Commit Graph

88 Commits (master)

Author SHA1 Message Date
Nicolas Hake 808a90e5af Fix suspicious_assignment warnings in Decoration 2018-07-23 10:45:52 +02:00
Maikel de Vries 2d0221b8d0 add wooden sign object
Graphics made by Foaly.
2018-03-04 09:43:44 +01:00
Maikel de Vries 478a4e7f85 signpost and stone sign: clean up scripts and lessen code duplication 2018-03-04 09:37:20 +01:00
Maikel de Vries e9f87ca028 add stone sign object
Graphics made by Foaly.
2018-03-03 12:22:19 +01:00
Maikel de Vries 65daa55156 fix guide post pictures and interaction icons 2018-03-03 12:19:03 +01:00
Maikel de Vries a2d7374302 prevent floor switch from making object stuck while moving 2018-02-28 10:35:17 +01:00
Maikel de Vries 0c12b02727 keypad: save code hashed, so that they can't be read off in editor mode 2018-02-25 11:31:39 +01:00
Maikel de Vries 18dce041e1 floor switch: improve object detection and save switch mass 2018-02-09 11:30:58 +01:00
Maikel de Vries 3a866caa73 maze: fix warning for declaration of variables and move spray can to Decoration.ocd 2018-02-01 21:23:14 +01:00
Maikel de Vries aa892171fb update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt 2018-01-28 13:18:46 +01:00
Mark 43636c4941 Replace windows line endings 2017-11-25 22:55:53 +01:00
Mark 41d45db9c2 Library: Switch, SwitchTarget
Standardized behavior for switches
2017-11-25 22:16:47 +01:00
Maikel de Vries 963285eee5 NoBurnDecay is a boolean 2017-11-11 09:49:52 +01:00
Maikel de Vries ed41426ef8 fix line endings of some files in planet 2017-11-10 10:21:09 +01:00
Mark be9f477a16 Gold statue: New graphics
Added a new mesh with 6 different poses for the gold statue.
2017-08-10 22:27:32 +02:00
Sven Eberhardt a2d6b65668 Add Title.txt for group folders in Objects.ocd and Decoration.ocd 2017-05-27 16:31:46 +09:00
Sven Eberhardt 9abf0d156e Add editor drag handle to extend tunnel support decoration 2017-05-10 18:42:56 -04:00
Sven Eberhardt 94669cebe4 Merge branch 'master' of ssh://git.openclonk.org/openclonk
Conflicts:
	src/editor/C4ConsoleQtPropListViewer.cpp
2017-05-07 15:16:01 -04:00
Sven Eberhardt bc4425462c Add localization support for string evaluators, gravestone and signpost inscriptions and custom game goal texts 2017-05-07 15:03:11 -04:00
Maikel de Vries 77dca569fe Switch: properly process and save editor actions 2017-05-06 18:55:27 +02:00
Clonkonaut fd55514279 Fixed shape of tunnel supports. 2017-05-02 23:48:50 +02:00
Clonkonaut 649c61cd2a New decoration object: tunnel support (graphics by Ringwaul, from a long time ago).
Can be stretched using the Extend() function.
2017-05-02 22:53:49 +02:00
Sven Eberhardt 3b90a0bf10 RoomDoor: Add editor props, user actions and scenario saving 2017-03-07 22:43:27 -05:00
Sven Eberhardt fccea515cd Add alternative weapon skins as attack modes 2017-02-26 14:59:34 -05:00
Sven Eberhardt a6c99e2cad Add alt material selection to editor 2017-02-26 14:59:33 -05:00
Sven Eberhardt b477bf31f3 Move Amazon and Ogre alt skins from FightForGidl to Decoration.ocd 2017-02-26 12:18:15 -05:00
Sven Eberhardt 54c4a5aa11 Add switch to room objects 2017-02-26 11:50:53 -05:00
Clonkonaut e4cfd39fdc Let plants grow less crowded, especially different kinds of plants (#1607).
This will need some testing whether all scenarios are still playable.
2017-01-04 03:33:28 +01:00
Mark 46450a689f Fix additional UTF-8 warnings 2016-12-16 10:26:56 +01:00
Lukas Werling 68ddeb3bed Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00
Sven Eberhardt b12421bff8 Add inscription EditorProp to guidepost2 2016-11-22 23:25:27 -05:00
Sven Eberhardt 02dffb8af1 Allow rotation of guideposts 2016-10-31 10:10:29 -04:00
Sven Eberhardt 8e281103b0 Improve guidepost editor placement and rotation
* Shows correct size in preview (by setting the scaling on the definition instead of in Construction)
* Can be oversized
* Avoid angles where all signs are facing parallel to the camera
* Unfortunately, rotation doesn't work well with Mesh Transform (uses the wrong rotation center for the graphics)
2016-10-31 00:34:48 -04:00
David Dormagen 83260c5e69 Key object: updated graphics
This one has a higher resolution and should also look decent when bigger (e.g. as an inventory picture). Made by me with Blender.
2016-10-24 18:12:45 +02:00
Maikel de Vries 9aaec9a009 add option to door to lock it with a given key 2016-10-16 18:47:45 +02:00
Maikel de Vries 5e7ce466e1 add key object
Can be used to open doors, etc. Editor interactions and stuff are still on the todo.
2016-10-16 18:47:45 +02:00
Maikel de Vries ff2c32b77e play keypad sounds only for operating player 2016-10-16 18:47:45 +02:00
Maikel de Vries ce92a3cc16 add floor switch object to Decoration.ocd 2016-10-13 23:11:58 +02:00
Maikel de Vries 2505dc77f1 add room door to Decoration.ocd
This is a door which leads to nowhere, but they can be connected via script or serve other purposes. Graphics by Apfelclonk.
2016-10-06 18:43:04 +02:00
Maikel de Vries 48d98d708e fix script error in keypad 2016-10-02 08:03:14 +02:00
Maikel de Vries 1eb17613bc keypad: allow alternative graphics for its buttons 2016-10-01 16:32:29 +02:00
Sven Eberhardt d04476ad0b Allow oversize and rotation of fence 2016-09-30 22:23:11 -04:00
Sven Eberhardt 0604a815d0 Fix undefined constant in keypad 2016-09-30 21:40:57 -04:00
Maikel de Vries 32f5b1cb25 add keypad to decoration objects
This can control lots of things and triggers on entering the correct code.
2016-09-26 17:15:37 +02:00
Sven Eberhardt 392dc7b49e Fix portrait reset when switching skin to non-extended decoration skin in editor while decoration definition is loaded 2016-09-03 22:07:08 -04:00
Sven Eberhardt bdbce1c4c9 Fixes and EditorProps for plant reproduction 2016-09-01 23:54:27 -04:00
Sven Eberhardt 61b75f002f Add extra clonk skins to skin selection menu in editor props 2016-08-27 19:04:50 -04:00
Sven Eberhardt 83a5034f63 Add inscription property to guideposts
Now you can set a guidepost message in the editor!
2016-08-23 02:08:12 -04:00
Sven Eberhardt 5db45c0f47 Merge branch 'master' into qteditor 2016-08-06 21:45:19 -04:00
Clonkonaut b3b8e01f60 Another decorative deciduous tree by Foaly. 2016-07-25 17:26:33 +02:00