remove airship solid mask in aerobatics after intro has finished

liquid_container
Maikel de Vries 2016-03-23 15:24:38 +01:00
parent 7d1109cef7
commit 26f030f18a
1 changed files with 3 additions and 0 deletions

View File

@ -98,7 +98,10 @@ public func FxIntroControlAirshipStop(object target, proplist effect, int reason
if (temp)
return FX_OK;
if (effect.airship)
{
effect.airship->SetContactDensity(C4M_Solid);
effect.airship->SetSolidMask();
}
if (effect.host)
{
effect.host->SetCommand("UnGrab");