forked from Mirrors/openclonk
remove base respawn rule
Is deprecated in 8.0 and can be removed now, all functionality is implemented in the relaunch rule.master
parent
5e60579bd2
commit
f4991f9705
|
@ -1,7 +0,0 @@
|
|||
[DefCore]
|
||||
id=Rule_BaseRespawn
|
||||
Version=8,0
|
||||
Category=C4D_StaticBack | C4D_Rule
|
||||
Width=32
|
||||
Height=32
|
||||
Offset=-16,-16
|
|
@ -1,11 +0,0 @@
|
|||
/* Converts itself to the Rule_Relaunch rule. */
|
||||
|
||||
protected func Construction()
|
||||
{
|
||||
DebugLog("WARNING: Rule_BaseRespawn is deprecated and will be removed in version 9.0, use Rule_Relaunch instead.");
|
||||
var relaunch_rule = GetRelaunchRule();
|
||||
relaunch_rule->SetBaseRespawn(true);
|
||||
relaunch_rule->SetFreeCrew(false);
|
||||
relaunch_rule->SetLastClonkRespawn(true);
|
||||
return RemoveObject();
|
||||
}
|
|
@ -10,7 +10,7 @@ Definition1=Objects.ocd
|
|||
Definition2=Decoration.ocd
|
||||
|
||||
[Game]
|
||||
Rules=Rule_TeamAccount=1;Rule_NoPowerNeed=1;Rule_BaseRespawn=1;
|
||||
Rules=Rule_TeamAccount=1;Rule_NoPowerNeed=1;
|
||||
|
||||
[Player1]
|
||||
Knowledge=ToolsWorkshop=1;Foundry=1;Flagpole=1;Elevator=1;Armory=1;ChemicalLab=1;Lorry=1;Pickaxe=1;Axe=1;Hammer=1;Shovel=1;ToolsWorkshop_SplitFirestone=1;Barrel=1;Dynamite=1;DynamiteBox=1;Loam=1;Bucket=1;Sword=1;Metal=1;GoldBar=1;Balloon=1;Boompack=1;GrappleBow=1;JarOfWinds=1;Pipe=1;Pump=1;PowderKeg=1;Ropeladder=1;Bow=1;Arrow=1;Club=1;IronBomb=1;Javelin=1;Shield=1;InventorsLab=1;Sawmill=1;BombArrow=1;FireArrow=1;GrenadeLauncher=1;Torch=1;
|
||||
|
|
Loading…
Reference in New Issue