Move all source files

This might make stuff easier to find.
stable-5.2
Günther Brammer 2009-08-10 17:59:18 +02:00
parent b73009e65b
commit 572d00c32e
463 changed files with 984 additions and 955 deletions

View File

@ -8,452 +8,470 @@ set(OC_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
separate_arguments(OC_CXX_FLAGS_DEBUG)
if(WIN32)
SET(additional_clonk_sources engine/src/C4FileClasses.cpp engine/res/engine.rc engine/res/resource.h)
SET(additional_clonk_sources src/platform/C4FileClasses.cpp src/res/engine.rc src/res/resource.h)
endif()
add_executable(clonk WIN32 MACOSX_BUNDLE
${additional_clonk_sources}
engine/src/C4AList.cpp
engine/src/C4Action.cpp
engine/src/C4Application.cpp
engine/src/C4Aul.cpp
engine/src/C4AulExec.cpp
engine/src/C4AulLink.cpp
engine/src/C4AulParse.cpp
engine/src/C4ChatDlg.cpp
engine/src/C4Client.cpp
engine/src/C4Command.cpp
engine/src/C4ComponentHost.cpp
engine/src/C4Config.cpp
engine/src/C4Console.cpp
engine/src/C4Control.cpp
engine/src/C4Def.cpp
engine/src/C4DefGraphics.cpp
engine/src/C4DevmodeDlg.cpp
engine/src/C4DownloadDlg.cpp
engine/src/C4EditCursor.cpp
engine/src/C4Effect.cpp
engine/src/C4Extra.cpp
engine/src/C4Facet.cpp
engine/src/C4FacetEx.cpp
engine/src/C4FindObject.cpp
engine/src/C4FileMonitor.cpp
engine/src/C4FileSelDlg.cpp
engine/src/C4Folder.cpp
engine/src/C4Fonts.cpp
engine/src/C4FullScreen.cpp
engine/src/C4Game.cpp
engine/src/C4GameControl.cpp
engine/src/C4GameControlNetwork.cpp
engine/src/C4GameDialogs.cpp
engine/src/C4GameLobby.cpp
engine/src/C4GameMessage.cpp
engine/src/C4GameObjects.cpp
engine/src/C4GameOptions.cpp
engine/src/C4GameOverDlg.cpp
engine/src/C4GamePadCon.cpp
engine/src/C4GameParameters.cpp
engine/src/C4GameSave.cpp
engine/src/C4GraphicsResource.cpp
engine/src/C4GraphicsSystem.cpp
engine/src/C4Group.cpp
engine/src/C4GroupSet.cpp
engine/src/C4Gui.cpp
engine/src/C4GuiButton.cpp
engine/src/C4GuiCheckBox.cpp
engine/src/C4GuiComboBox.cpp
engine/src/C4GuiContainers.cpp
engine/src/C4GuiDialogs.cpp
engine/src/C4GuiEdit.cpp
engine/src/C4GuiLabels.cpp
engine/src/C4GuiListBox.cpp
engine/src/C4GuiMenu.cpp
engine/src/C4GuiTabular.cpp
engine/src/C4IDList.cpp
engine/src/C4Id.cpp
engine/src/C4InfoCore.cpp
engine/src/C4InputValidation.cpp
engine/src/C4InteractiveThread.cpp
engine/src/C4KeyboardInput.cpp
engine/src/C4Landscape.cpp
engine/src/C4LangStringTable.cpp
engine/src/C4Language.cpp
engine/src/C4League.cpp
engine/src/C4LoaderScreen.cpp
engine/src/C4Log.cpp
engine/src/C4LogBuf.cpp
engine/src/C4MainMenu.cpp
engine/src/C4Map.cpp
engine/src/C4MapCreatorS2.cpp
engine/src/C4MassMover.cpp
engine/src/C4Material.cpp
engine/src/C4MaterialList.cpp
engine/src/C4Menu.cpp
engine/src/C4MessageBoard.cpp
engine/src/C4MessageInput.cpp
engine/src/C4MouseControl.cpp
engine/src/C4Movement.cpp
engine/src/C4MusicFile.cpp
engine/src/C4MusicSystem.cpp
engine/src/C4NameList.cpp
engine/src/C4NetIO.cpp
engine/src/C4Network2.cpp
engine/src/C4Network2Client.cpp
engine/src/C4Network2Dialogs.cpp
engine/src/C4Network2Discover.cpp
engine/src/C4Network2IO.cpp
engine/src/C4Network2IRC.cpp
engine/src/C4Network2Players.cpp
