Maikel de Vries
7523bf3ab5
Refactor scenarios: Arenas
2012-10-09 20:42:32 +02:00
Sven Eberhardt
420a91f5fd
fix build
2012-10-09 19:04:11 +02:00
Sven Eberhardt
8bdd761027
PlayerControls: Allow usage of keyboard scan codes instead of virtual key names using $%x format (Win32 only)
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Also re-resolves keys if the keyboard layout changed at runtime.
2012-10-09 00:54:34 +02:00
Maikel de Vries
5ada7012ad
Fixed stone door in tutorial 4
2012-10-08 22:59:46 +02:00
Sven Eberhardt
22c744f72e
PlayerControls: Allow GUIName and GUIDesc in assignments.
2012-10-08 22:29:15 +02:00
Armin Burgmeier
1660ed310a
Add support for the OGRE 1.8 binary mesh format
2012-10-08 21:50:20 +02:00
Sven Eberhardt
08b495e43d
PlayerControls: When the user changes a key assignment in his local config, all derived key assignments (Key=CON_*) change as well ( #807 ).
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The "CON_" prefix is now mandatory when referencing other key assignments. Updated PlayerControls.txt to reflect that.
2012-10-08 20:45:04 +02:00
Tobias Zwick
17a59d3b77
tooltips for controls in control assignment dialog
2012-10-07 20:45:14 +02:00
Tobias Zwick
ba1a2cbdad
add missing strings for localisation of controls definition dialogue
2012-10-07 18:45:50 +02:00
Sven Eberhardt
dada37d70e
Sound system: Fix leaking channels when using OpenAL. (This caused sounds to stop after playing for a while)
2012-10-07 17:03:46 +02:00
Sven Eberhardt
6e953acc88
Sound system: Fix endless recursion when a sound couldn't be started due to lack of free channels
2012-10-07 16:34:08 +02:00
Tobias Zwick
f296f31c62
add script that automatically removes unused strings from LanguageXX.txt in the System.ocg and executed it once
2012-10-07 15:27:30 +02:00
Sven Eberhardt
00349f045a
SoundSystem: Implement non-apple wav loading when using OpenAL
2012-10-07 13:18:28 +02:00
Julius Michaelis
87854916ba
Fix fix: cb043bd90678
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Quickfixes are bad
2012-10-07 12:42:51 +02:00
Sven Eberhardt
15aa9b961e
FIx build using OpenAL in MSVC
2012-10-05 18:02:52 +02:00
Tobias Zwick
28e30294b1
adapted some strings for open clonk
2012-10-05 00:09:33 +02:00
Tobias Zwick
41a33999cd
remove video playback feature
2012-10-04 23:03:57 +02:00
Tobias Zwick
b5d0af513a
remove splash video and option for it
2012-10-02 23:02:52 +02:00
Julius Michaelis
ab880d6bd8
Fix 2c9e6ac9f614 (windows + logic)
2012-10-03 00:54:56 +02:00
Julius Michaelis
023aa90c0e
Add config option for automatic windowed/fullscreen switching
2012-09-29 23:49:30 +02:00
David Dormagen
e6d89b078d
added model for the armory
2012-09-28 13:28:47 +02:00
David Dormagen
0953646175
added a Loom building with makeshift model (no script functionality yet)
2012-09-26 16:03:45 +02:00
David Dormagen
2593d66273
added chemical lab model from Heyub to the game
2012-09-25 21:01:45 +02:00
Martin Plicht
b264612b10
mac: Move C4EditorWindowController from platform to editor
2012-09-02 20:57:49 +02:00
Martin Plicht
562565f865
mac: Move C4OpenGLView.mm/h to graphics/C4DrawGLMac.mm/h and move some C4AbstractApp functions to C4AppMac.mm to better match implementations for the other platforms
2012-09-02 20:51:43 +02:00
Martin Plicht
7bbb3468b9
cmake: Add BeyondTheRocks.ocf to OC_C4GROUPS
2012-09-02 19:48:18 +02:00
Martin Plicht
c2c484e70b
mac: Rename C4AppDelegate.consoleController to editorWindowController
2012-09-02 16:18:20 +02:00
Martin Plicht
10a328d5ba
mac: Change prefix of Objective-C classes/filenames from Clonk to C4, give xib files names that make more sense
2012-09-02 15:39:29 +02:00
Martin Plicht
f389fd230c
mac: Fix C4FileMonitor implementation by reporting files modified since last 3 seconds
2012-09-02 14:59:30 +02:00
Martin Plicht
f6825d073e
mac: Compile with Automatic Reference Counting enabled
2012-09-02 13:56:53 +02:00
Martin Plicht
f7a26ba1a5
mac: Filter out Cocoa command line arguments that confuse clonk when started from the Xcode debugger
2012-09-02 11:24:49 +02:00
Martin Plicht
ee140e4d08
mac: C4Application::SetVideoMode: Use desktop size when passed iXRes=iYRes=-1
2012-09-02 10:51:35 +02:00
Günther Brammer
f6db61750e
Store the size of the non-fullscreen-window separately
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The size of that window can be adjusted by the player, so there is no need
for a GUI option.
