Rename files implementing C4AbstractApp and C4Window

Günther Brammer 2011-10-03 17:19:24 +02:00
parent c2908d5bd5
commit 1cafba4be8
36 changed files with 90 additions and 91 deletions

View File

@ -161,9 +161,9 @@ set(OC_CLONK_SOURCES
src/C4Globals.cpp
src/C4GraphicsSystem.cpp
src/C4GraphicsSystem.h
src/c4group/C4Components.h
src/c4group/C4ComponentHost.cpp
src/c4group/C4ComponentHost.h
src/c4group/C4Components.h
src/c4group/C4Extra.cpp
src/c4group/C4Extra.h
src/c4group/C4Group.cpp
@ -210,9 +210,9 @@ set(OC_CLONK_SOURCES
src/control/C4Teams.cpp
src/control/C4Teams.h
src/editor/C4Console.cpp
src/editor/C4Console.h
src/editor/C4ConsoleGUI.h
src/editor/C4ConsoleGUICommon.h
src/editor/C4ConsoleGUI.h
src/editor/C4Console.h
src/editor/C4DevmodeDlg.cpp
src/editor/C4DevmodeDlg.h
src/editor/C4EditCursor.cpp
@ -225,8 +225,8 @@ set(OC_CLONK_SOURCES
src/game/C4Physics.h
src/game/landscape/C4Landscape.cpp
src/game/landscape/C4Landscape.h
src/game/landscape/C4LandscapeRender.cpp
src/game/landscape/C4LandscapeRenderClassic.cpp
src/game/landscape/C4LandscapeRender.cpp
src/game/landscape/C4LandscapeRender.h
src/game/landscape/C4Map.cpp
src/game/landscape/C4MapCreatorS2.cpp
@ -262,9 +262,9 @@ set(OC_CLONK_SOURCES
src/game/object/C4Def.cpp
src/game/object/C4DefGraphics.cpp
src/game/object/C4DefGraphics.h
src/game/object/C4Def.h
src/game/object/C4DefList.cpp
src/game/object/C4DefList.h
src/game/object/C4Def.h
src/game/object/C4GameObjects.cpp
src/game/object/C4GameObjects.h
src/game/object/C4Id.cpp
@ -288,9 +288,9 @@ set(OC_CLONK_SOURCES
src/game/object/C4ObjectList.h
src/game/object/C4ObjectMenu.cpp
src/game/object/C4ObjectMenu.h
src/game/object/C4ObjectScript.cpp
src/game/object/C4ObjectPtr.cpp
src/game/object/C4ObjectPtr.h
src/game/object/C4ObjectScript.cpp
src/game/object/C4Sector.cpp
src/game/object/C4Sector.h
src/game/object/C4Shape.cpp
@ -384,6 +384,8 @@ set(OC_CLONK_SOURCES
src/lib/C4LogBuf.h
src/lib/C4Log.cpp
src/lib/C4Log.h
src/lib/C4Markup.cpp
src/lib/C4Markup.h
src/lib/C4NameList.cpp
src/lib/C4NameList.h
src/lib/C4Random.cpp
@ -408,15 +410,13 @@ set(OC_CLONK_SOURCES
src/lib/StdColors.h
src/lib/StdCompiler.cpp
src/lib/StdCompiler.h
src/lib/C4Markup.cpp
src/lib/C4Markup.h
src/lib/StdMesh.cpp
src/lib/StdMesh.h
src/lib/StdMeshLoader.h
src/lib/StdMeshLoaderBinary.cpp
src/lib/StdMeshLoaderBinaryChunks.cpp
src/lib/StdMeshLoaderBinaryChunks.h
src/lib/StdMeshLoaderBinary.cpp
src/lib/StdMeshLoaderDataStream.h
src/lib/StdMeshLoader.h
src/lib/StdMeshLoaderXml.cpp
src/lib/StdMeshMaterial.cpp
src/lib/StdMeshMaterial.h
@ -469,6 +469,9 @@ set(OC_CLONK_SOURCES
src/network/C4PacketBase.h
src/platform/Bitmap256.cpp
src/platform/Bitmap256.h
src/platform/C4App.cpp
src/platform/C4App.h
src/platform/C4AppT.cpp
src/platform/C4FileMonitor.cpp
src/platform/C4FileMonitor.h
src/platform/C4Fonts.cpp
@ -479,22 +482,22 @@ set(OC_CLONK_SOURCES
src/platform/C4MusicFile.h