engine/src/C4Network2Reference.cpp
engine/src/C4Network2Res.cpp
engine/src/C4Network2ResDlg.cpp
engine/src/C4Network2Stats.cpp
engine/src/C4Object.cpp
engine/src/C4ObjectCom.cpp
engine/src/C4ObjectMenu.cpp
engine/src/C4ObjectInfo.cpp
engine/src/C4ObjectInfoList.cpp
engine/src/C4ObjectList.cpp
engine/src/C4ObjectListDlg.cpp
engine/src/C4PXS.cpp
engine/src/C4Packet2.cpp
engine/src/C4Particles.cpp
engine/src/C4PathFinder.cpp
engine/src/C4Player.cpp
engine/src/C4PlayerInfo.cpp
engine/src/C4PlayerInfoConflicts.cpp
engine/src/C4PlayerInfoListBox.cpp
engine/src/C4PlayerList.cpp
engine/src/C4PropertyDlg.cpp
engine/src/C4Random.cpp
engine/src/C4RankSystem.cpp
engine/src/C4Record.cpp
engine/src/C4Region.cpp
engine/src/C4RTF.cpp
engine/src/C4Scenario.cpp
engine/src/C4Scoreboard.cpp
engine/src/C4Script.cpp
engine/src/C4ScriptHost.cpp
engine/src/C4Sector.cpp
engine/src/C4Shape.cpp
engine/src/C4Sky.cpp
engine/src/C4SolidMask.cpp
engine/src/C4SoundSystem.cpp
engine/src/C4Startup.cpp
engine/src/C4StartupAboutDlg.cpp
engine/src/C4StartupMainDlg.cpp
engine/src/C4StartupNetDlg.cpp
engine/src/C4StartupOptionsDlg.cpp
engine/src/C4StartupPlrSelDlg.cpp
engine/src/C4StartupScenSelDlg.cpp
engine/src/C4Stat.cpp
engine/src/C4StringTable.cpp
engine/src/C4Surface.cpp
engine/src/C4SurfaceFile.cpp
engine/src/C4Teams.cpp
engine/src/C4Texture.cpp
engine/src/C4ToolsDlg.cpp
engine/src/C4TransferZone.cpp
engine/src/C4UpdateDlg.cpp
engine/src/C4UpperBoard.cpp
engine/src/C4Value.cpp
engine/src/C4ValueList.cpp
engine/src/C4ValueMap.cpp
engine/src/C4Video.cpp
engine/src/C4VideoPlayback.cpp
engine/src/C4Viewport.cpp
engine/src/C4Weather.cpp
engine/src/C4WinMain.cpp
engine/sec/C4ConfigShareware.cpp
engine/sec/C4ConfigShareware.h
engine/sec/C4SecurityCertificates.cpp
engine/sec/C4SecurityCertificates.h
engine/inc/C4AList.h
engine/inc/C4Application.h
engine/inc/C4Aul.h
engine/inc/C4ChatDlg.h
engine/inc/C4Command.h
engine/inc/C4Client.h
engine/inc/C4ComponentHost.h
engine/inc/C4Components.h
engine/inc/C4Config.h
engine/inc/C4Console.h
engine/inc/C4Constants.h
engine/inc/C4Control.h
engine/inc/C4DefGraphics.h
engine/inc/C4Def.h
engine/inc/C4DevmodeDlg.h
engine/inc/C4DownloadDlg.h
engine/inc/C4EditCursor.h
engine/inc/C4Effects.h
engine/inc/C4Extra.h
engine/inc/C4FacetEx.h
engine/inc/C4Facet.h
engine/inc/C4FileClasses.h
engine/inc/C4FileMonitor.h
engine/inc/C4FileSelDlg.h
engine/inc/C4FindObject.h
engine/inc/C4Folder.h
engine/inc/C4Fonts.h
engine/inc/C4FullScreen.h
engine/inc/C4Game.h
engine/inc/C4GameControl.h
engine/inc/C4GameControlNetwork.h
engine/inc/C4GameDialogs.h
engine/inc/C4GameLobby.h
engine/inc/C4GameMessage.h
engine/inc/C4GameObjects.h
engine/inc/C4GameOptions.h
engine/inc/C4GameOverDlg.h
engine/inc/C4GamePadCon.h
engine/inc/C4GameParameters.h
engine/inc/C4GameSave.h
engine/inc/C4GameVersion.h
engine/inc/C4GraphicsResource.h
engine/inc/C4GraphicsSystem.h
engine/inc/C4Group.h
engine/inc/C4GroupSet.h
engine/inc/C4Gui.h
engine/inc/C4Id.h
engine/inc/C4IDList.h
engine/inc/C4Include.h
engine/inc/C4InfoCore.h
engine/inc/C4InputValidation.h
