Commit Graph

4553 Commits (7523bf3ab55c91101568ef087b54c553c3bf872a)
 

Author SHA1 Message Date
Maikel de Vries 7523bf3ab5 Refactor scenarios: Arenas 2012-10-09 20:42:32 +02:00
Sven Eberhardt 420a91f5fd fix build 2012-10-09 19:04:11 +02:00
Sven Eberhardt 8bdd761027 PlayerControls: Allow usage of keyboard scan codes instead of virtual key names using $%x format (Win32 only)
Also re-resolves keys if the keyboard layout changed at runtime.
2012-10-09 00:54:34 +02:00
Maikel de Vries 5ada7012ad Fixed stone door in tutorial 4 2012-10-08 22:59:46 +02:00
Sven Eberhardt 22c744f72e PlayerControls: Allow GUIName and GUIDesc in assignments. 2012-10-08 22:29:15 +02:00
Armin Burgmeier 1660ed310a Add support for the OGRE 1.8 binary mesh format 2012-10-08 21:50:20 +02:00
Sven Eberhardt 08b495e43d PlayerControls: When the user changes a key assignment in his local config, all derived key assignments (Key=CON_*) change as well (#807).
The "CON_" prefix is now mandatory when referencing other key assignments. Updated PlayerControls.txt to reflect that.
2012-10-08 20:45:04 +02:00
Tobias Zwick 17a59d3b77 tooltips for controls in control assignment dialog 2012-10-07 20:45:14 +02:00
Tobias Zwick ba1a2cbdad add missing strings for localisation of controls definition dialogue 2012-10-07 18:45:50 +02:00
Sven Eberhardt dada37d70e Sound system: Fix leaking channels when using OpenAL. (This caused sounds to stop after playing for a while) 2012-10-07 17:03:46 +02:00
Sven Eberhardt 6e953acc88 Sound system: Fix endless recursion when a sound couldn't be started due to lack of free channels 2012-10-07 16:34:08 +02:00
Tobias Zwick f296f31c62 add script that automatically removes unused strings from LanguageXX.txt in the System.ocg and executed it once 2012-10-07 15:27:30 +02:00
Sven Eberhardt 00349f045a SoundSystem: Implement non-apple wav loading when using OpenAL 2012-10-07 13:18:28 +02:00
Julius Michaelis 87854916ba Fix fix: cb043bd90678
Quickfixes are bad
2012-10-07 12:42:51 +02:00
Sven Eberhardt 15aa9b961e FIx build using OpenAL in MSVC 2012-10-05 18:02:52 +02:00
Tobias Zwick 28e30294b1 adapted some strings for open clonk 2012-10-05 00:09:33 +02:00
Tobias Zwick 41a33999cd remove video playback feature 2012-10-04 23:03:57 +02:00
Tobias Zwick b5d0af513a remove splash video and option for it 2012-10-02 23:02:52 +02:00
Julius Michaelis ab880d6bd8 Fix 2c9e6ac9f614 (windows + logic) 2012-10-03 00:54:56 +02:00
Julius Michaelis 023aa90c0e Add config option for automatic windowed/fullscreen switching 2012-09-29 23:49:30 +02:00
David Dormagen e6d89b078d added model for the armory 2012-09-28 13:28:47 +02:00
David Dormagen 0953646175 added a Loom building with makeshift model (no script functionality yet) 2012-09-26 16:03:45 +02:00
David Dormagen 2593d66273 added chemical lab model from Heyub to the game 2012-09-25 21:01:45 +02:00
Martin Plicht b264612b10 mac: Move C4EditorWindowController from platform to editor 2012-09-02 20:57:49 +02:00
Martin Plicht 562565f865 mac: Move C4OpenGLView.mm/h to graphics/C4DrawGLMac.mm/h and move some C4AbstractApp functions to C4AppMac.mm to better match implementations for the other platforms 2012-09-02 20:51:43 +02:00
Martin Plicht 7bbb3468b9 cmake: Add BeyondTheRocks.ocf to OC_C4GROUPS 2012-09-02 19:48:18 +02:00
Martin Plicht c2c484e70b mac: Rename C4AppDelegate.consoleController to editorWindowController 2012-09-02 16:18:20 +02:00
Martin Plicht 10a328d5ba mac: Change prefix of Objective-C classes/filenames from Clonk to C4, give xib files names that make more sense 2012-09-02 15:39:29 +02:00
Martin Plicht f389fd230c mac: Fix C4FileMonitor implementation by reporting files modified since last 3 seconds 2012-09-02 14:59:30 +02:00
Martin Plicht f6825d073e mac: Compile with Automatic Reference Counting enabled 2012-09-02 13:56:53 +02:00
Martin Plicht f7a26ba1a5 mac: Filter out Cocoa command line arguments that confuse clonk when started from the Xcode debugger 2012-09-02 11:24:49 +02:00
Martin Plicht ee140e4d08 mac: C4Application::SetVideoMode: Use desktop size when passed iXRes=iYRes=-1 2012-09-02 10:51:35 +02:00
Günther Brammer f6db61750e Store the size of the non-fullscreen-window separately
The size of that window can be adjusted by the player, so there is no need
for a GUI option.
