docs: Drop major version part from <version>s

The actual release names dropped the 5.x.x scheme long ago, so there is
no reason to keep it in the docs. It's extra confusing there because the
version is given as a two-part version (e.g. 5.1) most of the time, so
it looks like everything happened in OC 5.x, even though the change was
actually in OC x.0.
master
Lukas Werling 2018-03-24 23:13:08 +01:00
parent 8e17d7fd7b
commit 99c14b5547
504 changed files with 504 additions and 504 deletions

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@ -6,7 +6,7 @@
<func>
<title>Abs</title>
<category>Arithmetics</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>int</rtype>
<params>

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@ -7,7 +7,7 @@
<title>AbsX</title>
<category>Objects</category>
<subcat>Position</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>int</rtype>
<params>

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@ -7,7 +7,7 @@
<title>AbsY</title>
<category>Objects</category>
<subcat>Position</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>int</rtype>
<params>

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@ -7,7 +7,7 @@
<title>ActIdle</title>
<category>Objects</category>
<subcat>Activity</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>bool</rtype></syntax>
<desc>Checks whether an object is currently performing an activity.</desc>
<related>

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@ -7,7 +7,7 @@
<title>AddCommand</title>
<category>Objects</category>
<subcat>Commands</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>bool</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>AddEffect</title>
<category>Effects</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<deprecated />
<syntax>
<rtype>proplist</rtype>

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@ -7,7 +7,7 @@
<title>AddMenuItem</title>
<category>Objects</category>
<subcat>Menu</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>int</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>AddMsgBoardCmd</title>
<category>Interface</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>int</rtype>
<params>

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@ -7,7 +7,7 @@
<title>AddVertex</title>
<category>Objects</category>
<subcat>Vertices</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>bool</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>Angle</title>
<category>Arithmetics</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>int</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>Anim_AbsX</title>
<category>Animations</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>array</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>Anim_AbsY</title>
<category>Animations</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>array</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>Anim_Action</title>
<category>Animations</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>array</rtype>
<params />

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@ -6,7 +6,7 @@
<func>
<title>Anim_Const</title>
<category>Animations</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>array</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>Anim_Dist</title>
<category>Animations</category>
<version>5.6 OC</version>
<version>6.0 OC</version>
<syntax>
<rtype>array</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>Anim_Linear</title>
<category>Animations</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>array</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>Anim_R</title>
<category>Animations</category>
<version>5.3 OC</version>
<version>3.0 OC</version>
<syntax>
<rtype>array</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>Anim_X</title>
<category>Animations</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>array</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>Anim_XDir</title>
<category>Animations</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>array</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>Anim_Y</title>
<category>Animations</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>array</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>Anim_YDir</title>
<category>Animations</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>array</rtype>
<params>

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@ -7,7 +7,7 @@
<title>AppendCommand</title>
<category>Objects</category>
<subcat>Commands</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>bool</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>ArcCos</title>
<category>Arithmetics</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>int</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>ArcSin</title>
<category>Arithmetics</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>int</rtype>
<params>

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@ -7,7 +7,7 @@
<title>AttachMesh</title>
<category>Objects</category>
<subcat>Display</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>int</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>BlastFree</title>
<category>Landscape</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>int</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>BlastObjects</title>
<category>Objects</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>int</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>BoundBy</title>
<category>Arithmetics</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>int</rtype>
<params>

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@ -7,7 +7,7 @@
<title>Bubble</title>
<category>Environment</category>
<subcat>Effects</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>bool</rtype>
<params>

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@ -7,7 +7,7 @@
<title>Buy</title>
<category>Objects</category>
<subcat>Creation</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>object</rtype>
<params>

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@ -7,7 +7,7 @@
<title>C4D_All</title>
<category>Objects</category>
<subcat>Category</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int</rtype></syntax>
<desc>Object category: all categories.</desc>
<related>

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@ -7,7 +7,7 @@
<title>C4D_Background</title>
<category>Objects</category>
<subcat>Category</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int </rtype></syntax>
<desc>Object category: object is drawn behind the landscape. Useful for effects like clouds or celestial bodies.</desc>
<remark>This category does not work in the old 8 bit graphics system.</remark>

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@ -7,7 +7,7 @@
<title>C4D_Goal</title>
<category>Objects</category>
<subcat>Category</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int</rtype></syntax>
<desc>Object category: game goal.</desc>
<examples>