src/platform/C4MusicSystem.cpp
src/platform/C4MusicSystem.h
src/platform/C4SoundLoaders.cpp
src/platform/C4SoundLoaders.h
src/platform/C4SoundSystem.cpp
src/platform/C4SoundSystem.h
src/platform/C4SoundLoaders.h
src/platform/C4SoundLoaders.cpp
src/platform/StdTApp.cpp
src/platform/C4Surface.cpp
src/platform/C4Surface.h
src/platform/C4Video.cpp
src/platform/C4Video.h
src/platform/C4VideoPlayback.cpp
src/platform/C4VideoPlayback.h
src/platform/C4ViewportWindow.cpp
src/platform/C4ViewportWindow.h
src/platform/C4Window.h
src/platform/C4windowswrapper.h
src/platform/GetTime.cpp
src/platform/PlatformAbstraction.h
src/platform/StdApp.h
src/platform/StdAppCommon.cpp
src/platform/StdD3D.cpp
src/platform/StdD3D.h
src/platform/StdD3DShader.cpp
@ -514,20 +517,17 @@ set(OC_CLONK_SOURCES
src/platform/StdRegistry.h
src/platform/StdScheduler.cpp
src/platform/StdScheduler.h
src/platform/C4Surface.cpp
src/platform/C4Surface.h
src/platform/StdSurface8.cpp
src/platform/StdSurface8.h
src/platform/StdSync.h
src/platform/StdVideo.cpp
src/platform/StdVideo.h
src/platform/StdWindow.h
src/script/C4Aul.cpp
src/script/C4AulExec.h
src/script/C4AulExec.cpp
src/script/C4AulDebug.h
src/script/C4AulDebug.cpp
src/script/C4AulDebug.h
src/script/C4AulDefFunc.h
src/script/C4AulExec.cpp
src/script/C4AulExec.h
src/script/C4Aul.h
src/script/C4AulLink.cpp
src/script/C4AulParse.cpp
@ -538,21 +538,22 @@ set(OC_CLONK_SOURCES
src/script/C4ScriptHost.h
src/script/C4StringTable.cpp
src/script/C4StringTable.h
src/script/C4Value.cpp
src/script/C4Value.h
src/script/C4ValueArray.cpp
src/script/C4ValueArray.h
src/script/C4Value.cpp
src/script/C4Value.h
src/script/C4ValueMap.cpp
src/script/C4ValueMap.h
src/zlib/gzio.c
src/zlib/zutil.h
)
mark_as_advanced(OC_CLONK_SOURCES)
mark_as_advanced(OC_SYSTEM_SOURCES)
if(WIN32)
list(APPEND OC_SYSTEM_SOURCES
src/platform/StdWindow.cpp
src/platform/C4WindowWin32.cpp
src/platform/StdJoystick.cpp
src/platform/StdJoystick.h
src/platform/C4CrashHandlerWin32.cpp
@ -584,14 +585,14 @@ if(WIN32)
endif(MINGW)
elseif(USE_SDL_MAINLOOP)
list(APPEND OC_SYSTEM_SOURCES
src/platform/StdSDLApp.cpp
src/platform/StdSDLWindow.cpp
src/platform/C4AppSDL.cpp
src/platform/C4WindowSDL.cpp
)
elseif(USE_X11)
list(APPEND OC_SYSTEM_SOURCES
src/platform/StdXApp.cpp
src/platform/StdXWindow.cpp
src/platform/StdXPrivate.h
src/platform/C4AppX.cpp
src/platform/C4WindowX.cpp
src/platform/C4AppXImpl.h
)
endif()
@ -601,9 +602,9 @@ endif()
if(APPLE)
list(APPEND OC_SYSTEM_SOURCES
src/platform/StdMacApp.mm
src/platform/C4AppMac.mm
src/platform/C4FileMonitorMac.mm
src/platform/StdMacWindow.mm
src/platform/C4WindowMac.mm
src/platform/ClonkAppDelegate.h
src/platform/ClonkAppDelegate.mm
)
@ -641,8 +642,8 @@ if(USE_GTK)
)
list(APPEND OC_SYSTEM_SOURCES
src/platform/StdGtkWindow.cpp
src/platform/StdGtkWindow.h
src/platform/C4WindowGTK.cpp
src/platform/C4WindowGTK.h
src/editor/C4ConsoleGTK.cpp
)
endif()

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@ -461,8 +461,8 @@ src/platform/C4ViewportWindow.cpp \
src/platform/C4ViewportWindow.h \
src/platform/C4windowswrapper.h \
src/platform/PlatformAbstraction.h \
src/platform/StdApp.h \
src/platform/StdAppCommon.cpp \
src/platform/C4App.h \
src/platform/C4App.cpp \
src/platform/StdD3D.cpp \
src/platform/StdD3D.h \
src/platform/StdD3DShader.cpp \
@ -481,10 +481,10 @@ src/platform/C4Surface.h \
src/platform/StdSurface8.cpp \
src/platform/StdSurface8.h \
src/platform/StdSync.h \
src/platform/StdTApp.cpp \
src/platform/C4AppT.cpp \
src/platform/StdVideo.cpp \
src/platform/StdVideo.h \
src/platform/StdWindow.h \
src/platform/C4Window.h \
src/res/Brush.h \
src/res/Cursor.h \
src/res/Dynamic.h \
@ -540,9 +540,9 @@ src/platform/StdJoystick.h
endif
if MACOSX
clonk_SOURCES += \
src/platform/StdMacApp.mm \
src/platform/C4AppMac.mm \
src/platform/C4FileMonitorMac.mm \
src/platform/StdMacWindow.mm \
src/platform/C4WindowMac.mm \
src/platform/ClonkAppDelegate.h \
src/platform/ClonkAppDelegate.mm \
src/platform/ConsoleWindowController.h \
@ -557,16 +557,16 @@ src/platform/ClonkMainMenuActions.h \
src/platform/ClonkMainMenuActions.mm
endif
if SDL_MAIN_LOOP
clonk_SOURCES += src/platform/StdSDLApp.cpp src/platform/StdSDLWindow.cpp
clonk_SOURCES += src/platform/C4AppSDL.cpp src/platform/C4WindowSDL.cpp
else
if WIN32
clonk_SOURCES += src/platform/StdWindow.cpp
clonk_SOURCES += src/platform/C4WindowWin32.cpp
else
clonk_SOURCES += src/platform/StdXApp.cpp src/platform/StdXWindow.cpp src/platform/StdXPrivate.h
clonk_SOURCES += src/platform/C4AppX.cpp src/platform/C4WindowX.cpp src/platform/C4AppXImpl.h
endif
endif
if DEVELOPER_MODE
clonk_SOURCES += src/platform/StdGtkWindow.cpp src/platform/StdGtkWindow.h src/editor/C4ConsoleGTK.cpp
clonk_SOURCES += src/platform/C4WindowGTK.cpp src/platform/C4WindowGTK.h src/editor/C4ConsoleGTK.cpp
endif
clonk_LDADD = \

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@ -28,7 +28,7 @@
#include <C4SoundSystem.h>
#include <C4Components.h>
#include <C4InteractiveThread.h>
#include <StdApp.h>
#include <C4App.h>
class C4ApplicationGameTimer;
class C4GamePadControl;

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@ -24,7 +24,7 @@
#define INC_C4FullScreen
#include "C4MainMenu.h"
#include <StdWindow.h>
#include <C4Window.h>
bool IsKeyDown(int iKey);

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@ -36,9 +36,8 @@
#include <utility>
#include <StdFile.h>
#include <StdWindow.h>
#include <C4Window.h>
#include <StdRegistry.h>
#include <StdWindow.h>
#ifdef HAVE_SYS_STAT_H
#include <sys/stat.h>

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@ -30,7 +30,7 @@
#include "C4ObjectListDlg.h"
#include "C4EditCursor.h"
#include <StdWindow.h>
#include <C4Window.h>
const int C4CNS_ModePlay = 0,
C4CNS_ModeEdit = 1,
@ -44,7 +44,7 @@ const int C4CNS_ModePlay = 0,
#define IDM_VIEWPORT_NEW2 10500
#ifdef WITH_DEVELOPER_MODE
#include <StdGtkWindow.h>
#include <C4WindowGTK.h>
typedef C4GtkWindow C4ConsoleBase;
#else
typedef C4Window C4ConsoleBase;

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@ -25,7 +25,7 @@
#include "StdBuf.h"
#ifdef WITH_DEVELOPER_MODE
#include <StdGtkWindow.h>
#include <C4WindowGTK.h>
typedef C4GtkWindow C4ConsoleBase;
#else
typedef C4Window C4ConsoleBase;

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@ -47,7 +47,7 @@
#include <C4Id.h>
#include <StdResStr2.h>
#include <StdWindow.h>
#include <C4Window.h>
// consts (load those from a def file some time)

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@ -25,7 +25,7 @@
#include <C4MouseControl.h>
#include <C4GraphicsResource.h>
#include <StdWindow.h>
#include <C4Window.h>
namespace C4GUI
{

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@ -27,7 +27,7 @@
#include <C4MouseControl.h>
#include <C4GraphicsResource.h>
#include <StdWindow.h>
#include <C4Window.h>
namespace C4GUI
{

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@ -27,7 +27,7 @@
#include <C4MouseControl.h>
#include <C4GraphicsResource.h>
#include <StdWindow.h>
#include <C4Window.h>
namespace C4GUI
{

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@ -30,7 +30,7 @@
#include <C4Components.h>
#include <C4Game.h>
#include <StdWindow.h>
#include <C4Window.h>
#ifdef USE_X11
#include <X11/Xlib.h>
@ -329,7 +329,6 @@ const C4KeyCodeMapEntry KeyCodeMap [] =
{ KEY_Undefined, NULL, NULL }
};
#elif defined(USE_COCOA)
#include "StdWindow.h"
#include "CocoaKeycodeMap.h"
#endif

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@ -36,7 +36,7 @@
#include <C4GraphicsSystem.h>
#include <C4Config.h>
#include <C4Components.h>
#include <StdWindow.h>
#include <C4Window.h>
#ifdef HAVE_SYS_FILE_H
#include <sys/file.h>

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@ -16,8 +16,8 @@
*/
#include <C4Include.h>
#include "StdApp.h"
#include "StdWindow.h"
#include "C4App.h"
#include "C4Window.h"
void C4AbstractApp::Run()
{

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@ -24,10 +24,10 @@
#import "ClonkWindowController.h"
#include <C4Include.h>
#include <StdWindow.h>
#include <C4Window.h>
#include <string>
#include "StdApp.h"
#include "C4App.h"
bool CStdApp::Copy(const StdStrBuf & text, bool fClipboard)
{

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@ -23,9 +23,9 @@
/* A wrapper class to OS dependent event and window interfaces, SDL version */
#include <C4Include.h>
#include "StdApp.h"
#include "C4App.h"
#include <StdWindow.h>
#include <C4Window.h>
#include <StdGL.h>
#include <StdDDraw2.h>
#include <StdFile.h>

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@ -24,7 +24,7 @@
#include <C4Include.h>
#ifdef USE_CONSOLE
#include <StdWindow.h>
#include <C4Window.h>
#include <StdDDraw2.h>
#include <C4Application.h>

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@ -23,7 +23,7 @@
#include <C4Include.h>
#ifdef USE_X11
#include <StdWindow.h>
#include <C4Window.h>
#include <StdGL.h>
#include <StdDDraw2.h>
#include <StdFile.h>
@ -56,7 +56,7 @@
# include <gtk/gtk.h>
#endif
#include "StdXPrivate.h"
#include "C4AppXImpl.h"
namespace
{

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@ -24,7 +24,7 @@
# include <glib.h>
#endif
#include <StdApp.h>
#include <C4App.h>
class C4X11Proc: public StdSchedulerProc
{

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@ -28,7 +28,7 @@
#include <C4Include.h>
#include <C4MusicSystem.h>
#include <StdWindow.h>
#include <C4Window.h>
#include <C4MusicFile.h>
#include <C4Application.h>
#include <C4Random.h>

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@ -27,9 +27,9 @@
#include <StdFile.h>
#include <CStdFile.h>
#include "StdApp.h"
#include "C4App.h"
#include <StdGL.h>
#include <StdWindow.h>
#include <C4Window.h>
#include <StdRegistry.h>
#include <StdResStr.h>
#include <StdDDraw2.h>

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@ -24,10 +24,10 @@
#ifndef INC_C4ViewportWindow
#define INC_C4ViewportWindow
#include <StdWindow.h>
#include <C4Window.h>
#ifdef WITH_DEVELOPER_MODE
#include <StdGtkWindow.h>
#include <C4WindowGTK.h>
typedef C4GtkWindow C4ViewportBase;
#else
typedef C4Window C4ViewportBase;

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@ -21,9 +21,9 @@
/* A wrapper class to OS dependent event and window interfaces, GTK+ version */
#include <C4Include.h>
#include <StdGtkWindow.h>
#include <C4WindowGTK.h>
#include <StdApp.h>
#include <C4App.h>
#include "C4Version.h"
#include "C4Config.h"

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@ -21,7 +21,7 @@
#ifndef INC_STDGTKWINDOW
#define INC_STDGTKWINDOW
#include <StdWindow.h>
#include <C4Window.h>
#include <gtk/gtk.h>

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@ -17,7 +17,7 @@
#include <Standard.h>
#include <StdRegistry.h>
#include <StdGL.h>
#include <StdWindow.h>
#include <C4Window.h>
#include <C4Version.h>
#include <C4Application.h>
#include <C4Rect.h>

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@ -23,7 +23,7 @@
/* A wrapper class to OS dependent event and window interfaces, SDL version */
#include <C4Include.h>
#include <StdWindow.h>
#include <C4Window.h>
#include <StdGL.h>
#include <StdDDraw2.h>
#include <StdFile.h>

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@ -25,9 +25,9 @@
/* A wrapper class to OS dependent event and window interfaces, WIN32 version */
#include "C4Include.h"
#include <StdWindow.h>
#include <C4Window.h>
#include <StdApp.h>
#include <C4App.h>
#include <StdRegistry.h>
#include <C4Config.h>
#include <C4Rect.h>

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@ -24,9 +24,9 @@
#include <C4Include.h>
#ifdef USE_X11
#include <StdWindow.h>
#include <C4Window.h>
#include <StdApp.h>
#include <C4App.h>
#include <StdGL.h>
#include <StdDDraw2.h>
#include <StdFile.h>
@ -50,7 +50,7 @@
#include <time.h>
#include <errno.h>
#include "StdXPrivate.h"
#include "C4AppXImpl.h"
// Some helper functions for choosing a proper visual

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@ -15,7 +15,7 @@
*/
#import <Cocoa/Cocoa.h>
#include <StdWindow.h>
#include <C4Window.h>
#ifdef USE_COCOA

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@ -27,9 +27,9 @@
#include <StdD3D.h>
#include <StdD3DShader.h>
#include <StdApp.h>
#include <C4App.h>
#include <C4Markup.h>
#include <StdWindow.h>
#include <C4Window.h>
#include <C4Config.h>
#ifdef USE_DIRECTX

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@ -25,8 +25,8 @@
#include "C4Include.h"
#include <StdDDraw2.h>
#include "StdApp.h"
#include <StdWindow.h>
#include "C4App.h"
#include <C4Window.h>
#include <StdDDraw2.h>
#include <StdD3D.h>
#include <StdGL.h>

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@ -28,7 +28,7 @@
#include "C4Include.h"
#include <StdGL.h>
#include <C4Surface.h>
#include <StdWindow.h>
#include <C4Window.h>
#include "C4Rect.h"
#include "StdMesh.h"
#include "C4Config.h"

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@ -25,9 +25,9 @@
#include "C4Include.h"
#include <StdGL.h>
#include <StdApp.h>
#include <C4App.h>
#include <C4Surface.h>
#include <StdWindow.h>
#include <C4Window.h>
#include <C4Config.h>
#ifdef USE_GL

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@ -23,7 +23,7 @@
#include "C4Include.h"
#include "StdScheduler.h"
#include <StdWindow.h>
#include <C4Window.h>
#include <stdio.h>
#include <assert.h>