Commit Graph

  • 41d45db9c2 Library: Switch, SwitchTarget Mark 2017-11-25 22:16:47 +0100
  • c50d3b84a2 fix missing construction site material info after loading game (#1740) Maikel de Vries 2017-11-25 16:52:15 +0100
  • 3d1caffcf6 Convert CRLF line endings to LF Lukas Werling 2017-11-24 14:23:33 +0100
  • 06cd643d15 Clonk: Adjust mesh position while diving Mark 2017-11-23 21:16:12 +0100
  • f8f9a38ee3 Clonk: Constants for SetMeshTransformation layers Mark 2017-11-23 20:38:11 +0100
  • e228d84670 make airship IsProjectileTarget failsafe as well Maikel de Vries 2017-11-22 14:59:03 +0100
  • 5c11b703a9 Horrid Highway: add diamonds and remove debug log Maikel de Vries 2017-11-22 09:31:45 +0100
  • 5bf83b7d3f IsProjectileTarget: make failsafe if projectile is nil and clean up Maikel de Vries 2017-11-22 09:30:09 +0100
  • 3e5de9eea9 For testing: More fluid hangling motion Mark 2017-11-21 20:56:35 +0100
  • fd7eeecf2c For testing: Hangling with immediate stop Mark 2017-11-21 20:49:41 +0100
  • 8cb3c6f6b3 New property, set for all buildings: FireproofContainer. Clonkonaut 2017-11-21 18:16:45 +0100
  • 5794e1bfb4 Removed ancient comments from the weapon code Mark 2017-11-21 18:01:25 +0100
  • 877d5fc62a For testing: Constant digging speed Mark 2017-11-20 20:42:59 +0100
  • 7ba158521f fix invisible dynamite box igniter (#1955) Maikel de Vries 2017-11-17 11:24:26 +0100
  • 7184109808 detach dynamite igniter only if fused Maikel de Vries 2017-11-17 09:58:55 +0100
  • f6b15a9051 cancel current use action if pilot is removed (#1954) Maikel de Vries 2017-11-17 09:22:48 +0100
  • bc3d0bb29d make bats not attack prey in containers Maikel de Vries 2017-11-16 12:47:39 +0100
  • 0e6f1599c6 fix airplane control use coordinate forwarding Maikel de Vries 2017-11-15 20:30:14 +0100
  • 3a47802702 airplane: add afterburner mode Maikel de Vries 2017-11-15 18:49:47 +0100
  • 4278626b9f docs: Highlight the keyword "new" Lukas Werling 2017-11-12 22:02:34 +0100
  • be9d3032e2 Add ExecutePXS script function Lukas Werling 2017-11-12 22:00:52 +0100
  • 5a652f23ef Fix missing C4PXSSystem::Clear implementation Lukas Werling 2017-11-12 11:57:20 +0100
  • 101dc5055d add Op parameter to turbulence map script algorithm (#1948) Maikel de Vries 2017-11-11 10:49:42 +0100
  • 181cfdfd6b fix flammable library now that (#1950) is fixed Maikel de Vries 2017-11-11 09:57:22 +0100
  • 963285eee5 NoBurnDecay is a boolean Maikel de Vries 2017-11-11 09:49:52 +0100
  • a9675eafa3 perform callbacks when moving contents when container is removed (#1950) Maikel de Vries 2017-11-11 09:12:46 +0100
  • 2429ee6722 fix switching dynamite igniter while switching inventory (#1913) Maikel de Vries 2017-11-10 17:10:31 +0100
  • ed41426ef8 fix line endings of some files in planet Maikel de Vries 2017-11-10 10:21:09 +0100
  • 3cce9f44c7 Fix another preprocessor conditional for MinGW Lukas Werling 2017-11-09 09:33:29 +0100
  • 022ca2b364 Fix Nix expression for current nixpkgs unstable Lukas Werling 2017-11-09 09:28:11 +0100
  • cfee39bbe5 Fix preprocessor conditional for Windows(/MinGW) Lukas Werling 2017-11-08 22:29:38 +0100
  • 739de3f6c8 Fix log file permissions on Linux Lukas Werling 2017-11-08 20:21:25 +0100
  • 587f5b5f0e Simplify C4PXSSystem Lukas Werling 2017-11-08 17:01:21 +0100
  • 607e8873e5 Fix landscape diff application (GH-58) Lukas Werling 2017-11-08 11:34:58 +0100
  • 1182e5ebd5 Don't truncate the log file while checking flock Lukas Werling 2017-11-08 00:23:44 +0100