engine/inc/C4InteractiveThread.h
engine/inc/C4KeyboardInput.h
engine/inc/C4Landscape.h
engine/inc/C4LangStringTable.h
engine/inc/C4Language.h
engine/inc/C4League.h
engine/inc/C4LoaderScreen.h
engine/inc/C4LogBuf.h
engine/inc/C4Log.h
engine/inc/C4MainMenu.h
engine/inc/C4MapCreatorS2.h
engine/inc/C4Map.h
engine/inc/C4MassMover.h
engine/inc/C4Material.h
engine/inc/C4MaterialList.h
engine/inc/C4Menu.h
engine/inc/C4MessageBoard.h
engine/inc/C4MessageInput.h
engine/inc/C4MouseControl.h
engine/inc/C4MusicFile.h
engine/inc/C4MusicSystem.h
engine/inc/C4NameList.h
engine/inc/C4NetIO.h
engine/inc/C4Network2Client.h
engine/inc/C4Network2Dialogs.h
engine/inc/C4Network2Discover.h
engine/inc/C4Network2.h
engine/inc/C4Network2IO.h
engine/inc/C4Network2IRC.h
engine/inc/C4Network2Players.h
engine/inc/C4Network2Reference.h
engine/inc/C4Network2Res.h
engine/inc/C4Network2Stats.h
engine/inc/C4ObjectCom.h
engine/inc/C4Object.h
engine/inc/C4ObjectInfo.h
engine/inc/C4ObjectInfoList.h
engine/inc/C4ObjectMenu.h
engine/inc/C4ObjectList.h
engine/inc/C4ObjectListDlg.h
engine/inc/C4PacketBase.h
engine/inc/C4Particles.h
engine/inc/C4PathFinder.h
engine/inc/C4Physics.h
engine/inc/C4Player.h
engine/inc/C4PlayerInfo.h
engine/inc/C4PlayerInfoListBox.h
engine/inc/C4PlayerList.h
engine/inc/C4PropertyDlg.h
engine/inc/C4Prototypes.h
engine/inc/C4PXS.h
engine/inc/C4Random.h
engine/inc/C4RankSystem.h
engine/inc/C4Record.h
engine/inc/C4Region.h
engine/inc/C4RTF.H
engine/inc/C4Scenario.h
engine/inc/C4Scoreboard.h
engine/inc/C4Script.h
engine/inc/C4ScriptHost.h
engine/inc/C4Sector.h
engine/inc/C4Shape.h
engine/inc/C4Sky.h
engine/inc/C4SolidMask.h
engine/inc/C4SoundSystem.h
engine/inc/C4Startup.h
engine/inc/C4StartupAboutDlg.h
engine/inc/C4StartupMainDlg.h
engine/inc/C4StartupNetDlg.h
engine/inc/C4StartupOptionsDlg.h
engine/inc/C4StartupPlrSelDlg.h
engine/inc/C4StartupScenSelDlg.h
engine/inc/C4Stat.h
engine/inc/C4StringTable.h
engine/inc/C4SurfaceFile.h
engine/inc/C4Surface.h
engine/inc/C4Teams.h
engine/inc/C4Texture.h
engine/inc/C4ToolsDlg.h
engine/inc/C4TransferZone.h
engine/inc/C4UpdateDlg.h
engine/inc/C4UpperBoard.h
engine/inc/C4UserMessages.h
engine/inc/C4Value.h
engine/inc/C4ValueList.h
engine/inc/C4ValueMap.h
engine/inc/C4Version.h
engine/inc/C4Video.h
engine/inc/C4VideoPlayback.h
engine/inc/C4Viewport.h
engine/inc/C4Weather.h
engine/inc/C4RoundResults.h
engine/src/C4RoundResults.cpp
engine/res/Brush.h
engine/res/c4x.xpm
engine/res/Cursor.h
engine/res/Dynamic.h
engine/res/Exact.h
engine/res/Fill.h
engine/res/Halt.h
engine/res/Ift.h
engine/res/Line.h
engine/res/Mouse.h
engine/res/NoIft.h
engine/res/Picker.h
engine/res/Play.h
engine/res/Rect.h
engine/res/Static.h
engine/src/C4PropList.cpp
engine/inc/C4PropList.h
)
add_executable(c4group
group/c4group_ng.cpp
engine/src/C4Group.cpp
engine/src/C4InputValidation.cpp
engine/sec/C4SecurityCertificates.cpp
engine/src/C4Update.cpp
engine/inc/C4Update.h
engine/inc/C4Group.h
engine/inc/C4Version.h
standard/src/Standard.cpp
standard/src/CStdFile.cpp
standard/src/StdMarkup.cpp
standard/src/StdBuf.cpp
standard/src/StdCompiler.cpp
