55:03 +02:00
Fulgen301
969cebd03a
Modify Overcast in order to work with Rule_Relaunch
2017-03-30 20:55:03 +02:00
Fulgen301
f5e0aa4036
Modify MoltenMonarch in order to work with Rule_Relaunch
2017-03-30 20:55:03 +02:00
Fulgen301
b88137e97a
Modify MeltingCastle in order to work with Rule_Relaunch
2017-03-30 20:55:03 +02:00
Fulgen301
8d69713ff2
Modify Hideout in order to work with Rule_Relaunch
2017-03-30 20:55:02 +02:00
Fulgen301
f14bfa418b
Modify FrozenFortress in order to work with Rule_Relaunch
2017-03-30 20:55:02 +02:00
Nicolas Hake
333cf9c4b6
Merge pull request GH #35 from Fulgen301:pullrequest
2017-03-11 12:31:39 +01:00
Lukas Werling
306557dee8
Remove (now duplicated) HotIce SCENPAR stats
2017-02-21 21:21:40 +01:00
Lukas Werling
cb29e31643
HotIce: Remove non-network InitializePlayers() workaround
...
See a7bbda4ca
2017-02-19 15:34:58 +01:00
Lukas Werling
6999dc39e1
HotIce: Collect scenario settings for statistics
2017-02-18 23:13:05 +01:00
Lukas Werling
16591ffe53
HotIce: Fix initial player spawn
...
InitializePlayer() semantics differ in online and local games. In a
local game, InitializePlayers() is called before InitializePlayer(plr);
in an online game it's the other way around.
This also improves handling of players joining at runtime. Those
previously started at random positions.
Close GH-32
2017-02-18 23:07:34 +01:00
Fulgen301
1797589ff5
ThunderousSkies: Fix crash because of FuseTime() overriding the local FuseTime
2017-02-18 15:26:46 +01:00