Maikel de Vries
3a866caa73
maze: fix warning for declaration of variables and move spray can to Decoration.ocd
2018-02-01 21:23:14 +01:00
Maikel de Vries
22ca0513cc
remove strange pixel artefacts from signpost graphics
2018-02-01 20:58:13 +01:00
Lukas Werling
53f29ccb96
Update remaining Version entries from 7 to 8,0
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Maikel missed some in aa89217
("update version to 8.0 in DefCore.txt,
Scenario.txt and Version.txt").
2018-01-28 23:09:06 +01:00
Maikel de Vries
aa892171fb
update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt
2018-01-28 13:18:46 +01:00
Lukas Werling
2ab1408e41
Fix Boomshire spawn position ( #1943 )
2017-12-26 14:14:17 +01:00
Mark
41d45db9c2
Library: Switch, SwitchTarget
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Standardized behavior for switches
2017-11-25 22:16:47 +01:00
Maikel de Vries
5bf83b7d3f
IsProjectileTarget: make failsafe if projectile is nil and clean up
2017-11-22 17:18:41 +01:00
Clonkonaut
3084edcab7
Boomshire: fix arg_count_mismatch warning.
2017-10-29 11:34:53 +01:00
Clonkonaut
2ca557a09c
inherited(...); to inherited(); in Initialize since Initialize doesn't have any parameters.
2017-10-25 15:01:19 +02:00
Clonkonaut
cbe536711c
Boomshire: making sure the airplane will always be upright when reset.
2017-10-25 15:00:38 +02:00
Maikel de Vries
bb970f1d8c
improve volcano escape atmosphere ( #1566 )
2017-08-05 10:49:54 +02:00
Maikel de Vries
f3291bb84f
clean up and document relaunch rule
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Also fix script errors in melting castle.
2017-05-01 11:00:51 +02:00
Maikel de Vries
cb68f9b26b
fix parkour in combination with new relaunch rule
2017-04-25 10:26:27 +02:00
Fulgen301
25f77fd12c
Remove Rule_Restart from Parkour.ocf
2017-03-30 20:55:08 +02:00
Fulgen301
cebe111429
VolcanoEscape: Remove Rule_Restart
2017-02-18 15:26:28 +01:00
Fulgen301
6fd109eb14
VolcanoEscapeEx: Remove Rule_Restart as it is not useful, change VolcanoTimer - Schedule to an effect
2017-02-18 15:26:15 +01:00
Fulgen301
4cef61673a
Boomshire: Fix one variable shadowing a global one
2017-02-18 15:24:34 +01:00
Julius Michaelis
80c07d34e4
Add [Landscape] Secret to Scenario.txt to default-disable black NO_OWNER viewports
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Related to: c569036d1d
2017-01-24 18:50:30 +01:00
Lukas Werling
68ddeb3bed
Convert all text files in planet to UTF-8
2016-12-11 21:19:13 +01:00
Mark
d356d9db3d
Fix inherited() calls
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The ... operator should be added so that the parameters are passed down. In some cases even the named parameters were not passed down.
2016-11-26 18:57:31 +01:00
Fulgen301
399a619e4c
Aerobatics: German translation added.
2016-11-13 21:57:16 +01:00
Maikel de Vries
0e76c85531
make line overlap check a global function
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This avoids code duplication and really is a Math.c function.
2016-09-24 17:30:19 +02:00
Maikel de Vries
e18cee3a46
turn musket into blunderbuss
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The musket was not a very popular and useful weapon, being inferior to the bow. It now shoots 5 weaker bullets in one shot with less damage per bullet, this might require some further testing and fine-tuning. Also the weaker bullets mean that they can be used in a gatling-gun (WIP) and in the airplane as well.
2016-08-22 16:32:48 +02:00
Maikel de Vries
45bb9ab550
rename lead shot to lead bullet and clean up script
2016-08-22 16:32:47 +02:00
Clonkonaut
1b76c31452
5 title picture by ala and K-Pone.
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https://clonkspot.org/forum/topic_show.pl?pid=14524#pid14524
2016-08-15 00:32:01 +02:00
Sven Eberhardt
bce903ee04
Merge branch 'master' into qteditor
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Conflicts:
planet/Objects.ocd/Items.ocd/Tools.ocd/Dynamite.ocd/Script.c
planet/Objects.ocd/Libraries.ocd/Animal.ocd/CreatureControl.ocd/DefCore.txt
2016-08-13 23:42:59 -04:00
Clonkonaut
7a56086d13
Fix Brick density in VolcanoEscapeEx ( #1781 ).