standard/src/StdFile.cpp
standard/src/StdRegistry.cpp
standard/src/StdResStr2.cpp
standard/src/StdConfig.cpp
standard/zlib/gzio.c
standard/zlib/zutil.h
)
if(WIN32)
SET(additional_system_sources
standard/src/StdWindow.cpp
standard/src/StdJoystick.cpp
standard/inc/StdJoystick.h
src/platform/StdWindow.cpp
src/platform/StdJoystick.cpp
src/platform/StdJoystick.h
src/platform/C4FileClasses.cpp
src/res/engine.rc
src/res/resource.h
)
elseif(USE_SDL)
SET(additional_system_sources
standard/src/StdSDLApp.cpp
standard/src/StdSDLWindow.cpp
src/platform/StdSDLApp.cpp
src/platform/StdSDLWindow.cpp
)
elseif(USE_X11)
SET(additional_system_sources
standard/src/StdXApp.cpp
standard/src/StdXWindow.cpp
standard/src/StdXPrivate.h
src/platform/StdXApp.cpp
src/platform/StdXWindow.cpp
src/platform/StdXPrivate.h
)
endif()
if(APPLE)
SET(additional_system_sources
${additional_system_sources}
src/platform/MacUtility.mm
)
endif()
if(USE_GTK)
SET(additional_system_sources
${additional_system_sources}
standard/src/StdGtkWindow.cpp
standard/inc/StdGtkWindow.h
src/platform/StdGtkWindow.cpp
src/platform/StdGtkWindow.h
)
endif()
add_library(standard STATIC
${additional_system_sources}
standard/src/Bitmap256.cpp
standard/src/CStdFile.cpp
standard/src/Fixed.cpp
standard/src/Midi.cpp
standard/src/OpenURL.cpp
standard/src/PathFinder.cpp
standard/src/Standard.cpp
standard/src/StdBase64.cpp
standard/src/StdBuf.cpp
standard/src/StdConfig.cpp
standard/src/StdCompiler.cpp
standard/src/StdD3D.cpp
standard/src/StdD3DShader.cpp
standard/src/StdDDraw2.cpp
standard/src/StdFile.cpp
standard/src/StdFont.cpp
standard/src/StdGL.cpp
standard/src/StdGLCtx.cpp
standard/src/StdMarkup.cpp
standard/src/StdNoGfx.cpp
standard/src/StdPNG.cpp
standard/src/StdRegistry.cpp
standard/src/StdResStr2.cpp
standard/src/StdScheduler.cpp
standard/src/StdSurface2.cpp
standard/src/StdSurface8.cpp
standard/src/StdVideo.cpp
standard/inc/Bitmap256.h
standard/inc/CStdFile.h
standard/inc/DInputX.h
standard/inc/DSoundX.h
standard/inc/Fixed.h
standard/inc/Midi.h
standard/inc/PathFinder.h
standard/inc/Standard.h
standard/inc/StdAdaptors.h
standard/inc/StdBase64.h
standard/inc/StdBuf.h
standard/inc/StdColors.h
standard/inc/StdConfig.h
standard/inc/StdCompiler.h
standard/inc/StdD3D.h
standard/inc/StdD3DShader.h
standard/inc/StdDDraw2.h
standard/inc/StdFacet.h
standard/inc/StdFile.h
standard/inc/StdFont.h
standard/inc/StdGL.h
standard/inc/StdMarkup.h
standard/inc/StdNoGfx.h
standard/inc/StdPNG.h
standard/inc/StdRegistry.h
standard/inc/StdResStr2.h
standard/inc/StdResStr.h
standard/inc/StdScheduler.h
standard/inc/StdSurface2.h
standard/inc/StdSurface8.h
standard/inc/StdSync.h
standard/inc/StdVideo.h
standard/inc/StdWindow.h
standard/zlib/gzio.c
standard/zlib/zutil.h
add_executable(clonk WIN32 MACOSX_BUNDLE
${additional_clonk_sources}
${additional_system_sources}
src/C4Application.cpp
src/C4Application.h
src/C4FullScreen.cpp
src/C4FullScreen.h
src/C4Game.cpp
src/C4Game.h
src/C4GraphicsSystem.cpp
src/C4GraphicsSystem.h
src/c4group/C4Components.h
src/c4group/C4Extra.cpp
src/c4group/C4Extra.h
src/c4group/C4Group.cpp