2012-08-30 00:13:14 +02:00
Günther Brammer
cc25878ba6
Default to not changing the resolution
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1. We receive bugreports that changing the resolution doesn't work, but
can't reproduce that
2. Flat screens look best at their natural resolution
2012-08-19 20:59:01 +02:00
Günther Brammer
5a2831a1e7
editor: Increase default viewport size to 800x500
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This should allow one to place four viewports plus the console and the
property/tool window on a 1920x1080 screen.
2012-08-19 21:01:54 +02:00
Nicolas Hake
58ac553956
Win32: Do not reset graphics mode if no change is required
2012-08-28 00:01:01 +02:00
Nicolas Hake
faf0006a6f
Win32: Improve error reporting when changing resolution
2012-08-28 00:00:29 +02:00
Nicolas Hake
6a9ebd4717
Autotools: Remove commented out reference to get_hg_revision.sh
2012-08-27 19:27:22 +02:00
Nicolas Hake
7bb6560dc8
CMake: Delete get_hg_revision helper scripts
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These scripts are no longer in use; their work was incorporated into the main
CMakeLists.txt file.
2012-08-27 19:25:24 +02:00
Tobias Zwick
873f189641
fix openclonk header css for docs (nobody noticed :-( )
2012-08-20 21:47:21 +02:00
Pyrit
f4ffb8a237
new smooth sand texture
2012-08-20 20:19:45 +02:00
Charles Spurrill
f07e0c7a14
Removed :) from pump
2012-08-16 13:54:22 -07:00
Maikel de Vries
4181b645c6
New scenario: Krakatoa.ocs
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Originally made for the Let's Rock settlement scenario design contest.
2012-08-12 16:35:47 +02:00
Maikel de Vries
9a18538ac1
Coconut tree: fixed some more issues
2012-08-11 18:56:35 +02:00
Charles Spurrill
7d45946c4f
Some more original graphics to replace CR placeholders in Graphics.ocg
2012-08-09 17:42:38 -07:00
Charles Spurrill
0afe958618
Fixed coconut tree to procreate properly
2012-08-09 17:41:46 -07:00
Charles Spurrill
32cdba7415
Iron bomb is made from 1x Metal and 1x Sulphur
2012-08-09 17:40:25 -07:00
Charles Spurrill
e019cd5655
Added missing 'MoveTowards' function in Math.c and upgraded LaunchProjectile func
2012-08-09 17:37:53 -07:00
Günther Brammer
032baa5dd6
autotools: configure.ac reads the version from Version.txt
2012-08-07 20:45:37 +02:00
Günther Brammer
c9bcafba56
Simplify DoCon implementation
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For example, the solidmask removal is done in
UpdateFace, and might have been needed in Clonk 4 or Clonk Planet, but the
current solidmask code is fine with the call from there.
2012-07-27 16:09:25 +02:00