Mark
5dc4282b56
Replaced old calls to GainMissionAccess
2018-04-05 19:36:50 +02:00
Mark
75bfef6b06
Use SetNextScenario() in the scenarios
2018-04-04 21:22:04 +02:00
Maikel de Vries
aa892171fb
update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt
2018-01-28 13:18:46 +01:00
Maikel de Vries
f3291bb84f
clean up and document relaunch rule
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Also fix script errors in melting castle.
2017-05-01 11:00:51 +02:00
Maikel de Vries
cb68f9b26b
fix parkour in combination with new relaunch rule
2017-04-25 10:26:27 +02:00
Fulgen301
750d52e06d
Fix Missions.ocf scenarios in order to work with Rule_Relaunch
2017-04-22 21:08:40 +02:00
Fulgen301
44ca079bf6
Modify Missions.ocf in order to work with Rule_Relaunch
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- Crash
- DarkCastle
- DeepSeaMining
- Raid
- TreasureHunt
2017-03-30 20:55:05 +02:00
Clonkonaut
3fe83986ce
Crash: made airplane invincible ( #1754 ).
2017-01-03 23:03:51 +01:00
Clonkonaut
c423ec5de2
Made airplane touchable ( #1663 ).
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Made it untouchable in all missions.
2017-01-03 22:04:48 +01:00
Clonkonaut
4fce224238
Crash: adjusted merchant dialogue to new flag behaviour.
2017-01-03 03:56:52 +01:00
Sven Eberhardt
8cd2432c58
Allow non-editor collection of objects by dialogue helper object
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Also revert Clonkonaut's crash landing into hotfix
2017-01-01 17:00:57 -05:00
Clonkonaut
7968372dfa
Crash: minor fixes:
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g_has_bought_plans was defined multiple times, the wooden cabin will be created 2 pixels lower to stop it from jittering.
2016-12-28 14:29:21 +01:00
Clonkonaut
b2d112b332
Crash: weird fix for the intro (see forum for details).
2016-12-28 14:29:21 +01:00
Lukas Werling
68ddeb3bed
Convert all text files in planet to UTF-8
2016-12-11 21:19:13 +01:00
Maikel de Vries
fa977149e9
make firefly use insect swarm library
2016-09-30 18:58:42 +02:00
Sven Eberhardt
0cdad64934
Fix goal and rule displays ( #1811 )
2016-09-14 21:46:16 -04:00
Sven Eberhardt
693c0124b9
Update more goal icons for better editor size
2016-08-04 21:15:25 -04:00
Maikel de Vries
79e0402683
fix script error for wrong paremeter type in Crash.ocs waterfall effect
2016-01-17 12:35:47 +01:00
Sven Eberhardt
915ae02178
Crash landing: Fix post-intro plane placement so it cannot slide into the lava #1615
2016-01-16 12:21:17 -05:00
Sven Eberhardt
7f8551bb42
Add wealth display to Crash Landing #1548
2016-01-09 14:26:18 -04:00
Sven Eberhardt
11e73373a6
Use alt skins in storyline missions.
2016-01-09 11:09:11 -04:00
Nicolas Hake
c0befc6ba0
Remove C4RTF
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The only use of C4RTF in its final moments was parsing out plain text
from RTF files anyway, so why even go to all the trouble instead of just
storing plain text in the beginning?
2015-12-29 17:51:43 +01:00
Clonkonaut
0efe905c6a
Removed obsolete Scenario.txt entries.
2015-12-16 01:35:41 +01:00
Clonkonaut
5a351e7bb5
Added restart rule to all story missions ( #1224 ).
2015-12-10 23:38:20 +01:00
Maikel de Vries
338f3bca9d
change airplane id (Plane -> Airplane)
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This is for a better distinguising between the Plane property and the airplane
2015-11-21 20:53:19 +01:00
David Dormagen
c93a8d5ec5
Crash.ocs: make starting the plane easier
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This change increases newbie-friendlyness. I wonder if anyone will notice that the plane landed in another spot in the intro?