src/c4group/C4Group.h
src/c4group/C4GroupSet.cpp
src/c4group/C4GroupSet.h
src/c4group/C4Language.cpp
src/c4group/C4Language.h
src/c4group/C4Update.cpp
src/c4group/C4Update.h
src/c4group/CStdFile.cpp
src/c4group/CStdFile.h
src/C4Include.h
src/C4Prototypes.h
src/C4Version.h
src/C4WinMain.cpp
src/config/C4Config.cpp
src/config/C4Config.h
src/config/C4ConfigShareware.cpp
src/config/C4ConfigShareware.h
src/config/C4SecurityCertificates.cpp
src/config/C4SecurityCertificates.h
src/control/C4Control.cpp
src/control/C4Control.h
src/control/C4GameControl.cpp
src/control/C4GameControl.h
src/control/C4GameParameters.cpp
src/control/C4GameParameters.h
src/control/C4GameSave.cpp
src/control/C4GameSave.h
src/control/C4PlayerInfoConflicts.cpp
src/control/C4PlayerInfo.cpp
src/control/C4PlayerInfo.h
src/control/C4Record.cpp
src/control/C4Record.h
src/control/C4RoundResults.cpp
src/control/C4RoundResults.h
src/control/C4Teams.cpp
src/control/C4Teams.h
src/editor/C4Console.cpp
src/editor/C4Console.h
src/editor/C4DevmodeDlg.cpp
src/editor/C4DevmodeDlg.h
src/editor/C4EditCursor.cpp
src/editor/C4EditCursor.h
src/editor/C4ObjectListDlg.cpp
src/editor/C4ObjectListDlg.h
src/editor/C4PropertyDlg.cpp
src/editor/C4PropertyDlg.h
src/editor/C4ToolsDlg.cpp
src/editor/C4ToolsDlg.h
src/game/C4Constants.h
src/game/C4GameVersion.h
src/game/C4Physics.h
src/game/landscape/C4Landscape.cpp
src/game/landscape/C4Landscape.h
src/game/landscape/C4Map.cpp
src/game/landscape/C4MapCreatorS2.cpp
src/game/landscape/C4MapCreatorS2.h
src/game/landscape/C4Map.h
src/game/landscape/C4MassMover.cpp
src/game/landscape/C4MassMover.h
src/game/landscape/C4Material.cpp
src/game/landscape/C4Material.h
src/game/landscape/C4MaterialList.cpp
src/game/landscape/C4MaterialList.h
src/game/landscape/C4Particles.cpp
src/game/landscape/C4Particles.h
src/game/landscape/C4PathFinder.cpp
src/game/landscape/C4PathFinder.h
src/game/landscape/C4PXS.cpp
src/game/landscape/C4PXS.h
src/game/landscape/C4Region.cpp
src/game/landscape/C4Region.h
src/game/landscape/C4Scenario.cpp
src/game/landscape/C4Scenario.h
src/game/landscape/C4Sky.cpp
src/game/landscape/C4Sky.h
src/game/landscape/C4SolidMask.cpp
src/game/landscape/C4SolidMask.h
src/game/landscape/C4Texture.cpp
src/game/landscape/C4Texture.h
src/game/landscape/C4Weather.cpp
src/game/landscape/C4Weather.h
src/game/object/C4Action.cpp
src/game/object/C4Command.cpp
src/game/object/C4Command.h
src/game/object/C4Def.cpp
src/game/object/C4DefGraphics.cpp
src/game/object/C4DefGraphics.h
src/game/object/C4Def.h
src/game/object/C4GameObjects.cpp
src/game/object/C4GameObjects.h
src/game/object/C4Id.cpp
src/game/object/C4Id.h
src/game/object/C4IDList.cpp
src/game/object/C4IDList.h
src/game/object/C4InfoCore.cpp
src/game/object/C4InfoCore.h
src/game/object/C4Movement.cpp
src/game/object/C4ObjectCom.cpp
src/game/object/C4ObjectCom.h
src/game/object/C4Object.cpp
src/game/object/C4Object.h
src/game/object/C4ObjectInfo.cpp
src/game/object/C4ObjectInfo.h
src/game/object/C4ObjectInfoList.cpp
src/game/object/C4ObjectInfoList.h
src/game/object/C4ObjectList.cpp
src/game/object/C4ObjectList.h
