Horrid Highway: add diamonds and remove debug log

install-platforms
Maikel de Vries 2017-11-22 09:31:45 +01:00
parent 5bf83b7d3f
commit 5c11b703a9
4 changed files with 12 additions and 3 deletions

View File

@ -8,4 +8,4 @@ Tipps:
- There are infinite sources of rock, coal, ore and water on the left and right island.
- You need a set up transport lines to get the necessary resources.
- Use the switch to signify that the train line is ready.
- To fulfill the goal 10 trains need to pass the line (protection for 5 minutes).
- To fulfill the goal a number of trains need to pass the line.

View File

@ -8,4 +8,4 @@ Hints:
- There are infinite sources of rock, coal, ore and water on the left and right island.
- You need a set up transport lines to get the necessary resources.
- Use the switch to signify that the train line is ready.
- To fulfill the goal 10 trains need to pass the line (protection for 5 minutes).
- To fulfill the goal a number of trains need to pass the line.

View File

@ -81,7 +81,6 @@ local FxCheckLocomotive = new Effect
{
if (Target->GetX() > LandscapeWidth() - 14)
{
Log("train passed after: %d", time);
if (time <= this.time_allowed)
this.goal->DoPassed(1);
Target->RemoveObject();

View File

@ -249,6 +249,16 @@ private func InitMiddleIsland()
var guidepost = CreateObjectAbove(EnvPack_Guidepost2, LandscapeWidth() / 2 + 40, LandscapeHeight() / 2);
guidepost->SetInscription("$MsgResourcesWest$");
guidepost.MeshTransformation = EnvPack_Guidepost2.MeshTransformation;
var diamond_cnt = 12;
for (var cnt = 0; cnt < diamond_cnt; cnt++)
{
var pos = FindLocation(Loc_Material("Gold"));
if (pos)
{
CreateObject(Diamond_Socket, pos.x, pos.y);
}
}
return;
}