forked from Mirrors/openclonk
Fix variable_out_of_scope warnings in Missions
parent
7fb098c4df
commit
14ed608941
|
@ -272,10 +272,11 @@ private func FindMainIslandPosition(int xpos, int sep, bool no_struct)
|
|||
if (sep == nil)
|
||||
sep = 250;
|
||||
|
||||
var x, y;
|
||||
for (var i = 0; i < 100; i++)
|
||||
{
|
||||
var x = main_island_x + xpos + Random(sep*2+1)-sep;
|
||||
var y = main_island_y / 2 - 220;
|
||||
x = main_island_x + xpos + Random(sep*2+1)-sep;
|
||||
y = main_island_y / 2 - 220;
|
||||
|
||||
while (!GBackSolid(x, y) && y < LandscapeHeight()*3/4)
|
||||
y++;
|
||||
|
@ -315,4 +316,4 @@ global func Particles_Smoke(...)
|
|||
p.DampingX = 800;
|
||||
}
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue