Commit Graph

  • 4c43ebf58c Warn when using variables outside of their block Nicolas Hake 2018-07-23 11:16:58 +0200
  • b82cd52765 HotIce: Add closing brace omitted in c3ef039 Nicolas Hake 2018-07-23 11:29:55 +0200
  • a73c1998e4 Fix suspicious_assignment warnings in World Nicolas Hake 2018-07-23 10:45:07 +0200
  • c4f47a6329 Fix suspicious_assignment warnings in Parkour Nicolas Hake 2018-07-23 10:44:57 +0200
  • c3ef039872 Fix suspicious_assignment warnings in Arena Nicolas Hake 2018-07-23 10:44:42 +0200
  • 8950db9cb4 Fix incorrect assignment instead of comparison in TutorialGuide Nicolas Hake 2018-07-23 10:29:59 +0200
  • 30aa6abb55 Move PlaceBatches into System.ocg Nicolas Hake 2018-07-23 10:15:14 +0200
  • 05ca450111 Fix suspicious_assignment warnings in Missions Nicolas Hake 2018-07-23 09:43:23 +0200
  • 806357e283 Fix suspicious_assignment warnings in Defense Nicolas Hake 2018-07-23 09:28:01 +0200
  • 808a90e5af Fix suspicious_assignment warnings in Decoration Nicolas Hake 2018-07-23 09:20:11 +0200
  • e024bef54b Fix suspicious_assignment warnings in Objects, System Nicolas Hake 2018-07-23 09:11:51 +0200
  • 81dff1b92a Disable suspicious_assigment warning in for conditions Nicolas Hake 2018-07-23 08:27:16 +0200
  • ddc68d7ad3 column: proper rotation and allow smaller sizes Maikel de Vries 2018-07-04 08:30:53 +0200
  • c3b114042d melt snow and ice much faster while submerged in lava Maikel de Vries 2018-07-04 08:17:11 +0200
  • c47b790468 remove recently introduced debug logs Maikel de Vries 2018-06-25 08:49:10 +0200
  • 7a933e81b7 windbag: scenario save full load to prevent air intake at scenario start Maikel de Vries 2018-06-23 15:36:20 +0200
  • 5bb9fa228a ladder: climb up and down smoothly when grabbing ladder Maikel de Vries 2018-06-23 10:03:19 +0200
  • b11a25db4b fire: only reduce own fire strength if incineration of nearby object was successful Maikel de Vries 2018-06-23 10:02:16 +0200
  • 446564f703 implement eternal flame saving Maikel de Vries 2018-06-23 10:01:08 +0200
  • f8c0fe6f82 Fix fallthrough in command line parsing Lukas Werling 2018-04-23 12:12:32 +0200
  • 6d5dc2b92e c4group -l: Print both file and contents CRC Lukas Werling 2018-04-21 21:40:49 +0200
  • a51560ce4f Add Nautilus to music folder Martin Strohmeier 2018-04-21 15:13:32 +0200
  • 4ae0a92d39 CMake: add C4GROUP_TOOL_ONLY Romain Naour 2018-04-08 22:47:18 +0200
  • 87b60e99f6 CMake: use FIND_PROGRAM Romain Naour 2017-07-21 23:53:28 +0200
  • 48c38c91dc CMake: build libmisc and libc4script statically Romain Naour 2017-07-16 01:35:13 +0200
  • 9fed69f3fa Add resolution uniform for sprite and mesh shaders (#2031) Lukas Werling 2018-04-18 12:01:34 +0200
  • 9a6772c27e Fix phase by xdir for DFA_Push (#2030) Lukas Werling 2018-04-18 11:35:28 +0200
  • 899fbaa867 cable cars: let sawmill send empty hoist to pickup trees Maikel de Vries 2018-04-15 19:57:57 +0200
  • a4d20d79d5 cable cars: extend order interface and let producer order more components at a time Maikel de Vries 2018-04-14 18:01:50 +0200
  • 75a82e172a Added a generic ambient sound object Mark 2018-04-14 14:12:52 +0200
  • f8136fcbc5 CMake: add C4GROUP_TOOL_ONLY stable-8 Romain Naour 2018-04-08 22:47:18 +0200
  • 54d2ce7e07 CMake: use FIND_PROGRAM Romain Naour 2017-07-21 23:53:28 +0200
  • 923d355c91 CMake: build libmisc and libc4script statically Romain Naour 2017-07-16 01:35:13 +0200
  • 25d008e99d FatalError: Allow formatting the message directly Mark 2018-04-12 20:48:43 +0200
  • 1e060d6124 cable cars: improve deliveries and producer requests fuel Maikel de Vries 2018-04-12 09:19:55 +0200
  • 618b4039b3 cable cars: fix finding crossing for power supply when previous fails Maikel de Vries 2018-04-11 14:17:57 +0200
  • 051863db5f make cable crossing structure flippable Maikel de Vries 2018-04-10 14:04:38 +0200
  • f4991f9705 remove base respawn rule Maikel de Vries 2018-04-09 18:54:21 +0200
  • 5e60579bd2 Document the zoom factor in Graphics.8.png in sdk/definition/index Julius Michaelis 2018-04-12 01:41:32 +0200
  • c00a8cf3c3 fix a bunch of suspicious assignment warnings Maikel de Vries 2018-04-09 11:53:55 +0200
  • d9f9a2a9a3 Find_Property: Implement searching for specific value (#2021) Lukas Werling 2018-04-08 15:00:27 +0200
  • 5dc4282b56 Replaced old calls to GainMissionAccess Mark 2018-04-05 19:36:50 +0200
  • 4212310a9f Renamed *MissionAccess functions Added legacy wrappers and updated the documentation. Mark 2018-04-05 19:34:16 +0200
  • 065c8b7d96 Fix zoom setting by PlayerStart object Sven Eberhardt 2018-04-04 19:59:04 -0700
  • a987f87181 Add version parameter to legacy warning Mark 2018-04-04 21:49:39 +0200
  • 704994f1b9 Remove warning on assignment in while() conditions (for now) Nicolas Hake 2018-04-04 21:42:24 +0200
  • 75bfef6b06 Use SetNextScenario() in the scenarios Mark 2018-04-04 21:22:04 +0200
  • 1682f62df8 Function: SetNextScenario Renamed and documented the former function SetNextMission. Added a script wrapper for the old function that issues a warning. Renaming is based on the fact that the docu speaks of scenarios, and other functions, such as GainScenarioAchievement already use this terminology Mark 2018-04-04 21:17:16 +0200
  • 82e674ddb8 cable cars: make crossing proper structure and resource chute upgrade Maikel de Vries 2018-04-02 16:03:52 +0200
  • a70ab8b843 cable cars: let steam engine request coal when needed Maikel de Vries 2018-04-01 20:53:50 +0200
  • 7178cf6a0a cable cars: improve hoist destination selection Maikel de Vries 2018-04-01 18:54:26 +0200
  • 42a62aa730 cable car: make car a power consumer via crossings Maikel de Vries 2018-04-01 13:25:39 +0200
  • 3085bfd264 power system: add functions to check if production and consumption is registered Maikel de Vries 2018-03-31 22:54:48 +0200
  • b12e54ef21 New coal texture Mark 2018-04-01 20:29:54 +0200
  • 1382478774 Extract Goal_MultiRoundMelee from HotIce Lukas Werling 2018-03-31 15:59:19 +0200
  • 07e66279be cable cars: scenario saving for cable car Maikel de Vries 2018-03-31 11:33:08 +0200
  • 816754a3de cable cars: improve tests and script clean up Maikel de Vries 2018-03-31 11:00:24 +0200
  • c629661af2 cable reel: fix connecting, max cable length, ensure straight cables Maikel de Vries 2018-03-31 10:44:36 +0200
  • a28b3b9ca1 cable cars: fix network recreation when cable has broken Maikel de Vries 2018-03-30 10:54:41 +0200
  • d8736a56ac cable cars: improve network deletion and recreation + clean up Maikel de Vries 2018-01-28 12:47:36 +0100
  • 49d03e52c6 improve cable car test scenario Maikel de Vries 2018-01-26 18:49:19 +0100
  • 2b9c96de30 make hoist target move more fluently Maikel de Vries 2018-01-26 18:23:18 +0100
  • ff21dc3cfa improve destination selection menu a bit Maikel de Vries 2018-01-26 12:03:09 +0100
  • 330e275b3d cable hoist: new type effect, prevent interactions when attached, complete menu texts Maikel de Vries 2018-01-26 12:02:38 +0100
  • 85f1c714f7 add material costs to cable car components Maikel de Vries 2018-01-26 08:32:25 +0100
  • 7768e6c992 fix script error when accessing non-initialized cable request queue Maikel de Vries 2018-01-26 08:30:15 +0100
  • abfeb86e30 add cable cars test scenario Maikel de Vries 2018-01-25 19:14:58 +0100
  • d7e3a4acd6 cable car: not ready for a new delivery if currently doing one Maikel de Vries 2018-01-25 19:12:35 +0100
  • b1d1079d88 prevent script error in cable station if other station could not be found Maikel de Vries 2018-01-25 19:11:09 +0100
  • e603bce240 add interaction menu tooltip and description for disengaging a cable car Maikel de Vries 2018-01-25 19:09:44 +0100
  • 2a344b4543 fix hide in editor for cable car objects Maikel de Vries 2018-01-25 19:07:28 +0100
  • 18b23d3d1e Merge pull request from ckanibal:slashfix Nicolas Hake 2018-03-29 14:48:45 +0200
  • b0336bc1a6 Merge pull request from ronnystandtke:patch-1 Nicolas Hake 2018-03-29 14:46:35 +0200
  • 8d6090e607 Fix documentation of OverlayType Lukas Werling 2018-03-27 19:18:06 +0200
  • c73b8b3ece Warn on assignments where an expression is expected Nicolas Hake 2018-03-27 08:12:21 +0200
  • 99c14b5547 docs: Drop major version part from <version>s Lukas Werling 2018-03-24 23:13:08 +0100
  • 8e17d7fd7b docs: Fix case-sensitivity in search Lukas Werling 2018-03-24 22:19:58 +0100
  • f4c854b651 docs: Implement client-side search Lukas Werling 2018-03-23 21:15:37 +0100
  • 6aa72c1bdd Fix axe Mark 2018-03-22 22:12:00 +0100
  • c1ee1bdac7 Fix the most horrible merge I've done yet Nicolas Hake 2018-03-21 13:34:13 +0100
  • b12792dddb Merge branch 'blake2-no-sse2' Nicolas Hake 2018-03-21 13:04:15 +0100
  • c291488034 Merge branch 'blake2-no-sse2' into stable-8 Nicolas Hake 2018-03-21 13:03:39 +0100
  • e0850947bf BLAKE2: Fall back to plain C implementation on non-amd64 platforms Nicolas Hake 2018-03-21 07:51:52 +0100
  • 570ba7a8ad Merge branch 'blake2-no-sse2' Nicolas Hake 2018-03-21 07:58:56 +0100
  • 1dd7cbb04a BLAKE2: Fall back to plain C implementation on non-amd64 platforms Nicolas Hake 2018-03-21 07:51:52 +0100
  • 69a08605cb docs: Change http:// links to https Lukas Werling 2018-03-20 21:59:47 +0100
  • 21102bb4ef Melee Weapons: Code formatted for remaining melee weapons No actual changes, just added spaces and brackets for improved readability Mark 2018-03-20 21:13:45 +0100
  • 69d6b2e8d2 Melee Weapons: Code formatted No actual changes, just added spaces and brackets for improved readability Mark 2018-03-19 20:51:29 +0100
  • 288e9f339b Merge commit '9493ed1277ef924c3005a9ff51f194d1cda87947' as 'thirdparty/blake2' Nicolas Hake 2018-03-19 13:50:17 +0100
  • c39d1b8679 Merge commit '9493ed1277ef924c3005a9ff51f194d1cda87947' as 'thirdparty/blake2' Nicolas Hake 2018-03-19 13:50:17 +0100
  • 9493ed1277 Squashed 'thirdparty/blake2/' content from commit beb75f451 Nicolas Hake 2018-03-19 13:50:17 +0100
  • ae0baf587d Remove BLAKE2b implementation requiring SSE2 Nicolas Hake 2018-03-19 13:47:01 +0100
  • aea27f8758 Construction site: Take missing materials as interaction Mark 2018-03-18 19:53:57 +0100
  • 4199a4060e Documentation: fixed example for GetRGBaValue(). Clonkonaut 2018-03-18 13:41:23 +0100
  • 6f521a0805 Tutorial 8: fix in German language dialogue (#2009). Clonkonaut 2018-03-17 17:21:18 +0100
  • 80b3a08770 Removed my stupid debug log. Clonkonaut 2018-03-17 16:41:27 +0100
  • 4b0bca3c0d Tutorial 2: Tell the player about Roger a bit earlier (when entering the junction), so you do not miss him and mess up the scenario. Clonkonaut 2018-03-17 16:31:43 +0100
  • 5c6fadfb26 warn about deprecated use of base respawn rule v8.1 Maikel de Vries 2018-03-16 18:16:05 +0100
  • 4dc3fe5928 fix king of the hill graphics in editor mode Maikel de Vries 2018-03-16 14:00:04 +0100
  • 52d8fdbafd warn about deprecated use of base respawn rule Maikel de Vries 2018-03-16 18:16:05 +0100