2012-08-30 00:13:14 +02:00
Günther Brammer cc25878ba6 Default to not changing the resolution
1. We receive bugreports that changing the resolution doesn't work, but
can't reproduce that
2. Flat screens look best at their natural resolution
2012-08-19 20:59:01 +02:00
Günther Brammer 5a2831a1e7 editor: Increase default viewport size to 800x500
This should allow one to place four viewports plus the console and the
property/tool window on a 1920x1080 screen.
2012-08-19 21:01:54 +02:00
Nicolas Hake 58ac553956 Win32: Do not reset graphics mode if no change is required 2012-08-28 00:01:01 +02:00
Nicolas Hake faf0006a6f Win32: Improve error reporting when changing resolution 2012-08-28 00:00:29 +02:00
Nicolas Hake 6a9ebd4717 Autotools: Remove commented out reference to get_hg_revision.sh 2012-08-27 19:27:22 +02:00
Nicolas Hake 7bb6560dc8 CMake: Delete get_hg_revision helper scripts
These scripts are no longer in use; their work was incorporated into the main
CMakeLists.txt file.
2012-08-27 19:25:24 +02:00
Tobias Zwick 873f189641 fix openclonk header css for docs (nobody noticed :-( ) 2012-08-20 21:47:21 +02:00
Pyrit f4ffb8a237 new smooth sand texture 2012-08-20 20:19:45 +02:00
Charles Spurrill f07e0c7a14 Removed :) from pump 2012-08-16 13:54:22 -07:00
Maikel de Vries 4181b645c6 New scenario: Krakatoa.ocs
Originally made for the Let's Rock settlement scenario design contest.
2012-08-12 16:35:47 +02:00
Maikel de Vries 9a18538ac1 Coconut tree: fixed some more issues 2012-08-11 18:56:35 +02:00
Charles Spurrill 7d45946c4f Some more original graphics to replace CR placeholders in Graphics.ocg 2012-08-09 17:42:38 -07:00
Charles Spurrill 0afe958618 Fixed coconut tree to procreate properly 2012-08-09 17:41:46 -07:00
Charles Spurrill 32cdba7415 Iron bomb is made from 1x Metal and 1x Sulphur 2012-08-09 17:40:25 -07:00
Charles Spurrill e019cd5655 Added missing 'MoveTowards' function in Math.c and upgraded LaunchProjectile func 2012-08-09 17:37:53 -07:00
Günther Brammer 032baa5dd6 autotools: configure.ac reads the version from Version.txt 2012-08-07 20:45:37 +02:00
Günther Brammer c9bcafba56 Simplify DoCon implementation
For example, the solidmask removal is done in
UpdateFace, and might have been needed in Clonk 4 or Clonk Planet, but the
current solidmask code is fine with the call from there.
2012-07-27 16:09:25 +02:00