Commit Graph

4553 Commits (7523bf3ab55c91101568ef087b54c553c3bf872a)
 

Author SHA1 Message Date
Felix Wagner 86acb50ece Corrected position of elevator case. 2012-05-13 22:19:04 +01:00
Felix Wagner f77b4134b4 Removed GetConstructionDirection() 2012-05-13 20:54:24 +01:00
Bernhard Bonigl 0729c4577f Fixed Non-Inventory-Contents(CarryHeavy) using up Space in the ContentsMenu (#778) 2012-05-13 20:37:44 +02:00
Charles Spurrill f327ee7c12 changed Pipe graphics to AlteredARMOR's pipe render 2012-05-13 11:13:55 -07:00
Maikel de Vries 2472e270c7 Fixed balloon hanging on the bottom of a map (#780) 2012-05-13 20:00:51 +02:00
Charles Spurrill d87c911596 GoldRush.ocs: Players can build Chests and Pumps 2012-05-13 10:54:43 -07:00
Bernhard Bonigl 3ae8067703 Savegames: Simple fix for GUI, reset whole gui on load. #737 2012-05-13 19:31:28 +02:00
Maikel de Vries 2710585eed String table for the producer library 2012-05-13 15:18:21 +02:00
Maikel de Vries 5aa45484ce Fixed horizontal movement of stone door (#781) 2012-05-13 02:29:28 +02:00
Maikel de Vries 60c3b5bf44 Fixed teleportation scroll for attach procedure(#779) 2012-05-13 02:21:42 +02:00
Felix Wagner 3be0bf374a Added elevator case model. 2012-05-12 22:34:50 +01:00
Felix Wagner 918c7cd201 Real fix for GetPlrClonkSkin 2012-05-12 19:49:53 +01:00
Felix Wagner 36e55443e1 GetPlrClonkSkin returns nil on NO_OWNER, fixed clonk's gender setting. 2012-05-12 15:56:41 +01:00
Maikel de Vries c4bb9e6999 Stop fire sound if object stopped burning (real fix) 2012-05-12 14:42:20 +02:00
Maikel de Vries 797837712b Stop fire sound if object stopped burning 2012-05-12 14:07:55 +02:00
Maikel de Vries eff20344d8 Moved construction direction to stucture library 2012-05-12 10:16:33 +02:00
Maikel de Vries 80e1abc808 Implemented a simple Damage>HitPoints -> Destruction mechanism for structures 2012-05-10 21:20:06 +02:00
Maikel de Vries 1e65c14ec2 Removed obsolete Collection zones 2012-05-12 13:17:22 +02:00
Felix Wagner bae56ecb81 Female hurt sounds. 2012-05-12 01:45:36 +01:00
Felix Wagner 8af9bee707 Female death sound. 2012-05-12 01:38:42 +01:00
Felix Wagner 63be80a1f8 + Fire sound 2012-05-11 18:32:21 +01:00
Felix Wagner 8e745134f2 New furnace sounds. 2012-05-11 18:14:43 +01:00
Felix Wagner 8828754fcc Removed furnace sounds (Sampling+) 2012-05-11 17:58:54 +01:00
Felix Wagner 3ddc793eaa Removed FireLoop (Sampling+) 2012-05-11 17:55:12 +01:00
Felix Wagner 2d346333b1 + Inflame sound 2012-05-11 17:54:56 +01:00
Felix Wagner f07359e4b1 Fixed ClearScheduleCall (causing #770) 2012-05-11 16:31:47 +01:00
Felix Wagner 9faa53e5b0 UsageHelp for the bucket 2012-05-11 15:19:12 +01:00
Felix Wagner 2b83fc9ec9 Produce loam by using the bucket. Use 25 pixels of earth. 2012-05-11 15:07:03 +01:00
Tobias Zwick 61c348a3e2 update credits 2012-05-10 21:40:17 +02:00
Bernhard Bonigl 8bd16da9c4 Added Stringtables to constructing and removed old unused stuff 2012-05-08 20:43:30 +02:00
Bernhard Bonigl a5adc8c2ad Added missing CON_PushENter to IsInteractionControl 2012-05-08 20:42:08 +02:00
Bernhard Bonigl c601231960 Added Interaction for flipping construction sites during placement 2012-05-08 20:27:24 +02:00
Bernhard Bonigl 43deb1fc37 Extra-Interactions can now be placed at every position in the actionbar 2012-05-08 20:26:50 +02:00
Bernhard Bonigl 67d0b60cd6 Prevented heal-notification in CrewSelector on clonk creation. 2012-05-07 23:12:28 +02:00
Bernhard Bonigl 41f12a770e Removed Inventory in Boomrace, also made Boompack undroppable. 2012-05-07 23:11:46 +02:00
Bernhard Bonigl c5f4952f76 Carryheavy objects entered via script aren't dropped when lifting is cancelled anymore. 2012-05-07 23:06:19 +02:00
Bernhard Bonigl 7ac11a9711 Fixed error when a Boompack hit solid material 2012-05-07 22:58:22 +02:00
Bernhard Bonigl 90fdc232fa InteractionBar now can display additional interactions from the Clonk via GetExtraInteractions callback.
Also moved carryheavy-dropping from hardcoded to that callback.
2012-05-07 22:57:52 +02:00
Bernhard Bonigl 3893fea82f Added Helper-Functions that categorize Controls 2012-05-07 20:34:28 +02:00
Günther Brammer 830d6093a9 Fix Call error message 2012-05-07 21:28:43 +02:00
Günther Brammer 1a5653d468 Script: Remove DefinitionCall. Use Call instead.
No scripts in the repository use DefinitionCall, but in the unlikely case
that it's needed again, one can now use def->Call() instead.
2012-05-07 21:12:51 +02:00
Günther Brammer 93169c7d33 Script: Make Call() throw again if neither function nor ~ is present
And skip a ~ in the function name again.
2012-05-07 20:49:08 +02:00
Maikel de Vries 0d77daba4f Fixed opening and closing the chest 2012-05-07 20:27:46 +02:00
Bernhard Bonigl 645f03e37e Changed CircleMenu to display first item in the middle 2012-05-06 19:47:01 +02:00
Bernhard Bonigl eec4865993 Crewselector now correctly uses tooltips 2012-05-06 19:23:43 +02:00
Bernhard Bonigl fe31d2d4eb Interactionbar now correctly uses tooltips 2012-05-06 19:21:00 +02:00
Bernhard Bonigl 65c5dfd632 Moved setting of the Tooltip into the GUI-Elements instead the controllers. 2012-05-06 19:20:40 +02:00
Günther Brammer 16f87bbc50 Avoid an assert on Call("") 2012-05-06 18:33:31 +02:00
Günther Brammer 562501aee3 docs/Makefile: clean removes generated sdk/content.xml 2012-05-05 22:48:27 +02:00
Günther Brammer 958af2df73 docs: Update German translation 2012-05-06 15:37:58 +02:00