add material costs to cable car components

master
Maikel de Vries 2018-01-26 08:32:25 +01:00
parent 7768e6c992
commit 85f1c714f7
3 changed files with 6 additions and 3 deletions

View File

@ -65,4 +65,5 @@ private func Find_CableLine(object obj)
local Name = "$Name$";
local Description = "$Description$";
local Collectible = 1;
local Collectible = 1;
local Components = {Metal = 1};

View File

@ -331,4 +331,5 @@ public func SetManual() { manual_setting = true; return true; }
local Name = "$Name$";
local BlastIncinerate = 50;
local LineAttach = [6,-9];
local LineAttach = [6,-9];
local Components = {Metal = 1, Wood = 1};

View File

@ -219,4 +219,5 @@ func Definition(def)
local Name = "$Name$";
local Description = "$Description$";
local Touchable = 1;
local BorderBound = C4D_Border_Sides;
local BorderBound = C4D_Border_Sides;
local Components = {Metal = 2};