openclonk/src/platform
Peter Wortmann ad79ece074 Mac: Put game data into bundle
This makes it possible to ship the bundle stand-alone. Also
note that CMake will automatically pack the game data for
release builds, but sym-link the game data for debug builds.

Note this means you will only see the parts of planet/ that
are mentioned in OC_C4GROUPS in CMakeList.txt! This is equivalent
to the behaviour of the shipped build, so I don't see this as
a problem.
2011-10-09 17:09:48 +01:00
..
Bitmap256.cpp Rename CBitmap(256)Info to C4BMP(256)Info 2011-08-27 16:32:15 +02:00
Bitmap256.h Rename CBitmap(256)Info to C4BMP(256)Info 2011-08-27 16:32:15 +02:00
C4App.cpp Rename files implementing C4AbstractApp and C4Window 2011-10-03 17:19:24 +02:00
C4App.h Mac: Put game data into bundle 2011-10-09 17:09:48 +01:00
C4AppMac.mm Mac: Put game data into bundle 2011-10-09 17:09:48 +01:00
C4AppSDL.cpp Rename files implementing C4AbstractApp and C4Window 2011-10-03 17:19:24 +02:00
C4AppT.cpp Rename files implementing C4AbstractApp and C4Window 2011-10-03 17:19:24 +02:00
C4AppX.cpp Rename files implementing C4AbstractApp and C4Window 2011-10-03 17:19:24 +02:00
C4AppXImpl.h Rename files implementing C4AbstractApp and C4Window 2011-10-03 17:19:24 +02:00
C4CrashHandlerWin32.cpp win32: Automatically check for DbgHelp availability 2011-10-03 13:09:51 +02:00
C4FileMonitor.cpp win32: Use Unicode APIs for File manipulation 2011-04-02 18:45:44 +02:00
C4FileMonitor.h Clean up copyright notices 2011-09-01 12:47:54 +02:00
C4FileMonitorMac.mm Mac: Add Cocoa port 2010-12-27 04:49:02 +01:00
C4Fonts.cpp C4Group::LoadEntry takes pointer instead of non-const reference 2011-03-05 02:44:26 +01:00
C4Fonts.h Remove GDI font renderer, simplify font loader 2010-06-27 02:30:47 +02:00
C4GamePadCon.cpp win32: Miscellanous fixes inspired by compiler warnings 2011-03-30 21:06:30 +02:00
C4GamePadCon.h C4GamePadCon: Fix some method signatures and a preprocessor directive 2010-12-24 14:18:51 +01:00
C4MusicFile.cpp Replace raw CRT file access API calls with StdFile equivalents 2011-08-11 15:45:27 +02:00
C4MusicFile.h copyright notices update 2010 2010-12-23 01:01:24 +01:00
C4MusicSystem.cpp Rename files implementing C4AbstractApp and C4Window 2011-10-03 17:19:24 +02:00
C4MusicSystem.h Clean up copyright notices 2011-09-01 12:47:54 +02:00
C4SoundLoaders.cpp Clean up copyright notices 2011-09-01 12:47:54 +02:00
C4SoundLoaders.h Clean up copyright notices 2011-09-01 12:47:54 +02:00
C4SoundSystem.cpp Return NULL instead of ((T*)false) from more functions 2011-09-28 19:42:56 +02:00
C4SoundSystem.h Clean up copyright notices 2011-09-01 12:47:54 +02:00
C4Surface.cpp Rename files implementing C4AbstractApp and C4Window 2011-10-03 17:19:24 +02:00
C4Surface.h Rename CStdDDraw to C4Draw 2011-10-03 16:34:08 +02:00
C4Video.cpp Rename lpDDraw to pDraw 2011-10-03 16:30:18 +02:00
C4Video.h Replace SURFACE with C4Surface * 2011-10-03 16:07:07 +02:00
C4VideoPlayback.cpp Rename lpDDraw to pDraw 2011-10-03 16:30:18 +02:00
C4VideoPlayback.h win32: Do not include windows.h from PlatformAbstraction.h 2011-03-11 03:48:25 +01:00
C4ViewportWindow.cpp Replace CSurface and C4Surface with just C4Surface 2011-10-03 16:06:41 +02:00
C4ViewportWindow.h Rename files implementing C4AbstractApp and C4Window 2011-10-03 17:19:24 +02:00
C4Window.h Rename files implementing C4AbstractApp and C4Window 2011-10-03 17:19:24 +02:00
C4WindowGTK.cpp Rename files implementing C4AbstractApp and C4Window 2011-10-03 17:19:24 +02:00
C4WindowGTK.h Rename files implementing C4AbstractApp and C4Window 2011-10-03 17:19:24 +02:00
C4WindowMac.mm Rename files implementing C4AbstractApp and C4Window 2011-10-03 17:19:24 +02:00
C4WindowSDL.cpp Rename files implementing C4AbstractApp and C4Window 2011-10-03 17:19:24 +02:00
