forked from Mirrors/openclonk
Crash Landing: Minor map and object rework.
Added some sky islands on the right to make final goal more accessible and visible. Added some loam. Changed some trees from Coniferous to Coniferous2.shapetextures
parent
dd690e62b9
commit
c73603adfb
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@ -2,34 +2,34 @@
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func InitializeObjects()
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{
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CreateObject(Ambience);
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CreateObject(Grass, 555, 550);
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CreateObjectAbove(Grass, 555, 551);
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CreateObjectAbove(Grass, 533, 550);
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CreateObjectAbove(Grass, 1306, 706);
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CreateObject(Ambience);
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var Rule_BaseRespawn001 = CreateObject(Rule_BaseRespawn);
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Rule_BaseRespawn001->SetInventoryTransfer(true);
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Rule_BaseRespawn001->SetFreeCrew(true);
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CreateObjectAbove(Tree_Coniferous, 380, 877);
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CreateObjectAbove(Tree_Coniferous, 210, 875);
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CreateObjectAbove(Tree_Coniferous, 207, 871);
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CreateObjectAbove(Tree_Coniferous2, 562, 563);
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CreateObjectAbove(Tree_Coniferous2, 519, 561);
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CreateObjectAbove(Tree_Coniferous, 252, 872);
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CreateObjectAbove(Tree_Coniferous, 367, 874);
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CreateObjectAbove(Tree_Coniferous, 309, 871);
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CreateObjectAbove(Tree_Coniferous, 179, 874);
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CreateObjectAbove(Tree_Coniferous, 271, 874);
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CreateObjectAbove(Tree_Coniferous, 423, 547);
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CreateObjectAbove(Tree_Coniferous, 496, 560);
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CreateObjectAbove(Tree_Coniferous, 322, 554);
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CreateObjectAbove(Tree_Coniferous, 1339, 367);
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CreateObjectAbove(Tree_Coniferous, 1357, 360);
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CreateObjectAbove(Tree_Coniferous, 1393, 314);
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CreateObjectAbove(Tree_Coniferous, 1304, 387);
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CreateObjectAbove(Fern, 1331, 704);
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CreateObjectAbove(Fern, 1468, 664);
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CreateObjectAbove(Tree_Coniferous2, 347, 565);
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CreateObjectAbove(Tree_Coniferous2, 422, 558);
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CreateObjectAbove(Tree_Coniferous2, 1329, 384);
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CreateObjectAbove(Tree_Coniferous2, 1364, 364);
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CreateObjectAbove(Tree_Coniferous2, 1389, 327);
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CreateObjectAbove(Tree_Coniferous2, 1295, 398);
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CreateObject(Fern, 1331, 701);
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CreateObject(Fern, 1468, 661);
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CreateObjectAbove(Fern, 1583, 696);
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var Lichen001 = CreateObjectAbove(Lichen, 1377, 696);
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@ -56,10 +56,7 @@ func InitializeObjects()
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CreateObjectAbove(Trunk, 1447, 682);
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CreateObjectAbove(SproutBerryBush, 1286, 734);
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CreateObjectAbove(Tree_Coniferous, 1297, 388);
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CreateObjectAbove(SproutBerryBush, 1286, 726);
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CreateObjectAbove(SproutBerryBush, 565, 861);
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CreateObjectAbove(Wheat, 1345, 696);
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@ -70,11 +67,10 @@ func InitializeObjects()
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var Chest001 = CreateObjectAbove(Chest, 264, 1287);
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var WoodenCabin001 = CreateObjectAbove(WoodenCabin, 62, 870);
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WoodenCabin001->MakeInvincible();
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CreateObjectAbove(Idol, 102, 871);
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var Flagpole001 = CreateObjectAbove(Flagpole, 119, 872);
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var Flagpole001 = CreateObject(Flagpole, 119, 838);
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Flagpole001->SetNeutral(true);
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var Lorry001 = CreateObject(Lorry, 76, 1290);
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@ -87,11 +83,12 @@ func InitializeObjects()
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var Clonk001 = CreateObjectAbove(Clonk, 556, 546);
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Clonk001->SetDir(DIR_Right);
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Clonk001->SetColor(0xa05000);
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Clonk001->SetObjectLayer(Clonk001);
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Clonk001->SetName("Gyro");
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Clonk001->SetSkin(2);
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Clonk001->SetDialogue("Gyro", true);
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Clonk001->SetColor(0xa05000);
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Clonk001->SetDialogue("Gyro",true);
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CreateObject(Rock, 279, 964);
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CreateObject(Rock, 469, 1213);
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@ -123,7 +120,7 @@ func InitializeObjects()
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CreateObject(Nugget, 369, 1282);
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CreateObject(Nugget, 373, 1242);
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CreateObject(Metal, 124, 1302);
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CreateObjectAbove(Metal, 124, 1302);
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CreateObject(Loam, 520, 947);
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CreateObject(Loam, 403, 1007);
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@ -138,6 +135,11 @@ func InitializeObjects()
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CreateObject(Loam, 1519, 721);
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CreateObject(Loam, 1348, 718);
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CreateObject(Loam, 1379, 349);
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CreateObject(Loam, 559, 1120);
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CreateObject(Loam, 505, 850);
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CreateObject(Loam, 517, 858);
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CreateObject(Loam, 530, 856);
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CreateObject(Loam, 476, 618);
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var Wood001 = CreateObject(Wood, 518, 1078);
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Wood001->SetR(35);
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@ -147,9 +149,9 @@ func InitializeObjects()
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CreateObjectAbove(Moss, 1357, 695);
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CreateObjectAbove(Moss, 1269, 905);
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CreateObject(Moss, 336, 557);
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CreateObjectAbove(Moss, 336, 558);
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CreateObject(Moss, 479, 553);
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CreateObject(Moss, 523, 846);
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CreateObjectAbove(Moss, 523, 847);
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CreateObjectAbove(Crate, 155, 1302);
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CreateObjectAbove(Crate, 139, 1302);
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