Commit Graph

294 Commits (master)

Author SHA1 Message Date
Nicolas Hake 14ed608941 Fix variable_out_of_scope warnings in Missions 2018-07-23 12:30:23 +02:00
Nicolas Hake 30aa6abb55 Move PlaceBatches into System.ocg 2018-07-23 10:45:52 +02:00
Nicolas Hake 05ca450111 Fix suspicious_assignment warnings in Missions 2018-07-23 10:45:52 +02:00
Maikel de Vries ddc68d7ad3 column: proper rotation and allow smaller sizes 2018-07-04 08:30:53 +02:00
Mark 5dc4282b56 Replaced old calls to GainMissionAccess 2018-04-05 19:36:50 +02:00
Mark 75bfef6b06 Use SetNextScenario() in the scenarios 2018-04-04 21:22:04 +02:00
Maikel de Vries 1748797172 treasure hunt: fix wrong dialogue translation of Dagobert to Scrooge 2018-03-05 10:40:14 +01:00
Maikel de Vries aa892171fb update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt 2018-01-28 13:18:46 +01:00
Sven Eberhardt bb7afe5850 Missions/Raid+TreasureHunt: Oil barrels are actually filled with oil and don't empty. 2018-01-21 21:53:01 -08:00
Sven Eberhardt ceab026780 Missions/Raid: Fix Pyrit hat and activity 2018-01-21 21:40:25 -08:00
Sven Eberhardt 88d1136215 Missions/Raids: Add signpost texts 2018-01-21 21:36:44 -08:00
Julius Michaelis 735a29103f Suggestion for #1765/Acid Drilling: Add a statue that requests an acid bath. 2018-01-20 00:09:06 +01:00
Lukas Werling 09458901bb Improve Acid Drilling map a bit (#1766)
- Some gem material for the teleglove
 - Some mushrooms in the cave
 - Some animals
 - Chests!
2018-01-11 22:24:41 +01:00
Sven Eberhardt b15a8234b1 TreasureHunt: Improve game end check and some map simplifications 2018-01-10 21:30:15 -08:00
Lukas Werling 058e9addb4 Skylands: Don't use half solid mask on vertical scaffold wall 2018-01-05 22:11:16 +01:00
Lukas Werling da63092ee1 Skylands: Fix "free wood" appearing in front of Sawmill 2018-01-05 22:11:16 +01:00
Lukas Werling ea009cad76 Skylands: Enable half solid masks for scaffolds
We found these scaffolds to be rather infuriating to use, maybe this
will make it a bit better.
2017-12-27 13:17:24 +01:00
Lukas Werling 4b0ab0b8b1 Skylands: Fix script error
OnPlaneFinished deletes the calling object.

