forked from Mirrors/openclonk
219 lines
5.9 KiB
C++
219 lines
5.9 KiB
C++
/*
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* OpenClonk, http://www.openclonk.org
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*
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* Copyright (c) 2005 Sven Eberhardt
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* Copyright (c) 2005-2006, 2010-2011 Günther Brammer
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* Copyright (c) 2006 Armin Burgmeier
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* Copyright (c) 2009 Peter Wortmann
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* Copyright (c) 2010 Martin Plicht
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* Portions might be copyrighted by other authors who have contributed
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* to OpenClonk.
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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* See isc_license.txt for full license and disclaimer.
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*
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* "Clonk" is a registered trademark of Matthes Bender.
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* See clonk_trademark_license.txt for full license.
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*/
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#ifndef INC_STDAPP
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#define INC_STDAPP
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#include <StdScheduler.h>
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#include <StdSync.h>
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#ifdef HAVE_PTHREAD
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#include <pthread.h>
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#endif
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#ifdef _WIN32
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#include <C4windowswrapper.h>
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#elif defined(USE_X11)
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// do not include xlib.h
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typedef struct _XDisplay Display;
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// from X.h:
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//#define ShiftMask (1<<0)
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//#define ControlMask (1<<2)
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#define MK_CONTROL (1<<2)
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#define MK_SHIFT (1<<0)
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#elif defined(USE_SDL_MAINLOOP)
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#include <SDL.h>
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#define MK_SHIFT (KMOD_LSHIFT | KMOD_RSHIFT)
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#define MK_CONTROL (KMOD_LCTRL | KMOD_RCTRL)
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#elif defined(USE_CONSOLE)
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#define MK_SHIFT 0
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#define MK_CONTROL 0
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#elif defined(USE_COCOA)
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// declare as extern variables and initialize them in StdMacWindow.mm so as to not include objc headers
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extern int MK_SHIFT;
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extern int MK_CONTROL;
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#endif
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#ifdef _WIN32
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class CStdMessageProc : public StdSchedulerProc
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{
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public:
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CStdMessageProc() : pApp(NULL) { }
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~CStdMessageProc() { }
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private:
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C4AbstractApp *pApp;
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public:
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void SetApp(C4AbstractApp *pnApp) { pApp = pnApp; }
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// StdSchedulerProc overrides
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virtual bool Execute(int iTimeout = -1, pollfd *dummy=0);
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virtual HANDLE GetEvent() { return STDSCHEDULER_EVENT_MESSAGE; }
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};
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#endif
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#ifdef USE_CONSOLE
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// A simple alertable proc
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class CStdInProc : public StdSchedulerProc
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{
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public:
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CStdInProc();
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~CStdInProc();
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// StdSchedulerProc override
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virtual bool Execute(int iTimeout, pollfd *);
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virtual void GetFDs(std::vector<struct pollfd> & checkfds)
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{
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pollfd pfd = { 0, POLLIN, 0 };
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checkfds.push_back(pfd);
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}
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private:
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// commands from stdin
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StdCopyStrBuf CmdBuf;
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};
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#endif
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class C4AbstractApp : public StdScheduler
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{
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public:
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C4AbstractApp ();
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virtual ~C4AbstractApp ();
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bool Active;
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virtual void Clear();
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bool Init(int argc, char * argv[]);
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void Run();
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virtual void Quit();
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bool GetIndexedDisplayMode(int32_t iIndex, int32_t *piXRes, int32_t *piYRes, int32_t *piBitDepth, int32_t *piRefreshRate, uint32_t iMonitor);
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bool SetVideoMode(unsigned int iXRes, unsigned int iYRes, unsigned int iColorDepth, unsigned int iRefreshRate, unsigned int iMonitor, bool fFullScreen);
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void RestoreVideoMode();
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bool ScheduleProcs(int iTimeout = -1);
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bool FlushMessages();
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C4Window * pWindow;
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bool fQuitMsgReceived; // if true, a quit message has been received and the application should terminate
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// Copy the text to the clipboard or the primary selection
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bool Copy(const StdStrBuf & text, bool fClipboard = true);
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// Paste the text from the clipboard or the primary selection
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StdStrBuf Paste(bool fClipboard = true);
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// Is there something in the clipboard?
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bool IsClipboardFull(bool fClipboard = true);
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// Give up Selection ownership
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void ClearClipboard(bool fClipboard = true);
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// a command from stdin
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virtual void OnCommand(const char *szCmd) = 0; // callback
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// Callback from SetVideoMode
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virtual void OnResolutionChanged(unsigned int iXRes, unsigned int iYRes) = 0;
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// notify user to get back to the program
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void NotifyUserIfInactive();
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void MessageDialog(const char * message);
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const char *GetLastError() { return sLastError.getData(); }
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void Error(const char * m) { sLastError.Copy(m); }
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#ifdef _WIN32
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private:
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HINSTANCE hInstance;
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HANDLE hMainThread; // handle to main thread that initialized the app
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CStdMessageProc MessageProc;
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public:
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bool IsShiftDown() { return GetKeyState(VK_SHIFT) < 0; }
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bool IsControlDown() { return GetKeyState(VK_CONTROL) < 0; }
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bool IsAltDown() { return GetKeyState(VK_MENU) < 0; }
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void SetInstance(HINSTANCE hInst) { hInstance = hInst; }
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HINSTANCE GetInstance() const { return hInstance; }
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bool AssertMainThread()
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{
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# ifdef _DEBUG
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if (hMainThread && hMainThread != ::GetCurrentThread())
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{
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assert(false);
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return false;
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}
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# endif
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return true;
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}
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PIXELFORMATDESCRIPTOR &GetPFD() { return pfd; }
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HMONITOR hMon; // monitor handle of used monitor
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RECT MonitorRect; // output window rect
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protected:
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PIXELFORMATDESCRIPTOR pfd; // desired pixel format
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DEVMODEW dspMode, OldDspMode;// display mode for fullscreen
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#else
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# if defined(USE_X11)
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Display * dpy;
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int xf86vmode_major_version, xf86vmode_minor_version;
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int xrandr_major_version, xrandr_minor_version;
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# endif
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# if defined(USE_SDL_MAINLOOP)
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void HandleSDLEvent(SDL_Event& event);
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# endif
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#ifdef USE_COCOA
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void HandleNSEvent(/*NSEvent*/void* event);
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StdStrBuf GetGameDataPath();
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#endif
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const char * Location;
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pthread_t MainThread;
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bool DoNotDelay;
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bool IsShiftDown() { return KeyMask & MK_SHIFT; }
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bool IsControlDown() { return KeyMask & MK_CONTROL; }
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bool IsAltDown() { return KeyMask & (1<<3); }
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bool AssertMainThread()
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{
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assert(MainThread == pthread_self());
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return MainThread == pthread_self();
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}
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// These must be public to be callable from callback functions from
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// the glib main loop that are in an anonymous namespace in
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// StdXApp.cpp.
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void OnXInput();
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protected:
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# ifdef USE_X11
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class C4X11AppImpl * Priv;
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void HandleXMessage();
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# endif
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unsigned int KeyMask;
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#endif
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protected:
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#ifdef USE_CONSOLE
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CStdInProc InProc;
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#endif
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StdStrBuf sLastError;
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bool fDspModeSet; // true if display mode was changed
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virtual bool DoInit(int argc, char * argv[]) = 0;;
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friend class CStdGL;
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friend class CStdGLCtx;
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friend class C4Window;
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friend class C4GtkWindow;
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};
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#endif // INC_STDAPP
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