remove recently introduced debug logs

master
Maikel de Vries 2018-06-25 08:49:10 +02:00
parent 7a933e81b7
commit c47b790468
2 changed files with 0 additions and 3 deletions

View File

@ -42,7 +42,6 @@ public func Burning()
public func DoCon(...)
{
LogCallStack();
var res = _inherited(...);
// Update any existing fire effect, because it does not do it internally when NoBurnDecay is active.
var fire_fx = GetEffect("Fire", this);
@ -53,7 +52,6 @@ public func DoCon(...)
public func SetCon(...)
{
LogCallStack();
var res = _inherited(...);
// Update any existing fire effect, because it does not do it internally when NoBurnDecay is active.
var fire_fx = GetEffect("Fire", this);

View File

@ -344,7 +344,6 @@ public func FxIntClimbControlStop(object target, effect fx, int reason, bool tmp
public func FxIntClimbControlControl(object target, effect fx, int ctrl, int x, int y, int strength, bool repeat, int status)
{
Log("ladder ctrl %v, status %v", ctrl, status);
// Only handle movement controls.
if (ctrl != CON_Up && ctrl != CON_Down && ctrl != CON_Right && ctrl != CON_Left)
return false;