Commit Graph

1779 Commits (9f0ba09c0439385d6f90ffbcab8c09ff5e3685da)
 

Author SHA1 Message Date
Günther Brammer 9f0ba09c04 Split C4Viewportwindow out of C4Viewport.h/cpp 2010-09-28 21:29:00 +02:00
Günther Brammer 8e2ae2f543 Replace Application.DDraw with lpDDraw everywhere
There's no need for two globals always storing the same value.
2010-09-28 20:35:26 +02:00
Günther Brammer a7e4dd9a9c Rename some fullscreen flags to editor 2010-09-28 20:16:33 +02:00
Günther Brammer ccbfa225bf Remove the switch-to-editor function, there is no separate editor anymore 2010-09-28 19:22:39 +02:00
Günther Brammer c4a5039561 Move the last remnants of CDDrawCfg to Config.Graphics 2010-09-28 19:07:47 +02:00
Nicolas Hake 4a1a9cc2b0 msvc: Avoid a stupid warning 2010-09-29 23:19:43 +02:00
Nicolas Hake bfd803bd54 cmake: Remove useless NULL_IS_NULLPTR_T check 2010-09-29 23:14:08 +02:00
Nicolas Hake 8b1838b3e7 win32/msvc: disable 64 bit truncation warnings 2010-09-29 23:11:12 +02:00
Nicolas Hake c76e339ef6 cmake: Fix MSVC multicore/minimal build toggle 2010-09-29 23:08:08 +02:00
Maikel de Vries 69debd5e60 Replaced all global functions with the right alternatives in Environment_Time 2010-09-29 18:25:44 +02:00
Martin Plicht 37703d7ae6 Mac: Add FSEvents implementation of C4FileMonitor 2010-09-29 00:17:56 +02:00
Nicolas Hake 780873c25f fmod: fix memleak in error path of soundloader
When the FMOD sound loader is unable to get the frequency of a loaded
sample, the sample was not freed, leading to a memory leak.
2010-09-28 23:50:31 +02:00
Nicolas Hake d89857de86 Fix FMOD sound loader 2010-09-28 04:54:35 +02:00
Charles Spurrill c0969fc037 Move 'CastleDoor' object to Structures.c4d, removed duplicates in individual scenarios 2010-09-27 17:52:47 -07:00
Charles Spurrill 94c7568b48 boomshire fixes and cleanup 2010-09-27 17:50:51 -07:00
Richard Gerum af4a3e21f5 Fixed hand system (#423, #425) 2010-09-27 17:41:08 +02:00
Martin Plicht 243e20bdf6 Add OpenAL implementation of C4SoundSystem
With an Ogg Vorbis loader using libvorbis and a .wav loader using a macosx
API.

Günther: Add autotools support
2010-09-26 02:36:35 +02:00
Maikel de Vries f327022edd Tutorial 4: Strawmen displayed correctly, Gatedoor movement changed 2010-09-26 16:27:41 +02:00
Benedict Etzel 39c06d80b0 Added C4Masterserver 1.1.5 2010-09-26 21:58:21 +02:00
MimmoO 31ef03d555 Line endings... 2010-09-26 21:44:52 +02:00
MimmoO 9aee0cee42 *Boomshire Desc. 2010-09-26 21:43:34 +02:00
MimmoO 9fda697cb8 *Line Endings Boomshire 2010-09-26 21:35:27 +02:00
MimmoO 94e28dad75 *Boomshire polished 2010-09-26 21:33:01 +02:00
Günther Brammer 8f6371f86f Merge. 2010-09-26 20:52:36 +02:00
Charles Spurrill 4f0d715b82 removed debug scripts from cannon 2010-09-26 11:46:14 -07:00
Günther Brammer 90f3b394a8 Object Draw: Fix parallax object positions when zoomed
Previously, the object position was used as if it represented the position
in the landscape when viewed from 0/0 with the current Zoom, but it
actually represents the position when viewed from 0/0 with Zoom 1.
2010-09-26 20:46:13 +02:00
Tobias Zwick aa5db73404 updated some German translations 2010-09-26 14:57:38 +02:00
Charles Spurrill f78cf2cd51 sword target (straw man) 3d graphics 2010-09-25 20:12:42 -07:00
Günther Brammer bdf65ae34e Keep the view in the center of the viewport when changinge Zoom, again 2010-09-25 22:53:55 +02:00
Günther Brammer b9345fbf96 Object Draw: Fix editcursor interaction with Zoom 2010-09-25 22:54:27 +02:00
Günther Brammer e6ad5d3bd4 Object Draw: Really fix message display 2010-09-25 22:52:43 +02:00
Maikel de Vries e40fbcad03 Some minor changes to tut 4 enemies 2010-09-25 15:34:35 +02:00
Armin Burgmeier 98301c0a48 Fix crash when playing animation with zero length (#340) 2010-09-25 13:51:45 +02:00
David Dormagen 83f16d8a68 block duration of shield longer (against melee weapons) 2010-09-25 11:55:32 +02:00
David Dormagen 83c14d1747 club does not hit objects that are stuck anymore 2010-09-25 11:39:43 +02:00
Maikel de Vries 2a5be38c99 Ruins.c4s: Some balancing, no high chests, ropeladders to get up, fade not for in-earth objects. 2010-09-25 11:20:54 +02:00
David Dormagen cf756bcf72 JarOfWinds out of ruins, little shield change 2010-09-25 02:33:04 +02:00
David Dormagen cff7d52a6e shield distance testcommit 2010-09-25 02:03:19 +02:00
David Dormagen b55fd1ccd0 shield protection radius lowered 2010-09-25 01:59:03 +02:00
David Dormagen dc1bc78639 JarOfWinds removed from ruins 2010-09-25 01:58:48 +02:00
David Dormagen f0d00932a8 melee weapon changes 2010-09-25 01:28:45 +02:00
David Dormagen 8e277b82e1 club fix 2010-09-25 01:09:43 +02:00
David Dormagen 870c8655b8 weapon changes 2010-09-25 00:11:35 +02:00
Günther Brammer 3f2c0da72d docs: Fix function <title>s 2010-09-25 00:47:33 +02:00
Günther Brammer 0adf54073d Object Draw: Also correctly position messages of parallax objects with zoom 2010-09-24 21:22:57 +02:00
Günther Brammer 17016a6695 Version: Reduce version number from five numbers to four
Removing C4XVER4 and renaming C4VERBUILD to C4XVER4. Also, make the
Makefile.am read the version from the Version.txt and generate C4Version.h.
2010-09-25 00:43:30 +02:00
Tobias Zwick 73c6717209 added timer for closing the itemcontainer menu if clonk is gone (#363) 2010-09-24 23:59:08 +02:00
Maikel de Vries 491e5e2cf3 Fixed #424, weapon selection rightclick to right hand 2010-09-24 23:17:27 +02:00
Maikel de Vries 6b8992fa07 Some fixes in AirRace.c4s 2010-09-24 23:03:08 +02:00
Tobias Zwick d11a4f92ec fix msvc build 2010-09-24 20:23:27 +02:00