2016-08-10 01:07:42 +02:00
Sven Eberhardt
36685a3119
Add HideInCreator=true to internal/helper/library definitions
2016-07-10 22:06:48 -04:00
David Dormagen
092b012430
chest: stay open when empty ( #1699 )
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This is debatable. Let's see how this feels ingame and revert it in case we don't like it.
I like it because I think it gives valuable feedback to the players (and thus can reduce frustration coming from unnecessary actions). But it might also feel like a bug to players.
2016-05-30 10:19:49 +02:00
Maikel de Vries
1df322b7ff
adapt objects and scenarios to new component implementation
2016-05-21 13:34:34 +02:00
Maikel de Vries
fd36babdfd
add vine to aerobatics and gem grabbers
2016-04-13 22:04:16 +02:00
Maikel de Vries
1615284bd1
fine tune weapons and items in aerobatics
2016-04-04 22:23:34 +02:00
Maikel de Vries
26f030f18a
remove airship solid mask in aerobatics after intro has finished
2016-03-23 15:24:38 +01:00
Nicolas Hake
5f895c14fc
Materials: Fix misspelling of "Incendiary" ( #1680 )
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The wrong spelling will still be accepted as a material value, as long
as no value with the correct spelling exists.
2016-02-09 23:45:02 +01:00
Sven Eberhardt
79897ce777
Move ItemSpawn from Aerobatics to main Objects.
2016-02-07 10:43:24 -05:00
Maikel de Vries
4e73a84d18
make aerobatics intro failsafe
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Also start the airship later to allow for a well timed dynamite jump to land on the airship and gain some advantage.
2016-01-29 09:56:17 +01:00
Sven Eberhardt
1bb78ecd4f
Remove some unnecessery animation weights.
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These overwrite the animations in their slots while there are no other references to existing animations in the slot.
2016-01-28 23:47:53 -05:00
Maikel de Vries
9220c285c6
gui clock: add optional in screen countdown
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And use it in Aerobatics.
2016-01-27 20:19:19 +01:00
Maikel de Vries
1cce689a67
boomrace: fix picking up boompacks (now instantly)
2016-01-24 23:28:05 +01:00
Maikel de Vries
c4fa92a6d2
Aerobatics: use jet streams, fix item spawn and restart rule
2016-01-24 18:18:12 +01:00
Sven Eberhardt
7b7b791442
Add [Game] Mode to parkour and arena scenarios to fix league evaluation.
2016-01-23 21:26:13 -05:00
Maikel de Vries
6a3eaa2716
Aerobatics: new game mode and small improvements
2016-01-24 00:20:04 +01:00
Maikel de Vries
84218d1cbc
merge UsageHelp into Description
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This is better for the new interaction menu, since only the description is shown for items, but it can be longer now.
2016-01-23 16:28:02 +01:00
Maikel de Vries
7d46ab9f26
add new parkour aerobatics (sky race) ( #1550 )
2016-01-23 14:46:33 +01:00
Sven Eberhardt
234d4b365c
Maze: Fix possible spray line to last position or (0,0) landscape corner #1624
2016-01-16 22:38:45 -05:00
Sven Eberhardt
5f713e7bb9
Maze: Fix error sound when trying to cheat
2016-01-16 22:03:35 -05:00
Maikel de Vries
aa152bf899
move mime skin/portrait from boomshire to decoration folder
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This makes it available for multiple rounds.
2016-01-16 13:27:24 +01:00
Sven Eberhardt
56fa4c2c5d
DarkMine+Maze: Ensure free spawn position #1578
2016-01-10 22:07:23 -05:00
Sven Eberhardt
3dad1c6d81
Turn MaxContentsCount and HandObjects into properties instead of callbacks (Possibly fixes #1553 )
2016-01-10 10:41:34 -05:00
Nicolas Hake
c0befc6ba0
Remove C4RTF
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The only use of C4RTF in its final moments was parsing out plain text
from RTF files anyway, so why even go to all the trouble instead of just
storing plain text in the beginning?
2015-12-29 17:51:43 +01:00