ERROR: can't access local variables without this
 by: SetProgress(5) (Missions.ocf/Skylands.ocs/Plane.ocd/Script.c:37)
 by: AddPart() (Missions.ocf/Skylands.ocs/Plane.ocd/Script.c:57)
 by: Timer() (Missions.ocf/Skylands.ocs/Plane.ocd/Script.c:47)
 by: FxIntScheduleCallTimer(0,effect {Function = "Timer", Name = "IntScheduleCall", NoStop = true, Pars = [], Repeats = -10794}) (System.ocg/Schedule.c:95)
2017-12-27 12:59:11 +01:00
Lukas Werling 2c4f1a0b6d DeepSeaMining: Fix grammar in goal 2017-12-22 21:59:41 +01:00
Mark 41d45db9c2 Library: Switch, SwitchTarget
Standardized behavior for switches
2017-11-25 22:16:47 +01:00
Maikel de Vries 3a47802702 airplane: add afterburner mode
This reqruired some movement code clean up, replaced old effects with new effects.
2017-11-15 18:49:47 +01:00
Maikel de Vries ed41426ef8 fix line endings of some files in planet 2017-11-10 10:21:09 +01:00
Clonkonaut a3b387dc30 Treasure Hunt: fix goal description (Dagobert -> Scrooge) (#1912). 2017-10-26 01:20:03 +02:00
Fulgen301 ab3b6cc682 Treasure Hunt: NPC fixes * Make all NPCs except the AI invincible * Modify Jane's dialogue (before, the player clonk was amused about Tarzan's death ;) * AI clonk have now got names 2017-10-26 01:15:50 +02:00
Clonkonaut 232a7deb5b Deep Sea Mining: added Diving Helmet (#1939). 2017-10-25 15:21:30 +02:00
Mark 4fab0cf47e PowerSystem: Make system overloadable
Replaced hardcoded method calls with a wrapper function
2017-09-10 12:54:11 +02:00
Fulgen301 56d1c689d8 The Raid: Correct string table entry Clonko3 2017-08-14 14:49:45 +02:00
Maikel de Vries 7b4ba0245b fix script error on basement attachment to scaffold (#1917) 2017-06-03 15:41:03 +02:00
Maikel de Vries cc480be3eb relaunch rule: add option to prevent round start relaunch 2017-05-01 11:46:34 +02:00
Maikel de Vries f3291bb84f clean up and document relaunch rule
Also fix script errors in melting castle.
2017-05-01 11:00:51 +02:00
Maikel de Vries 0fead04978 fix relaunching problems in missions 2017-04-30 16:13:57 +02:00
Maikel de Vries cb68f9b26b fix parkour in combination with new relaunch rule 2017-04-25 10:26:27 +02:00
Maikel de Vries 7ffbeac9a9 Merge branch 'master' into Rule_Relaunch 2017-04-24 21:46:05 +02:00
Mark 2b56f55da5 DarkCastle: Fix #1907
The name entries should be "Hörx" in German and "Harx" in English
2017-04-24 15:10:06 +02:00
Fulgen301 750d52e06d Fix Missions.ocf scenarios in order to work with Rule_Relaunch 2017-04-22 21:08:40 +02:00
Fulgen301 44ca079bf6 Modify Missions.ocf in order to work with Rule_Relaunch
- Crash
- DarkCastle
- DeepSeaMining
- Raid
- TreasureHunt
2017-03-30 20:55:05 +02:00
Julius Michaelis 80c07d34e4 Add [Landscape] Secret to Scenario.txt to default-disable black NO_OWNER viewports
Related to: c569036d1d
2017-01-24 18:50:30 +01:00
Clonkonaut 3fe83986ce Crash: made airplane invincible (#1754). 2017-01-03 23:03:51 +01:00
Clonkonaut c423ec5de2 Made airplane touchable (#1663).
Made it untouchable in all missions.
2017-01-03 22:04:48 +01:00
Clonkonaut e6af3d216a Treasure Hunt: fixed superfluous declaration of global vars. 2017-01-03 16:50:13 +01:00
Clonkonaut b984704812 Raid: fixed superfluous declaration of global vars. 2017-01-03 16:38:47 +01:00
Clonkonaut 1fb8e4f757 Deep Sea Mining: Fixed crystal communicator graphics position. 2017-01-03 16:29:22 +01:00
Clonkonaut e2b238c381 Deap Sea Mining: fixed superfluous declaration of global vars. 2017-01-03 15:56:20 +01:00
Clonkonaut 7ec3f90127 Dark Castle: fixed airplane health hack to correct property name. 2017-01-03 15:49:52 +01:00
Clonkonaut 99d4fcb5ba Dark Castle: fixed superfluous declaration of global vars. 2017-01-03 15:48:39 +01:00
Clonkonaut 4fce224238 Crash: adjusted merchant dialogue to new flag behaviour. 2017-01-03 03:56:52 +01:00
Clonkonaut 145be7d097 Mt Brame: fixed goal icon. 2017-01-03 03:41:05 +01:00
Sven Eberhardt 8cd2432c58 Allow non-editor collection of objects by dialogue helper object
Also revert Clonkonaut's crash landing into hotfix
2017-01-01 17:00:57 -05:00
Clonkonaut 71d5e611a4 Airplane: carry up to 20 items and 3 clonks (#1663). Also refactoring of the script. 2016-12-30 03:54:01 +01:00
Clonkonaut 7968372dfa Crash: minor fixes:
g_has_bought_plans was defined multiple times, the wooden cabin will be created 2 pixels lower to stop it from jittering.
2016-12-28 14:29:21 +01:00