C4WindowWin32.cpp Rename files implementing C4AbstractApp and C4Window 2011-10-03 17:19:24 +02:00
C4WindowX.cpp Rename files implementing C4AbstractApp and C4Window 2011-10-03 17:19:24 +02:00
C4windowswrapper.h win32: Define target windows version before including any MinGW header 2011-08-15 00:28:52 +02:00
ClonkAppDelegate.h copyright notices update 2011 2011-09-01 16:58:52 +02:00
ClonkAppDelegate.mm Mac: Put game data into bundle 2011-10-09 17:09:48 +01:00
ClonkMainMenuActions.h editor: Remove File/Save Game in favor of File/Save Game As 2011-05-15 18:07:26 +02:00
ClonkMainMenuActions.mm editor: File/Save creates a savegame when the original scenario was one 2011-05-15 19:38:47 +02:00
ClonkOpenGLView.h Rename files implementing C4AbstractApp and C4Window 2011-10-03 17:19:24 +02:00
ClonkOpenGLView.mm editor:cocoa: Fix viewport scrollbars when zoomed 2011-02-15 12:45:55 +01:00
ClonkWindowController.h Rename CStdWindow to C4Window 2011-08-27 23:12:01 +02:00
ClonkWindowController.mm editor:cocoa: Fix viewport scrollbars when zoomed 2011-02-15 12:45:55 +01:00
CocoaKeycodeMap.h copyright notices update 2011 2011-09-01 16:58:52 +02:00
ConsoleWindowController.h copyright notices update 2011 2011-09-01 16:58:52 +02:00
ConsoleWindowController.mm editor: cocoa: Enable/Disable some more user interface controls when game running/closed 2011-01-29 09:05:04 +01:00
GetTime.cpp Replace timeGetTime with a platformneutral GetTime wrapper 2011-03-13 17:25:35 +01:00
PlatformAbstraction.h Silence clang's "conversion to self will not be used" warning 2011-09-28 00:15:59 +02:00
StdD3D.cpp Rename files implementing C4AbstractApp and C4Window 2011-10-03 17:19:24 +02:00
StdD3D.h Rename CStdDDraw to C4Draw 2011-10-03 16:34:08 +02:00
StdD3DShader.cpp Rename lpDDraw to pDraw 2011-10-03 16:30:18 +02:00
StdD3DShader.h Clean up copyright notices 2011-09-01 12:47:54 +02:00
StdDDraw2.cpp Clean up StdDDraw2.h a little 2011-10-03 17:19:51 +02:00
StdDDraw2.h Clean up StdDDraw2.h a little 2011-10-03 17:19:51 +02:00
StdFile.cpp Remove some extraneous parentheses 2011-09-28 19:44:03 +02:00
StdFile.h Add DirectoryIterator & DirectoryIterator::operator = (const DirectoryIterator &) 2011-03-30 21:04:42 +02:00
StdFont.cpp Rename CStdDDraw to C4Draw 2011-10-03 16:34:08 +02:00
StdFont.h Rename CStdDDraw to C4Draw 2011-10-03 16:34:08 +02:00
StdGL.cpp Rename files implementing C4AbstractApp and C4Window 2011-10-03 17:19:24 +02:00
StdGL.h Rename CStdDDraw to C4Draw 2011-10-03 16:34:08 +02:00
StdGLCtx.cpp Rename files implementing C4AbstractApp and C4Window 2011-10-03 17:19:24 +02:00
StdJoystick.cpp win32: wrap all windows.h-includes to always undef troubling macros 2011-03-13 15:48:45 +01:00
StdJoystick.h win32: Do not include windows header from PlatformAbstraction.h 2011-03-13 22:21:16 +01:00
StdNoGfx.cpp copyright notices update 2011 2011-09-01 16:58:52 +02:00
StdNoGfx.h Rename CStdDDraw to C4Draw 2011-10-03 16:34:08 +02:00
StdRegistry.cpp copyright notices update 2011 2011-09-01 16:58:52 +02:00
StdRegistry.h copyright notices update 2011 2011-09-01 16:58:52 +02:00
StdScheduler.cpp Rename files implementing C4AbstractApp and C4Window 2011-10-03 17:19:24 +02:00
StdScheduler.h copyright notices update 2011 2011-09-01 16:58:52 +02:00
StdSurface8.cpp Rename CBitmap(256)Info to C4BMP(256)Info 2011-08-27 16:32:15 +02:00
StdSurface8.h Replace CSurface and C4Surface with just C4Surface 2011-10-03 16:06:41 +02:00
StdSync.h win32: wrap all windows.h-includes to always undef troubling macros 2011-03-13 15:48:45 +01:00
StdVideo.cpp Replace CSurface and C4Surface with just C4Surface 2011-10-03 16:06:41 +02:00
StdVideo.h Replace CSurface and C4Surface with just C4Surface 2011-10-03 16:06:41 +02:00