src/game/object/C4ObjectMenu.cpp
src/game/object/C4ObjectMenu.h
src/game/object/C4Sector.cpp
src/game/object/C4Sector.h
src/game/object/C4Shape.cpp
src/game/object/C4Shape.h
src/game/player/C4Player.cpp
src/game/player/C4Player.h
src/game/player/C4PlayerList.cpp
src/game/player/C4PlayerList.h
src/game/player/C4RankSystem.cpp
src/game/player/C4RankSystem.h
src/game/script/C4Effect.cpp
src/game/script/C4Effects.h
src/game/script/C4FindObject.cpp
src/game/script/C4FindObject.h
src/game/script/C4Script.cpp
src/game/script/C4Script.h
src/game/script/C4TransferZone.cpp
src/game/script/C4TransferZone.h
src/gui/C4ChatDlg.cpp
src/gui/C4ChatDlg.h
src/gui/C4DownloadDlg.cpp
src/gui/C4DownloadDlg.h
src/gui/C4FileSelDlg.cpp
src/gui/C4FileSelDlg.h
src/gui/C4Folder.cpp
src/gui/C4Folder.h
src/gui/C4GameDialogs.cpp
src/gui/C4GameDialogs.h
src/gui/C4GameLobby.cpp
src/gui/C4GameLobby.h
src/gui/C4GameMessage.cpp
src/gui/C4GameMessage.h
src/gui/C4GameOptions.cpp
src/gui/C4GameOptions.h
src/gui/C4GameOverDlg.cpp
src/gui/C4GameOverDlg.h
src/gui/C4GuiButton.cpp
src/gui/C4GuiCheckBox.cpp
src/gui/C4GuiComboBox.cpp
src/gui/C4GuiContainers.cpp
src/gui/C4Gui.cpp
src/gui/C4GuiDialogs.cpp
src/gui/C4GuiEdit.cpp
src/gui/C4Gui.h
src/gui/C4GuiLabels.cpp
src/gui/C4GuiListBox.cpp
src/gui/C4GuiMenu.cpp
src/gui/C4GuiTabular.cpp
src/gui/C4KeyboardInput.cpp
src/gui/C4KeyboardInput.h
src/gui/C4LoaderScreen.cpp
src/gui/C4LoaderScreen.h
src/gui/C4MainMenu.cpp
src/gui/C4MainMenu.h
src/gui/C4Menu.cpp
src/gui/C4Menu.h
src/gui/C4MessageBoard.cpp
src/gui/C4MessageBoard.h
src/gui/C4MessageInput.cpp
src/gui/C4MessageInput.h
src/gui/C4MouseControl.cpp
src/gui/C4MouseControl.h
src/gui/C4PlayerInfoListBox.cpp
src/gui/C4PlayerInfoListBox.h
src/gui/C4Scoreboard.cpp
src/gui/C4Scoreboard.h
src/gui/C4StartupAboutDlg.cpp
src/gui/C4StartupAboutDlg.h
src/gui/C4Startup.cpp
src/gui/C4Startup.h
src/gui/C4StartupMainDlg.cpp
src/gui/C4StartupMainDlg.h
src/gui/C4StartupNetDlg.cpp
src/gui/C4StartupNetDlg.h
src/gui/C4StartupOptionsDlg.cpp
src/gui/C4StartupOptionsDlg.h
src/gui/C4StartupPlrSelDlg.cpp
src/gui/C4StartupPlrSelDlg.h
src/gui/C4StartupScenSelDlg.cpp
src/gui/C4StartupScenSelDlg.h
src/gui/C4UpdateDlg.cpp
src/gui/C4UpdateDlg.h
src/gui/C4UpperBoard.cpp
src/gui/C4UpperBoard.h
src/gui/C4UserMessages.h
src/gui/C4Viewport.cpp
src/gui/C4Viewport.h
src/lib/C4ComponentHost.cpp
src/lib/C4ComponentHost.h
src/lib/C4InputValidation.cpp
src/lib/C4InputValidation.h
src/lib/C4LangStringTable.cpp
src/lib/C4LangStringTable.h
src/lib/C4LogBuf.cpp
src/lib/C4LogBuf.h
src/lib/C4Log.cpp
src/lib/C4Log.h
src/lib/C4NameList.cpp
src/lib/C4NameList.h
src/lib/C4Random.cpp
src/lib/C4Random.h
src/lib/C4RTF.cpp
src/lib/C4RTF.H
src/lib/C4Stat.cpp
src/lib/C4Stat.h
src/lib/Fixed.cpp
src/lib/Fixed.h
src/lib/PathFinder.cpp
src/lib/PathFinder.h
src/lib/Standard.cpp
src/lib/Standard.h
src/lib/StdAdaptors.h
src/lib/StdBase64.cpp
src/lib/StdBase64.h
src/lib/StdBuf.cpp
src/lib/StdBuf.h
src/lib/StdColors.h
src/lib/StdCompiler.cpp
src/lib/StdCompiler.h
src/lib/StdMarkup.cpp
src/lib/StdMarkup.h
src/lib/StdResStr2.cpp
