Nicolas Hake
d05a5ec9f5
msvc: Build fix
2010-09-24 20:38:02 +02:00
Maikel de Vries
6a628066b6
Tutorial 2: Color modulated decoration, TopOpen to prevent grappling from it
2010-09-24 20:31:24 +02:00
Nicolas Hake
d99f558d72
win32/gl: Disable devmode material preview ( #406 )
...
The preview was broken anyway, since it rendered to the main
window of dev mode instead of the preview widget inside the
tool dialog. It has been disabled to avoid graphics corruption
on the main window.
2010-09-24 20:23:42 +02:00
Tobias Zwick
e3620c51ec
fix: jump issues
2010-09-24 19:54:51 +02:00
Armin Burgmeier
e7eaada8e3
Fix scrolling borders for zoomed viewport ( #155 )
2010-09-24 19:52:20 +02:00
Maikel de Vries
a90121111d
Fixed #420
2010-09-24 19:41:10 +02:00
Maikel de Vries
236330d084
Allow team selection in network games for some rounds(hacky way #421 )
2010-09-24 19:33:12 +02:00
Günther Brammer
3dde77508a
Object Draw: Account for parallaxity when zooming
...
Also zoom a parallax sky correctly.
2010-09-24 19:51:34 +02:00
Günther Brammer
5dc10647e2
C4TargetFacet now also stores the Zoom factor
2010-09-24 20:17:07 +02:00
Günther Brammer
68d868f3ba
Object Draw: Factorize calculation of position on screen into one function
2010-09-23 03:51:08 +02:00
David Dormagen
43583b4ac9
shield changes
2010-09-24 18:50:48 +02:00
Maikel de Vries
0adc7b2ee4
4th tutorial: Melee Weapons, enemy AI incomplete, read stupid.
2010-09-24 17:47:55 +02:00
Armin Burgmeier
a4445dfa7d
Update installer script for release procedure
2010-09-24 17:19:39 +02:00
David Dormagen
8b6120d8ad
club changes
2010-09-24 17:15:16 +02:00
Tobias Zwick
a394774901
replaced installer-icon
2010-09-24 16:38:36 +02:00
Tobias Zwick
3bf76a408c
EOL conversion
2010-09-24 13:28:04 +02:00
Tobias Zwick
5aa603bb70
and added the desc...
2010-09-24 13:25:42 +02:00
Tobias Zwick
1644c8cd5b
finalized boomrace
2010-09-24 13:25:26 +02:00
Tobias Zwick
e30c368493
removed jumping-starting-speed
2010-09-24 13:25:02 +02:00
Tobias Zwick
2dc026bb9a
moved MeleeMountain to BttR & applied ringmenu-start-selection + object fade
2010-09-24 12:37:30 +02:00
Tobias Zwick
88279ec893
some more moving around (Melee Mountain)
2010-09-24 12:05:13 +02:00
Maikel de Vries
8b3d0b4615
Set zoom for tutorial 3 + some script clean ups
2010-09-24 03:21:53 +02:00
Günther Brammer
d3836b72b6
Object Draw: Remove redundant cox/coy variables
2010-09-24 02:35:26 +02:00
Günther Brammer
93d3bc7d2f
Script: Thaw and clean definition proplists for reload ( #405 )
2010-09-22 03:33:57 +02:00
Günther Brammer
8039aa087c
Autotools: Check for boost in configure
2010-09-22 16:43:26 +02:00
Günther Brammer
7d3811fc76
Script: Arrays do not autoextend when accessed
...
Done by constifying the C4ValueList interface. To avoid rewriting some code that
uses that interface, also constify some C4Value functions. While at it,
replace the dynamic function call for C4Value conversion with a switch.
This makes C4Value conversion not actually convert anything, but the only
case left is conversion to bool, which already occurs when the value is
read.
2010-09-20 19:49:00 +02:00
Tobias Zwick
aa235b8836
fixed King of the Hill
2010-09-23 00:23:32 +02:00
Tobias Zwick
b0806668d9
moved the pyramid-scenario to BttR folder
2010-09-22 18:33:02 +02:00
Tobias Zwick
131260bf71
moved/deleted/translated some scenarios
2010-09-22 18:29:09 +02:00
Charles Spurrill
46fd604b39
airplane icon for frontend
2010-09-22 13:16:03 -07:00
Charles Spurrill
5198677ea5
tutorial goal graphic ( #361 )
2010-09-22 13:15:35 -07:00
David Dormagen
bd847efb9b
club changes
2010-09-22 20:18:11 +02:00
Tobias Zwick
51b1aa4efd
created scenario folder for release
2010-09-22 17:25:23 +02:00
Tobias Zwick
64f5427e1f
created scenario folder for release
2010-09-22 17:24:53 +02:00
Tobias Zwick
ffe96aa499
removed some obsolete test scenarios
2010-09-22 17:24:40 +02:00
Armin Burgmeier
bd2f63bf1d
Add an option to build against GTK+ 3
2010-09-22 17:11:19 +02:00
Tobias Zwick
537fdcba66
fixed #415 and for that, restructured the ClonkControl-code a bit
2010-09-22 16:49:44 +02:00
Maikel de Vries
d28310d87e
Parkour for the airplane, with rockets
2010-09-22 16:49:08 +02:00
Maikel de Vries
ad167353ea
Airplane can handle multiple weapons, [AltUse] to select, [Use] to fire continuously
2010-09-22 16:34:45 +02:00
Maikel de Vries
24769fdb5a
Tutorial 1: Shovel can´t be stuck in chest with loam anymore, making tut1 unfinishable.
2010-09-22 14:43:05 +02:00
Charles Spurrill
50dc9b04a3
Proper languages of Title for Tut3
2010-09-22 00:03:00 -07:00
Armin Burgmeier
479362b87c
Fix a crash bug on 64 bit
2010-09-22 02:14:16 +02:00
Tobias Zwick
d1297c8241
tutorial 3 german strings (thanks to clonkine)
2010-09-22 01:42:57 +02:00
Tobias Zwick
8f18d5c895
some more german strings / deleted some obsolete DescXX.txts
2010-09-22 00:15:56 +02:00
Julius Michaelis
4a55192db8
Added a search field to the network games list
2010-09-19 19:01:31 +02:00
Julius Michaelis
c80fcf1a62
correct out of screen coordinates for console windows ( #288 )
2010-09-17 14:07:12 +02:00
Charles Spurrill
4857944cad
fixed airplane persistant reticle bug
2010-09-21 14:25:34 -07:00
Tobias Zwick
2cbf1e5e49
German strings for tutorial 2
2010-09-21 23:14:35 +02:00
Maikel de Vries
c679d03294
Parkour arrow shown in front of the vehicles.
2010-09-19 20:17:23 +02:00
Maikel de Vries
a06354744a
Adjusted Ruins.c4s/ObjectFade.c4d to norefs
2010-09-21 15:14:45 +02:00