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@ -7,7 +7,7 @@
<title>C4D_Living</title>
<category>Objects</category>
<subcat>Category</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int </rtype></syntax>
<desc>Objects with this category are alive when created.</desc>
<examples>

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@ -7,7 +7,7 @@
<title>C4D_Object</title>
<category>Objects</category>
<subcat>Category</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int </rtype></syntax>
<desc>Object category: Item that can hit alive objects.</desc>
<examples>

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@ -7,7 +7,7 @@
<title>C4D_Parallax</title>
<category>Objects</category>
<subcat>Category</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int </rtype></syntax>
<desc>Object category: the object moves parallax with respect to the landscape. This means that the apparent object position changes depending on the scroll position of the viewport. This can be used to have objects apparently moving in the far background or to create status overlays.<br/>Parallax deviation from the normal location is specified in percent and stored in an array in the <emlink href="definition/properties.html#Parallaxity"><code>Parallaxity</code> property</emlink> of the object (<code>Parallaxity[0]</code> for horizontal, <code>Parallaxity[1]</code> for vertical deviation). This means for normal location these two values should be 100. A value of 0 will lock the object to the viewport. For parallax background object use values between 0 and 100. Object positions can also be negative values. Those objects will then be aligned with the right or bottom edge of the screen respectively.</desc>
<examples>

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@ -7,7 +7,7 @@
<title>C4D_Rule</title>
<category>Objects</category>
<subcat>Category</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int</rtype></syntax>
<desc>Object category: rule object.</desc>
<examples>

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@ -7,7 +7,7 @@
<title>C4D_StaticBack</title>
<category>Objects</category>
<subcat>Category</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int </rtype></syntax>
<desc>Objects with this category do not move. This is useful for all kinds of stuff, like making sure rule objects don't fall out of the landscape.</desc>
<related>

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@ -7,7 +7,7 @@
<title>C4D_Structure</title>
<category>Objects</category>
<subcat>Category</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int </rtype></syntax>
<desc>Unused Object category.</desc>
<related>

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@ -7,7 +7,7 @@
<title>C4D_Vehicle</title>
<category>Objects</category>
<subcat>Category</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int </rtype></syntax>
<desc>Unused Object category.</desc>
<related>

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@ -6,7 +6,7 @@
<const>
<title>C4V_Array</title>
<category>Variables</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int</rtype></syntax>
<desc>Data type: array.</desc>
<examples>

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@ -6,7 +6,7 @@
<const>
<title>C4V_Bool</title>
<category>Variables</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int</rtype></syntax>
<desc>Data type: boolean value (<code>true</code> or <code>false</code>).</desc>
<examples>

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@ -6,7 +6,7 @@
<const>
<title>C4V_C4Object</title>
<category>Variables</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int</rtype></syntax>
<desc>Data type: object pointer.</desc>
<examples>

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@ -6,7 +6,7 @@
<const>
<title>C4V_Def</title>
<category>Variables</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int</rtype></syntax>
<desc>Data type: Definition. Definitions are a special type of proplist, and this data type is used for distinguishing definitions from proplists.</desc>
<examples>

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@ -6,7 +6,7 @@
<const>
<title>C4V_Int</title>
<category>Variables</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int</rtype></syntax>
<desc>Data type: integer.</desc>
<examples>

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@ -6,7 +6,7 @@
<const>
<title>C4V_Nil</title>
<category>Variables</category>
<version>5.2 OC</version>
<version>2.0 OC</version>
<syntax><rtype>int</rtype></syntax>
<desc>Data type: nil.</desc>
<examples>

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@ -6,7 +6,7 @@
<const>
<title>C4V_PropList</title>
<category>Variables</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int</rtype></syntax>
<desc>Data type: Proplist.</desc>
<examples>

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@ -6,7 +6,7 @@
<const>
<title>C4V_String</title>
<category>Variables</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int</rtype></syntax>
<desc>Data type: string.</desc>
<examples>

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@ -7,7 +7,7 @@
<title>COMD_Down</title>
<category>Objects</category>
<subcat>Movement</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int</rtype></syntax>
<desc>Movement direction: down. For more information see <funclink>SetComDir</funclink>.</desc>
<examples>

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@ -7,7 +7,7 @@
<title>COMD_DownLeft</title>
<category>Objects</category>
<subcat>Movement</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int</rtype></syntax>
<desc>Movement direction: diagonally down and to the left. For more information see <funclink>SetComDir</funclink>.</desc>
<examples>

