forked from Mirrors/openclonk
Skylands: Fix "free wood" appearing in front of Sawmill
parent
66adf0f72c
commit
da63092ee1
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@ -20,8 +20,8 @@ func FxIntGrowthTimer(object obj, effect, ...)
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// Yield 1-2 extra wood
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func Split2Components(...)
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{
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CreateObject(Wood);
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if (GetCon() > 25) CreateObject(Wood);
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CreateContents(Wood);
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if (GetCon() > 25) CreateContents(Wood);
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return inherited(...);
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}
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