  • 60692c793d Fix assertion failure when joining with openclonk-server Lukas Werling 2017-11-05 22:22:25 +0100
  • c0047bdc53 Fix a desync during runtime join (GH-58) Lukas Werling 2017-11-05 13:24:47 +0100
  • fb87db1579 Fix umlauts in engine strings Lukas Werling 2017-11-05 11:47:16 +0100
  • 9cea6ed03c Fix documentation comment. Mark 2017-11-04 11:40:13 +0100
  • ac0cf07e31 New assertion: Not empty Mark 2017-11-04 11:31:12 +0100
  • 26e72eb489 AStar: Clarify the "todo" error Mark 2017-11-02 17:36:31 +0100
  • aaed0b4d54 Fix the typo again Mark 2017-11-02 17:29:43 +0100
  • b1902355f9 Cannon, Catapult, Lorry: use Library_Destructible (cannons and catapults are now destructible!). Clonkonaut 2017-11-01 01:27:48 +0100
  • 5193f99d6c Library_Destructible: for destructible objects, mainly vehicles. Clonkonaut 2017-11-01 01:20:41 +0100
  • f6af52711a Catapult texture: removed some dark pixels around the draw wheel which showed because of stretching. Clonkonaut 2017-11-01 00:56:14 +0100
  • 6acea8930b Various objects: include library flammable Clonkonaut 2017-11-01 00:54:24 +0100
  • cc163b21b0 New engine recognised property: MaterialIncinerate. Clonkonaut 2017-11-01 00:49:26 +0100
  • 41676186a1 Library_Flammable: Logic for flammable objects / items. Clonkonaut 2017-11-01 00:44:14 +0100
  • 5c45d7a08e Fix a script comment that Luchs complained about. Clonkonaut 2017-10-29 11:39:07 +0100
  • 3084edcab7 Boomshire: fix arg_count_mismatch warning. Clonkonaut 2017-10-29 11:34:53 +0100
  • 4d1a000ed8 Fix #1906: Rule_Relaunch is saved properly in Objects.c by using GetRelaunchRule() instead of CreateObject() Martin Strohmeier 2017-10-27 18:51:14 +0200
  • 2c4aba74f0 Teleglove production: needs any one gem (diamond, ruby, amethyst) to produce (as discussed in #1505). Clonkonaut 2017-10-27 13:25:34 +0200
  • fceda32505 Loam production: substitute sand for earth (#1148). Clonkonaut 2017-10-27 13:22:37 +0200
  • 808e7fa866 Producer: allow construction material substitution for products via script. Clonkonaut 2017-10-27 13:19:59 +0200
  • 9d3e61e483 Nugget: more reddish colour, to fit the material (#1588). Clonkonaut 2017-10-26 16:36:12 +0200
  • a3b387dc30 Treasure Hunt: fix goal description (Dagobert -> Scrooge) (#1912). Clonkonaut 2017-10-26 01:20:03 +0200
  • ab3b6cc682 Treasure Hunt: NPC fixes * Make all NPCs except the AI invincible * Modify Jane's dialogue (before, the player clonk was amused about Tarzan's death ;) * AI clonk have now got names Fulgen301 2017-08-16 14:37:33 +0200
  • ea301d7289 Double elevator: transfer MoveTo calls to master case (#1708). Clonkonaut 2017-10-26 01:05:37 +0200
  • df861d2654 Give visual feedback that loam is used (#1889). Clonkonaut 2017-10-26 00:44:25 +0200
  • 646585a4c9 Fix links on 'Player Controls' page of documentation (#1686). Clonkonaut 2017-10-25 15:38:47 +0200
  • 05ad28c4f1 Hideout/PyreGem: Fix possible null pointer error The PyreGem calls thrower->GetOwner() in its Hit() function. However, if the gem hits something before setting a thrower (e.g. when falling), it throws a null pointer error. Note: This only concerns custom scenarios which include this gem. Fulgen301 2017-08-23 11:44:12 +0200
  • 232a7deb5b Deep Sea Mining: added Diving Helmet (#1939). Clonkonaut 2017-10-25 15:20:31 +0200
  • 2ca557a09c inherited(...); to inherited(); in Initialize since Initialize doesn't have any parameters. Clonkonaut 2017-10-25 15:01:19 +0200
  • cbe536711c Boomshire: making sure the airplane will always be upright when reset. Clonkonaut 2017-10-25 15:00:38 +0200
  • afa348ab21 Add comment next to all documented functions in System.ocg Lukas Werling 2017-10-21 00:10:42 +0200
  • 6605d390a9 Fix documentation of SplitRGBaValue Lukas Werling 2017-10-20 23:36:02 +0200
  • a0b131cefd Fix scoreboard not updating relaunches #1947 Martin Strohmeier 2017-10-15 23:54:39 +0200
  • b94c3757a6 Fix water sliding on lava (#1946) Lukas Werling 2017-10-14 17:46:04 +0200
  • 3c87d0f135 Work save regarding cable cars/lorries. Clonkonaut 2017-10-04 01:19:46 +0200
  • 3eb6dcbcd3 CMakeLists.txt: stop using add_backward and qt5_use_modules (the former adds libraries multiple times, the latter is deprecated) Julius Michaelis 2017-09-23 16:52:33 +0200
  • 1541bf62c1 Fix buffer overrun in RealPath Lukas Werling 2017-09-17 18:51:41 +0200
  • e92cff778c backward: remove reference to SIGUNUSED Lukas Werling 2017-09-17 18:30:17 +0200
  • 77bb9c91a6 Fix yet another typo Mark 2017-09-10 20:07:38 +0200
  • 380d6202c7 Fixed typo Mark 2017-09-10 19:34:29 +0200
  • 7f5ca45097 PowerSystem: Streamlined behavior of neutral network Mark 2017-09-10 19:33:56 +0200
  • 6149f7de8a PowerSystem: Streamline method behaviour Mark 2017-09-10 19:18:52 +0200
  • 0c148530a6 PowerSystem: Network creation as a function Mark 2017-09-10 18:11:05 +0200
  • 28b22c6c62 PowerSystem: Use getter and setter internally Mark 2017-09-10 15:43:19 +0200
  • cc21da2315 PowerSystem: Move network merging from flag to power library. Mark 2017-09-10 14:34:18 +0200
  • 4fab0cf47e PowerSystem: Make system overloadable Mark 2017-09-10 12:54:11 +0200
  • 366ba86abc Fix #1940 All coconuts must be eaten! Mark 2017-09-02 21:16:04 +0200
  • 4838093aaf Seed: Extract function for planting manually Mark 2017-09-02 21:02:46 +0200
  • c4cd9dda63 Set VIS_Editor in Library_Goal to avoid forgetting it in future goals Fixes #1932 Julius Michaelis 2017-08-31 06:08:34 +0200
  • 94394c2e2a Fix some valgrind warnings and a leak in openclonk-server Julius Michaelis 2017-08-31 05:54:46 +0200
  • 2db1ae5de2 ConstructionSite: Fix compiler warning Mark 2017-08-27 21:05:07 +0200
  • 3917964bf2 ConstructionSite: Fix possible nil access Mark 2017-08-27 12:19:38 +0200
  • d1996e45df Structure: Improved SetBasement Mark 2017-08-27 10:40:44 +0200
  • 3e26d4258a ConstructionSite: Overloadable function for construction site preview Mark 2017-08-26 13:36:31 +0200
  • 9c3c6d1079 Windmill: Syntax error fix Julius Michaelis 2017-08-26 12:16:04 +0200
  • a630d2b94b Silence "Warning: could not find sound matching '...'" in openclonk-server Julius Michaelis 2017-08-26 10:56:14 +0200
  • ef1c275227 Better error messages for non-constant expressions in 'static const' declarations cf. #1922 Julius Michaelis 2017-08-26 10:39:36 +0200
  • e4adb0fd76 Fix StdCompilerINIWrite/19c1badfa Julius Michaelis 2017-08-25 15:10:28 +0200
  • 86154ddd40 ConstructionSite: Interface for custom implementation Mark 2017-08-24 22:24:03 +0200
  • d27223f960 ConstructionSite: Interface for custom implementation Mark 2017-08-24 21:49:40 +0200
  • 7067192c63 ConstructionSite: Interface for custom implementation Mark 2017-08-24 21:08:27 +0200
  • 929b31c4a3 ConstructionSite: Cleaned script Mark 2017-08-24 20:58:29 +0200
  • 0a20608f60 ConstructionSite: Remove unused function Mark 2017-08-24 20:45:55 +0200
  • c25c63179f Gold idol: New graphics and script Mark 2017-08-24 20:27:45 +0200
  • 19c1badfa6 Fix StdCompilerINIWrite/08714a67f Julius Michaelis 2017-08-24 16:40:05 +0200
  • e727d35202 Share time information (frameCounter and realtime) with landscape shaders Kanibal 2017-07-14 18:53:34 +0200