Günther Brammer
9f0ba09c04
Split C4Viewportwindow out of C4Viewport.h/cpp
2010-09-28 21:29:00 +02:00
Günther Brammer
8e2ae2f543
Replace Application.DDraw with lpDDraw everywhere
...
There's no need for two globals always storing the same value.
2010-09-28 20:35:26 +02:00
Günther Brammer
a7e4dd9a9c
Rename some fullscreen flags to editor
2010-09-28 20:16:33 +02:00
Günther Brammer
ccbfa225bf
Remove the switch-to-editor function, there is no separate editor anymore
2010-09-28 19:22:39 +02:00
Günther Brammer
c4a5039561
Move the last remnants of CDDrawCfg to Config.Graphics
2010-09-28 19:07:47 +02:00
Nicolas Hake
4a1a9cc2b0
msvc: Avoid a stupid warning
2010-09-29 23:19:43 +02:00
Nicolas Hake
bfd803bd54
cmake: Remove useless NULL_IS_NULLPTR_T check
2010-09-29 23:14:08 +02:00
Nicolas Hake
8b1838b3e7
win32/msvc: disable 64 bit truncation warnings
2010-09-29 23:11:12 +02:00
Nicolas Hake
c76e339ef6
cmake: Fix MSVC multicore/minimal build toggle
2010-09-29 23:08:08 +02:00
Maikel de Vries
69debd5e60
Replaced all global functions with the right alternatives in Environment_Time
2010-09-29 18:25:44 +02:00
Martin Plicht
37703d7ae6
Mac: Add FSEvents implementation of C4FileMonitor
2010-09-29 00:17:56 +02:00
Nicolas Hake
780873c25f
fmod: fix memleak in error path of soundloader
...
When the FMOD sound loader is unable to get the frequency of a loaded
sample, the sample was not freed, leading to a memory leak.
2010-09-28 23:50:31 +02:00
Nicolas Hake
d89857de86
Fix FMOD sound loader
2010-09-28 04:54:35 +02:00
Charles Spurrill
c0969fc037
Move 'CastleDoor' object to Structures.c4d, removed duplicates in individual scenarios
2010-09-27 17:52:47 -07:00
Charles Spurrill
94c7568b48
boomshire fixes and cleanup
2010-09-27 17:50:51 -07:00
Richard Gerum
af4a3e21f5
Fixed hand system ( #423 , #425 )
2010-09-27 17:41:08 +02:00
Martin Plicht
243e20bdf6
Add OpenAL implementation of C4SoundSystem
...
With an Ogg Vorbis loader using libvorbis and a .wav loader using a macosx
API.
Günther: Add autotools support
2010-09-26 02:36:35 +02:00
Maikel de Vries
f327022edd
Tutorial 4: Strawmen displayed correctly, Gatedoor movement changed
2010-09-26 16:27:41 +02:00
Benedict Etzel
39c06d80b0
Added C4Masterserver 1.1.5
2010-09-26 21:58:21 +02:00
MimmoO
31ef03d555
Line endings...
2010-09-26 21:44:52 +02:00
MimmoO
9aee0cee42
*Boomshire Desc.
2010-09-26 21:43:34 +02:00
MimmoO
9fda697cb8
*Line Endings Boomshire
2010-09-26 21:35:27 +02:00
MimmoO
94e28dad75
*Boomshire polished
2010-09-26 21:33:01 +02:00
Günther Brammer
8f6371f86f
Merge.
2010-09-26 20:52:36 +02:00
Charles Spurrill
4f0d715b82
removed debug scripts from cannon
2010-09-26 11:46:14 -07:00
Günther Brammer
90f3b394a8
Object Draw: Fix parallax object positions when zoomed
...
Previously, the object position was used as if it represented the position
in the landscape when viewed from 0/0 with the current Zoom, but it
actually represents the position when viewed from 0/0 with Zoom 1.
2010-09-26 20:46:13 +02:00
Tobias Zwick
aa5db73404
updated some German translations
2010-09-26 14:57:38 +02:00
Charles Spurrill
f78cf2cd51
sword target (straw man) 3d graphics
2010-09-25 20:12:42 -07:00
Günther Brammer
bdf65ae34e
Keep the view in the center of the viewport when changinge Zoom, again
2010-09-25 22:53:55 +02:00
Günther Brammer
b9345fbf96
Object Draw: Fix editcursor interaction with Zoom
2010-09-25 22:54:27 +02:00
Günther Brammer
e6ad5d3bd4
Object Draw: Really fix message display
2010-09-25 22:52:43 +02:00
Maikel de Vries
e40fbcad03
Some minor changes to tut 4 enemies
2010-09-25 15:34:35 +02:00
Armin Burgmeier
98301c0a48
Fix crash when playing animation with zero length ( #340 )
2010-09-25 13:51:45 +02:00
David Dormagen
83f16d8a68
block duration of shield longer (against melee weapons)
2010-09-25 11:55:32 +02:00
David Dormagen
83c14d1747
club does not hit objects that are stuck anymore
2010-09-25 11:39:43 +02:00
Maikel de Vries
2a5be38c99
Ruins.c4s: Some balancing, no high chests, ropeladders to get up, fade not for in-earth objects.
2010-09-25 11:20:54 +02:00
David Dormagen
cf756bcf72
JarOfWinds out of ruins, little shield change
2010-09-25 02:33:04 +02:00
David Dormagen
cff7d52a6e
shield distance testcommit
2010-09-25 02:03:19 +02:00
David Dormagen
b55fd1ccd0
shield protection radius lowered
2010-09-25 01:59:03 +02:00
David Dormagen
dc1bc78639
JarOfWinds removed from ruins
2010-09-25 01:58:48 +02:00
David Dormagen
f0d00932a8
melee weapon changes
2010-09-25 01:28:45 +02:00
David Dormagen
8e277b82e1
club fix
2010-09-25 01:09:43 +02:00
David Dormagen
870c8655b8
weapon changes
2010-09-25 00:11:35 +02:00
Günther Brammer
3f2c0da72d
docs: Fix function <title>s
2010-09-25 00:47:33 +02:00
Günther Brammer
0adf54073d
Object Draw: Also correctly position messages of parallax objects with zoom
2010-09-24 21:22:57 +02:00
Günther Brammer
17016a6695
Version: Reduce version number from five numbers to four
...
Removing C4XVER4 and renaming C4VERBUILD to C4XVER4. Also, make the
Makefile.am read the version from the Version.txt and generate C4Version.h.
2010-09-25 00:43:30 +02:00
Tobias Zwick
73c6717209
added timer for closing the itemcontainer menu if clonk is gone ( #363 )
2010-09-24 23:59:08 +02:00
Maikel de Vries
491e5e2cf3
Fixed #424 , weapon selection rightclick to right hand
2010-09-24 23:17:27 +02:00
Maikel de Vries
6b8992fa07
Some fixes in AirRace.c4s
2010-09-24 23:03:08 +02:00
Tobias Zwick
d11a4f92ec
fix msvc build
2010-09-24 20:23:27 +02:00