src/lib/StdResStr2.h
src/lib/StdResStr.h
src/lib/texture/C4Facet.cpp
src/lib/texture/C4FacetEx.cpp
src/lib/texture/C4FacetEx.h
src/lib/texture/C4Facet.h
src/lib/texture/C4GraphicsResource.cpp
src/lib/texture/C4GraphicsResource.h
src/lib/texture/C4Surface.cpp
src/lib/texture/C4SurfaceFile.cpp
src/lib/texture/C4SurfaceFile.h
src/lib/texture/C4Surface.h
src/lib/texture/StdPNG.cpp
src/lib/texture/StdPNG.h
src/network/C4Client.cpp
src/network/C4Client.h
src/network/C4GameControlNetwork.cpp
src/network/C4GameControlNetwork.h
src/network/C4InteractiveThread.cpp
src/network/C4InteractiveThread.h
src/network/C4League.cpp
src/network/C4League.h
src/network/C4NetIO.cpp
src/network/C4NetIO.h
src/network/C4Network2Client.cpp
src/network/C4Network2Client.h
src/network/C4Network2.cpp
src/network/C4Network2Dialogs.cpp
src/network/C4Network2Dialogs.h
src/network/C4Network2Discover.cpp
src/network/C4Network2Discover.h
src/network/C4Network2.h
src/network/C4Network2IO.cpp
src/network/C4Network2IO.h
src/network/C4Network2IRC.cpp
src/network/C4Network2IRC.h
src/network/C4Network2Players.cpp
src/network/C4Network2Players.h
src/network/C4Network2Reference.cpp
src/network/C4Network2Reference.h
src/network/C4Network2Res.cpp
src/network/C4Network2ResDlg.cpp
src/network/C4Network2Res.h
src/network/C4Network2Stats.cpp
src/network/C4Network2Stats.h
src/network/C4Packet2.cpp
src/network/C4PacketBase.h
src/platform/Bitmap256.cpp
src/platform/Bitmap256.h
src/platform/C4FileClasses.h
src/platform/C4FileMonitor.cpp
src/platform/C4FileMonitor.h
src/platform/C4Fonts.cpp
src/platform/C4Fonts.h
src/platform/C4GamePadCon.cpp
src/platform/C4GamePadCon.h
src/platform/C4MusicFile.cpp
src/platform/C4MusicFile.h
src/platform/C4MusicSystem.cpp
src/platform/C4MusicSystem.h
src/platform/C4SoundSystem.cpp
src/platform/C4SoundSystem.h
src/platform/C4Video.cpp
src/platform/C4Video.h
src/platform/C4VideoPlayback.cpp
src/platform/C4VideoPlayback.h
src/platform/DInputX.cpp
src/platform/DInputX.h
src/platform/DSoundX.cpp
src/platform/DSoundX.h
src/platform/Midi.cpp
src/platform/Midi.h
src/platform/OpenURL.cpp
src/platform/StdConfig.cpp
src/platform/StdConfig.h
src/platform/StdD3D.cpp
src/platform/StdD3D.h
src/platform/StdD3DShader.cpp
src/platform/StdD3DShader.h
src/platform/StdDDraw2.cpp
src/platform/StdDDraw2.h
src/platform/StdFacet.h
src/platform/StdFile.cpp
src/platform/StdFile.h
src/platform/StdFont.cpp
src/platform/StdFont.h
src/platform/StdGL.cpp
src/platform/StdGLCtx.cpp
src/platform/StdGL.h
src/platform/StdNoGfx.cpp
src/platform/StdNoGfx.h
src/platform/StdRegistry.cpp
src/platform/StdRegistry.h
src/platform/StdScheduler.cpp
src/platform/StdScheduler.h
src/platform/StdSurface2.cpp
src/platform/StdSurface2.h
src/platform/StdSurface8.cpp
src/platform/StdSurface8.h
src/platform/StdSync.h
src/platform/StdVideo.cpp
src/platform/StdVideo.h
src/platform/StdWindow.h
src/res/Brush.h
src/res/Cursor.h
src/res/Dynamic.h
src/res/Exact.h
src/res/Fill.h
src/res/Halt.h
src/res/Ift.h
src/res/Line.h
src/res/Mouse.h
src/res/NoIft.h
src/res/Picker.h
src/res/Play.h
src/res/Rect.h
src/res/resource.h
