Commit Graph

35 Commits (master)

Author SHA1 Message Date
Tushar Maheshwari 3a4f49ad90 Revisit #includes
Consolidate the include statements scattered across the code in accordance
with the comment in C4Include.h. The advantages are listed in the same
comment.
Furthermore, it follows llvm-include-order which is the logical
extrapolation of the project's style guideline wherever possible
(C4Include.h being the most-frequent exception).
2017-05-15 13:24:59 +02:00
Tushar Maheshwari e58a7884e4 Automatic fixes using clang-tidy
See http://forum.openclonk.org/topic_show.pl?tid=3376 for discussion.

Close GH-41
2017-05-03 20:30:45 +02:00
Nicolas Hake 7f2cce6f79 Fix WITH_AUTOMATIC_UPDATE, non-Windows platforms 2017-03-16 23:18:38 +01:00
Sven Eberhardt ebda8193ef Replace NULL by nullptr in C++ sources
We don't support pre-C++0x any more, so nullptr should be fine everywhere (except in the plain C source files)
2016-11-02 19:58:02 -04:00
Julius Michaelis 8d2f2846b5 Fix mac build
Also move some stuff around once again…
2016-10-21 01:25:48 +02:00
Lukas Werling abef0da0aa Fix RestartApplication on Linux
(and hopefully don't break it on Windows)
2016-08-11 22:11:15 +02:00
Sven Eberhardt 4869eff787 Allow joining to editor games through startup network dialogue 2016-08-10 19:35:39 -04:00
Nicolas Hake 9dddf289db Merge branch 'master' into qteditor 2016-04-03 21:06:32 +02:00
Nicolas Hake eabca223f5 Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
Nicolas Hake 493c276126 Rewrite header inclusions to #include "path/to/file.h" style 2016-04-03 20:24:42 +02:00
Lukas Werling a79d5d1802 Fix openclonk-server build on Windows 2016-03-26 23:26:52 +01:00
Lukas Werling ca88a0a52a Implement new Linux editor todos 2016-03-26 21:43:37 +01:00
Sven Eberhardt b3712ace97 qt editor: Add "Editor" button to startup main menu 2016-03-26 02:15:15 -04:00
Lukas Werling 24622f3a9c Update main menu GUI gamepad control bindings
It is now possible to control all GUI menus using the left stick or the
dpad, along with the A and B buttons on the controller.

This also doubles the button emulation dead zone to make navigating the
menus with the stick easier.
2016-02-21 18:26:44 +01:00
Armin Burgmeier bb39597711 main menu: limit player selection to one player (#1529) 2016-01-11 18:33:08 -08:00
Nicolas Hake 5562b09dc4 Remove a lot of disabled legacy code, round 2
Maybe at some point we'll be rid of all the commented-out code that
nobody has looked at in years.
2015-03-25 20:02:53 +01:00
Günther Brammer 5bcedb5bbf Remove some redundant #includes 2015-01-25 18:53:48 +01:00
Günther Brammer d9e3d9db3d Require filenames to be in unicode, remove iconv usage
Every modern operating system and Clonk uses UTF-8, and windows uses UTF-16
and has its own conversion code.
2015-01-03 20:41:03 +01:00
Nicolas Hake e0dc30c59a Update copyright notices
As discussed in http://forum.openclonk.org/topic_show.pl?tid=2917, I
have merged all copyright notices into a single file and referenced that
merged file from each source file.

For the updated source files, the timeline has been split into three
parts:
 1. Pre-RWD code (before 2001)
 2. RWD code (2001 through 2009)
 3. OpenClonk code (2009 and later)
All pre-RWD copyright notices have been left intact, as have RWD-era
copyright notices where the file did not have a RedWolf design copyright
notice but only individual author ones. All copyright notices of the
OpenClonk era have been replaced by a single notice ranging from the
first recorded year to the current year (2013). Mape code did not get a
OpenClonk Team copyright notice because it is somewhat separate from the
main OpenClonk codebase and has only been touched by Armin Burgmeier.
2013-12-23 13:03:19 +01:00
Günther Brammer 5f2f995852 Unify the #include blocks a little bit
One line for C4Include.h, one for the .h corresponding to the .cpp, one
empty line, the other C4* includes, another empty line, external headers.
2011-11-01 23:17:41 +01:00
Günther Brammer 2b6f4432de Rename lpDDraw to pDraw 2011-10-03 16:30:18 +02:00
Armin Burgmeier 675c077ed2 Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00
Armin Burgmeier 2a2408f9a8 Change .c4p extension to .ocp 2011-03-13 16:39:48 +01:00
Günther Brammer a03f849a4f application: Simplify the way startup and game initialization works a bit
The editor now uses the same methods to start a game startup uses. Startup
no longer uses a nested main loop. Without a game running in the editor,
the application is in startup mode.
2011-01-07 00:51:35 +01:00
Armin Burgmeier 1967d914c2 Add a compile-time option to disable automatic update 2010-12-26 21:39:52 +01:00
Günther Brammer ccbfa225bf Remove the switch-to-editor function, there is no separate editor anymore 2010-09-28 19:22:39 +02:00
Nicolas Hake ee04eefec8 Replaced invalid string manipulation
Per 21.4.5, access to the null-terminator returned by
std::basic_string::operator[] if the requested element is equal to
the container's size must be read-only.
2010-09-05 14:18:55 +02:00
Tobias Zwick 88750e2b14 Implemented new logo for the startup screen. Polished startup screen 2010-08-15 20:20:59 +02:00
Günther Brammer 46aa12def4 Merge C4GUI::Resource into C4GraphicsResource
Both classes did the same thing at the same time, with the only difference
that C4GUI::Resource was vaguely more associated with GUI stuff. Some
time ago, C4GUI::Resource could be freed during the game, but not anymore.

This saves some lines of code and one redundant class, but shouldn't change
anything besides progress bar being textured a little earlier during
startup.
2010-06-27 02:42:48 +02:00
Benjamin Herr 4378de147c Rerun astyle with missing \ added 2010-03-28 20:58:01 +02:00
Carl-Philip Hänsch 411a61276b Removed more shareware restrictions
Lobby: Desaturation filter and watermark on unregistered players gone
Startup: Doesn't show "Unregistered" anymore
About: No "register now button"
Network: /regjoinonly switch removed
2010-03-02 10:03:29 +01:00
Benjamin Herr f3b35227ea avoid lots of gcc warnings 2010-01-25 05:00:59 +01:00
Nicolas Hake 52bde5a579 Remove BIG_C4INCLUDE define 2009-10-20 06:21:12 +02:00
Günther Brammer 9a8b5dd739 Replace BOOL by bool, TRUE by true, FALSE by false 2009-08-15 20:50:32 +02:00
Günther Brammer 572d00c32e Move all source files
This might make stuff easier to find.
2009-08-10 17:59:18 +02:00