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@ -7,7 +7,7 @@
<title>COMD_DownRight</title>
<category>Objects</category>
<subcat>Movement</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int</rtype></syntax>
<desc>Movement direction: diagonally down and to the right. For more information see <funclink>SetComDir</funclink>.</desc>
<examples>

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@ -7,7 +7,7 @@
<title>COMD_Left</title>
<category>Objects</category>
<subcat>Movement</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int</rtype></syntax>
<desc>Movement direction: left. For more information see <funclink>SetComDir</funclink>.</desc>
<examples>

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@ -7,7 +7,7 @@
<title>COMD_None</title>
<category>Objects</category>
<subcat>Movement</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int</rtype></syntax>
<desc>Movement direction: keep current motion. For more information see <funclink>SetComDir</funclink>.</desc>
<examples>

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@ -7,7 +7,7 @@
<title>COMD_Right</title>
<category>Objects</category>
<subcat>Movement</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int</rtype></syntax>
<desc>Movement direction: right. For more information see <funclink>SetComDir</funclink>.</desc>
<examples>

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@ -7,7 +7,7 @@
<title>COMD_Stop</title>
<category>Objects</category>
<subcat>Movement</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int</rtype></syntax>
<desc>Movement direction: stop, hence end current motion. For more information see <funclink>SetComDir</funclink>.</desc>
<examples>

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@ -7,7 +7,7 @@
<title>COMD_Up</title>
<category>Objects</category>
<subcat>Movement</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int</rtype></syntax>
<desc>Movement direction: up. For more information see <funclink>SetComDir</funclink>.</desc>
<examples>

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@ -7,7 +7,7 @@
<title>COMD_UpLeft</title>
<category>Objects</category>
<subcat>Movement</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int</rtype></syntax>
<desc>Movement direction: diagonally up and to the left. For more information see <funclink>SetComDir</funclink>.</desc>
<examples>

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@ -7,7 +7,7 @@
<title>COMD_UpRight</title>
<category>Objects</category>
<subcat>Movement</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int</rtype></syntax>
<desc>Movement direction: diagonally up and to the right. For more information see <funclink>SetComDir</funclink>.</desc>
<examples>

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@ -7,7 +7,7 @@
<title>Call</title>
<category>Script</category>
<subcat>Function call</subcat>
<version>5.1 OC<extversion>5.4 OC</extversion></version>
<version>1.0 OC<extversion>4.0 OC</extversion></version>
<syntax>
<rtype>any</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>CanConcatPictureWith</title>
<category>Objects</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>bool</rtype>
<params>

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@ -7,7 +7,7 @@
<title>CanInsertMaterial</title>
<category>Landscape</category>
<subcat>Material</subcat>
<version>5.4 OC</version>
<version>4.0 OC</version>
<syntax>
<rtype>bool</rtype>
<params>

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@ -7,7 +7,7 @@
<title>CastObjects</title>
<category>Objects</category>
<subcat>Creation</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>int</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>CastPXS</title>
<category>Landscape</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>int</rtype>
<params>

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@ -7,7 +7,7 @@
<title>ChangeDef</title>
<category>Objects</category>
<subcat>Status</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>bool</rtype>
<params>

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@ -7,7 +7,7 @@
<title>CheckConstructionSite</title>
<category>Objects</category>
<subcat>Creation</subcat>
<version>5.2 OC</version>
<version>2.0 OC</version>
<syntax>
<rtype>bool</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>CheckEffect</title>
<category>Effects</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>int</rtype>
<params>

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@ -7,7 +7,7 @@
<title>CheckVisibility</title>
<category>Objects</category>
<subcat>Visibility</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>bool</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>ClearFreeRect</title>
<category>Landscape</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>void</rtype>
<params>

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@ -7,7 +7,7 @@
<title>ClearMenuItems</title>
<category>Objects</category>
<subcat>Menu</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int</rtype></syntax>
<desc>Removes all entries from a menu.</desc>
<examples>

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@ -6,7 +6,7 @@
<func>
<title>ClearParticles</title>
<category>Particles</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>bool</rtype>
</syntax>

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@ -6,7 +6,7 @@
<func>
<title>ClearScheduleCall</title>
<category>Script</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>bool</rtype>
<params>

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@ -7,7 +7,7 @@
<title>CloseMenu</title>
<category>Objects</category>
<subcat>Menu</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>bool</rtype></syntax>
<desc>Closes the menu of the calling object.</desc>
<examples>