src/res/Static.h
src/script/C4AList.cpp
src/script/C4AList.h
src/script/C4Aul.cpp
src/script/C4AulExec.cpp
src/script/C4Aul.h
src/script/C4AulLink.cpp
src/script/C4AulParse.cpp
src/script/C4PropList.cpp
src/script/C4PropList.h
src/script/C4ScriptHost.cpp
src/script/C4ScriptHost.h
src/script/C4StringTable.cpp
src/script/C4StringTable.h
src/script/C4Value.cpp
src/script/C4Value.h
src/script/C4ValueList.cpp
src/script/C4ValueList.h
src/script/C4ValueMap.cpp
src/script/C4ValueMap.h
src/zlib/gzio.c
src/zlib/zutil.h
)
add_executable(c4group
src/c4group/c4group_ng.cpp
src/c4group/C4Group.cpp
src/lib/C4InputValidation.cpp
src/config/C4SecurityCertificates.cpp
src/c4group/C4Update.cpp
src/lib/Standard.cpp
src/c4group/CStdFile.cpp
src/lib/StdMarkup.cpp
src/lib/StdBuf.cpp
src/lib/StdCompiler.cpp
src/platform/StdFile.cpp
src/platform/StdRegistry.cpp
src/lib/StdResStr2.cpp
src/platform/StdConfig.cpp
src/zlib/gzio.c
)
include_directories(
${CMAKE_CURRENT_BINARY_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/standard
${CMAKE_CURRENT_SOURCE_DIR}/standard/inc
${CMAKE_CURRENT_SOURCE_DIR}/engine/inc
${CMAKE_CURRENT_SOURCE_DIR}/engine/sec
${CMAKE_CURRENT_SOURCE_DIR}/engine
${CMAKE_CURRENT_SOURCE_DIR}/src
${CMAKE_CURRENT_SOURCE_DIR}/src/c4group
${CMAKE_CURRENT_SOURCE_DIR}/src/network
${CMAKE_CURRENT_SOURCE_DIR}/src/lib
${CMAKE_CURRENT_SOURCE_DIR}/src/platform
${CMAKE_CURRENT_SOURCE_DIR}/src/config
${CMAKE_CURRENT_SOURCE_DIR}/src/res
${CMAKE_CURRENT_SOURCE_DIR}/src/control
${CMAKE_CURRENT_SOURCE_DIR}/src/gui
${CMAKE_CURRENT_SOURCE_DIR}/src/editor
${CMAKE_CURRENT_SOURCE_DIR}/src/game/landscape
${CMAKE_CURRENT_SOURCE_DIR}/src/game/player
${CMAKE_CURRENT_SOURCE_DIR}/src/game/script
${CMAKE_CURRENT_SOURCE_DIR}/src/game
${CMAKE_CURRENT_SOURCE_DIR}/src/game/object
${CMAKE_CURRENT_SOURCE_DIR}/src/lib/texture
${CMAKE_CURRENT_SOURCE_DIR}/src/script
)
target_link_libraries(clonk standard)
set_property(TARGET clonk standard APPEND PROPERTY COMPILE_DEFINITIONS C4ENGINE GLEW_STATIC)
set_property(TARGET clonk APPEND PROPERTY COMPILE_DEFINITIONS C4ENGINE GLEW_STATIC)
set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS_DEBUG _DEBUG)
include(CheckIncludeFileCXX)
CHECK_INCLUDE_FILE_CXX(direct.h HAVE_DIRECT_H)

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@ -16,7 +16,7 @@ dnl Process this file with autoconf to produce a configure script.
AC_PREREQ(2.59)
AC_INIT(clonk, m4_format([[[%s.%s.%s.%s]]], m4_include(version)))
AC_COPYRIGHT([©2005-2009 Günther Brammer])
AC_CONFIG_SRCDIR([engine/src/C4Map.cpp])
AC_CONFIG_SRCDIR([/src/C4Game.cpp])
AC_CONFIG_AUX_DIR([autotools])
AC_CONFIG_HEADER([config.h])
AC_CONFIG_FILES([Makefile])

View File

@ -1,15 +0,0 @@
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Resource.rc
//
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 101
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

View File

@ -9,7 +9,7 @@
//
#include "afxres.h"
#include "..\engine\inc\C4Version.h"
#include "C4Version.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS

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