forked from Mirrors/openclonk
add material costs to cable car components
parent
7768e6c992
commit
85f1c714f7
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@ -65,4 +65,5 @@ private func Find_CableLine(object obj)
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local Name = "$Name$";
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local Description = "$Description$";
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local Collectible = 1;
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local Collectible = 1;
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local Components = {Metal = 1};
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@ -331,4 +331,5 @@ public func SetManual() { manual_setting = true; return true; }
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local Name = "$Name$";
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local BlastIncinerate = 50;
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local LineAttach = [6,-9];
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local LineAttach = [6,-9];
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local Components = {Metal = 1, Wood = 1};
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@ -219,4 +219,5 @@ func Definition(def)
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local Name = "$Name$";
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local Description = "$Description$";
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local Touchable = 1;
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local BorderBound = C4D_Border_Sides;
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local BorderBound = C4D_Border_Sides;
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local Components = {Metal = 2};
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