2015-11-11 23:34:03 +01:00
David Dormagen
f88ccac0d4
Crash.ocs: added missing translation for goal message
2015-11-09 22:12:49 +01:00
David Dormagen
be35518881
Crash.ocs: fixed typo in German dialogue
2015-11-07 22:33:16 +01:00
David Dormagen
b9ba80aa28
Crash.ocs: added chest to construction plans
2015-11-07 21:56:16 +01:00
David Dormagen
fcc5c32be1
Crash.ocs: fixed typo in German dialogue
2015-11-07 21:27:50 +01:00
Armin Burgmeier
651dadccb2
Convert hat and windmill rocket meshes to new coordinate space
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Also, convert them from XML to binary meshes.
2015-10-05 18:55:12 -04:00
Sven Eberhardt
cedbeb1afb
Fix Pyrit's hat display in the storyline missions.
2015-10-03 21:11:18 -04:00
Sven Eberhardt
664798af39
Add fireflies to Crash Landing.
2015-10-01 23:28:15 -04:00
Sven Eberhardt
8614ce46c4
Create default ambience controller in all scenarios.
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Can be overloaded by providing a custom function InitializeAmbience either globally or in the Scenario proplist.
2015-09-28 20:20:31 -04:00
Maikel de Vries
4c66cc4ad7
change time interface to remove connection between System.ocg and Objects.ocd
2015-09-22 23:31:17 +02:00
Sven Eberhardt
881fc084c5
Fix invalid background material in Crash Landing map.
2015-09-17 21:59:29 -04:00
Sven Eberhardt
188b79cd7a
MakeInvincible includes MakeNonFlammable by default.
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It was always either used in conjunction or forgotten. If someone wants invincibility while still allowing fire (e.g. an unkillable fire golem), there's now a parameter to allow it.
2015-09-14 22:25:27 -04:00
Sven Eberhardt
821124a23e
Crash landing: Remove broken catapult.
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Add some flowers instead.
2015-09-13 00:19:06 -04:00
Sven Eberhardt
6259cd22f9
Fix intro text in crash landing.
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The plane doesn't actually land in the snow. It lands on the earth below (which is good because it's easier to fly away from there). But the message needs to be adjusted.
2015-09-12 00:34:59 -04:00
Sven Eberhardt
d1124f2f73
Add boiling lava to crash landing.
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It boils like crazy during the intro and then a lot less during the game.
2015-09-12 00:34:18 -04:00
Sven Eberhardt
1224954e99
Ensure there's always trees in the starting area in Crash Landing.
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Newbies like to burn them and then they're screwed.
2015-09-08 22:11:54 -04:00
Sven Eberhardt
9e0ef8b7b6
Fix invalid (Vehicle) map pixels in Crash Landing.
2015-09-07 20:43:57 -04:00
Sven Eberhardt
8a04eba2fb
Fix Crash Landing scenario description to fit the storyline.
2015-09-07 20:40:17 -04:00
Sven Eberhardt
a355532b14
Crash Landing: Split dialogue message that could get cut off due to length.
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I wonder why there's a length restriction anyway?
2015-09-05 22:44:38 -04:00
Sven Eberhardt
c73603adfb
Crash Landing: Minor map and object rework.
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Added some sky islands on the right to make final goal more accessible and visible.
Added some loam.
Changed some trees from Coniferous to Coniferous2.
2015-09-05 17:07:53 -04:00
Sven Eberhardt
149473a3bc
Crash Landing: Add a helpful message to the merchant telling you how to sell gold.
2015-09-05 12:02:44 -04:00
Sven Eberhardt
05a78138a3
Add sound and music ambience object.
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Also tagged the existing music as "day". Only enabled in the first three missions for now.
2015-08-29 14:11:00 -04:00
Maikel de Vries
87079c7aa0
make cabin invincible in Crash.ocs for goal checking
2015-05-13 15:52:23 +02:00
Maikel de Vries
73ebce9f9a
remove celestial environment object in favor of scenario callback
2015-04-08 20:18:24 +02:00
Sven Eberhardt
9600eec5bd
Crash Landing: Fix them Englishs in Gyro's dialogue [Fluff]
2015-02-05 20:54:11 +01:00