forked from Mirrors/openclonk
Crash: minor fixes:
g_has_bought_plans was defined multiple times, the wooden cabin will be created 2 pixels lower to stop it from jittering.ipv6
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@ -73,7 +73,7 @@ func InitializeObjects()
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var Chest001 = CreateObjectAbove(Chest, 264, 1287);
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var WoodenCabin001 = CreateObjectAbove(WoodenCabin, 62, 870);
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var WoodenCabin001 = CreateObjectAbove(WoodenCabin, 62, 872);
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CreateObjectAbove(Idol, 102, 871);
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@ -2,8 +2,6 @@
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#appendto Dialogue
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static g_has_bought_plans;
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func Dlg_Merchant_1(object clonk)
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{
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MessageBox("$Merchant1$", clonk);
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