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@ -7,7 +7,7 @@
<title>Collect</title>
<category>Objects</category>
<subcat>Contents</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>bool</rtype>
<params>

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@ -7,7 +7,7 @@
<title>Construction</title>
<category>Callbacks</category>
<subcat>Objects</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>any</rtype>
<params>

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@ -7,7 +7,7 @@
<title>Contained</title>
<category>Objects</category>
<subcat>Contents</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>object</rtype></syntax>
<desc>Returns the container object in which this object is contained. Returns <code>nil</code> if this object is not contained.</desc>
<related><funclink>Contents</funclink></related>

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@ -7,7 +7,7 @@
<title>Contents</title>
<category>Objects</category>
<subcat>Contents</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>object</rtype>
<params>

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@ -7,7 +7,7 @@
<title>ContentsCount</title>
<category>Objects</category>
<subcat>Contents</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>int</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>Cos</title>
<category>Arithmetics</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>int</rtype>
<params>

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@ -7,7 +7,7 @@
<title>CreateArray</title>
<category>Script</category>
<subcat>Strings</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>array</rtype>
<params>

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@ -7,7 +7,7 @@
<title>CreateConstruction</title>
<category>Objects</category>
<subcat>Creation</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>object</rtype>
<params>

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@ -7,7 +7,7 @@
<title>CreateContents</title>
<category>Objects</category>
<subcat>Creation</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>object</rtype>
<params>

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@ -7,7 +7,7 @@
<title>CreateMenu</title>
<category>Objects</category>
<subcat>Menu</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>bool</rtype>
<params>

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@ -7,7 +7,7 @@
<title>CreateObject</title>
<category>Objects</category>
<subcat>Creation</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>object</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>CreateParticle</title>
<category>Particles</category>
<version>5.3.4 OC</version>
<version>3.4 OC</version>
<syntax>
<rtype>bool</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>CreateParticleAtBone</title>
<category>Particles</category>
<version>5.4 OC</version>
<version>4.0 OC</version>
<syntax>
<rtype>bool</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>CreateScriptPlayer</title>
<category>Player</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>bool</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>CustomMessage</title>
<category>Messages</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>bool</rtype>
<params>

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@ -7,7 +7,7 @@
<title>DIR_Left</title>
<category>Objects</category>
<subcat>Activity</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int</rtype></syntax>
<desc>Constant for <funclink>SetDir</funclink>/<funclink>GetDir</funclink>: direction left</desc>
<examples>

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@ -7,7 +7,7 @@
<title>DIR_Right</title>
<category>Objects</category>
<subcat>Activity</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>int</rtype></syntax>
<desc>Constant for <funclink>SetDir</funclink>/<funclink>GetDir</funclink>: direction right</desc>
<examples>

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@ -7,7 +7,7 @@
<title>DeathAnnounce</title>
<category>Objects</category>
<subcat>Living Beings</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax><rtype>void</rtype></syntax>
<desc>Displays a death message above the calling object.</desc>
<related><funclink>Message</funclink></related>

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@ -6,7 +6,7 @@
<func>
<title>DeepEqual</title>
<category>Script</category>
<version>5.5 OC</version>
<version>5.0 OC</version>
<syntax>
<rtype>bool</rtype>
<params>

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@ -7,7 +7,7 @@
<title>Definition</title>
<category>Callbacks</category>
<subcat>Definition</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>any</rtype>
<params>

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@ -7,7 +7,7 @@
<title>DetachMesh</title>
<category>Objects</category>
<subcat>Display</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>bool</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>DigFree</title>
<category>Landscape</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>int</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>DigFreeRect</title>
<category>Landscape</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>int</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>Distance</title>
<category>Arithmetics</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>int</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>DoBaseMaterial</title>
<category>Player</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>bool</rtype>
<params>

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@ -6,7 +6,7 @@
<func>
<title>DoBaseProduction</title>
<category>Player</category>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>bool</rtype>
<params>

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@ -7,7 +7,7 @@
<title>DoBreath</title>
<category>Objects</category>
<subcat>Living Beings</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>bool</rtype>
<params>

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@ -7,7 +7,7 @@
<title>DoCrewExp</title>
<category>Objects</category>
<subcat>Crew</subcat>
<version>5.1 OC</version>
<version>1.0 OC</version>
<syntax>
<rtype>void</rtype>
<params>

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