Sven Eberhardt
1bba764219
Extinguish transferred contents on respawn
2016-01-18 11:02:00 +01:00
Sven Eberhardt
21390f4c29
Crash landing: Fix post-intro plane placement so it cannot slide into the lava #1615
2016-01-18 11:00:55 +01:00
Sven Eberhardt
ba82f5c3ac
Raid: Fix goal descroptions and buckets in Mave's foundry.
2016-01-18 11:00:22 +01:00
Sven Eberhardt
b0ae8fae84
DarkCastle: Minor objects+text fixes
2016-01-18 11:00:07 +01:00
Sven Eberhardt
193dd6adf4
Hot Ice: Spawn and map improvements in "small islands" mode #1623
2016-01-18 10:56:50 +01:00
Tobias Zwick
0cf9473280
correct Philipp Kern's name in the credit screen
2016-01-18 10:54:52 +01:00
Maikel de Vries
75ab7e0f00
tutorials: hide guide message while in a dialogue ( #1593 )
2016-01-18 10:48:25 +01:00
Maikel de Vries
6d95c83196
fix dialogue stopping and waiting time ( #1597 )
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First stop the dialogue properly and then wait for 30 frames to start a new one.
2016-01-18 10:48:25 +01:00
Maikel de Vries
6655fdf8c7
tutorial 3: lumberjack directs to other villagers when needed ( #1596 )
2016-01-18 10:48:25 +01:00
Maikel de Vries
dbc21d8431
make sawmill site uncancellable in tutorial 3 ( #1617 )
2016-01-18 10:48:25 +01:00
Sven Eberhardt
082373d6e6
Maze: Fix possible spray line to last position or (0,0) landscape corner #1624
2016-01-16 22:35:46 -05:00
Clonkonaut
c54d917f7e
Deactivate cheats in Gidl/Guardians.
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We didn't forget!!!
2016-01-15 21:56:57 +01:00
Clonkonaut
675b9ee050
Fix weapons not buyable in Gidl/Guardians ( #1611 ).
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Switch2Items() is probably broken but luckily not used.
2016-01-15 21:56:37 +01:00
Sven Eberhardt
44f913d0e5
Do not display grab interaction when swimming (unless clonk returns true on CanGrabUnderwater callback)
2016-01-15 08:54:50 -05:00
Sven Eberhardt
c8a76ce450
Use less annoying swim sounds when swimming on the surface.
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The "splash" sounded more like the clonk was jumping into the water.
2016-01-14 22:32:54 -05:00
Sven Eberhardt
71b96bc5de
Fix nil pointer access when recovering from over-full inventory
2016-01-14 22:30:55 -05:00
Sven Eberhardt
27f5cdc461
Fix black waves when swim timer is executed in same frame as clonk leaves the water.
2016-01-14 21:51:30 -05:00
David Dormagen
4493bfc3ab
interaction menu: disallow interaction with outside world when contained ( #1541 )
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The interaction with IsContainer objects is still flawed in a way: when a lorry is inside a (IsContainer-)hut, you can take the lorry into your hands. Since we don't have that possibility in the normal game, I leave it unchanged for now.
However, it is now possible to add a Chest (or a cupboard!) into a WoodenCabin and then store stuff inside of it.
2016-01-14 13:03:18 +01:00
Maikel de Vries
4357004dbf
prevent picking up heavy objects when on grapple rope and draw in rope when picking up heavy object ( #1521 )
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Maybe there are other places where the controls libraries should make callbacks to control effects. But that is for the future.
2016-01-13 23:13:44 +01:00
Maikel de Vries
2ce04aa485
tell player to park airship a bit higher in tutorial 7 ( #1598 )
2016-01-12 23:25:30 +01:00
David Dormagen
46ad28ea65
tutorial guide: don't scroll portrait with text
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..by putting the text into another subwindow. Might be good to "fix" (it's intended but possibly not wise) that in the engine, but not right now before the release, because it could introduce new bugs.
2016-01-12 23:17:49 +01:00
Maikel de Vries
a7da208d85
fix next mission for tutorials 5 and 8
2016-01-12 23:07:36 +01:00
Maikel de Vries
aec5184cf2
locomotive in clonkomotive accepts metal barrels as well
2016-01-12 22:43:35 +01:00
Maikel de Vries
82b090c7ca
producer library does not request power if producer is not a consumer ( #1602 )
2016-01-12 22:17:41 +01:00
Clonkonaut
f0a03b303b
Fixed ownership of buildings.
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I must be mad. This script failed a lot of times. I had to add those brackets. Even then, the first run failed, the buildings were still ownerless. What is this sorcery.
2016-01-12 22:01:47 +01:00
Clonkonaut
05b714a758
Tutorial 8: German translation.
2016-01-12 20:35:12 +01:00
Clonkonaut
b30fea4f7d
Tutorial 7: German translation.
2016-01-12 20:35:02 +01:00
Clonkonaut
4f7688810b
Tutorial 3: Used the title from Title.txt.
2016-01-12 20:34:49 +01:00
Clonkonaut
07e912bac6
Tutorial 5: German translation.
2016-01-12 19:51:29 +01:00
Clonkonaut
8f71fa8a7a
Tutorial 3: Translated new hint ( #1594 ).
2016-01-12 19:50:59 +01:00
Maikel de Vries
7784a2617e
fix showing rocks in tutorial 3 ( #1594 )
2016-01-12 09:48:46 +01:00
Sven Eberhardt
b29631f003
Make relaunch weapon selection menu unclosable #1577
2016-01-11 22:02:48 -05:00
Armin Burgmeier
190b4bbae3
Instruct to start a network game when starting a round with >=2 MinPlayers
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Instead of asking the user to activate more players, which is no longer
possible as of #1529 .
2016-01-11 18:40:59 -08:00
Clonkonaut
e762e66a65
German translation for Tutorial 4.
2016-01-12 01:51:28 +01:00
Clonkonaut
b11b8b0fb5
Finish German translation of Tutorial 3.
2016-01-12 01:51:08 +01:00
Sven Eberhardt
62910aaada
Remove dummy graphics of interaction menu.
2016-01-11 18:19:01 -05:00
Sven Eberhardt
77180efbdd
Move dead clonks from interaction tabs to simple boxes in surrounding #1581
2016-01-11 18:19:01 -05:00
David Dormagen
717acafd34
tutorial 3: fixed typo in English translation
2016-01-11 22:48:57 +01:00
David Dormagen
18c58c783d
tutorial 3: added German translation
2016-01-11 22:48:40 +01:00
Maikel de Vries
1600cccf3e
tutorial 5: give second robber NPC a skin and fix outro walk speeds
2016-01-11 18:49:39 +01:00
Maikel de Vries
5abd033e1b
reduce size of empty overlay for alternative skins
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Somehow that file was massive in size (400+ kb) for no apparent reason.
2016-01-11 18:47:00 +01:00
Maikel de Vries
be0d5161bb
give fireman NPC in tutorial 3&4 a skin
2016-01-11 18:45:56 +01:00
Maikel de Vries
9bc7ccd953
remove backpack for NPCs with an alternative skin
2016-01-11 18:43:40 +01:00
Maikel de Vries
c8d1cb9a1c
add NPC skins YoungsterBlond and MaleDarkHair
2016-01-11 18:39:24 +01:00
Maikel de Vries
e1e1380659
add title image to tutorial 5
2016-01-11 18:01:33 +01:00
Maikel de Vries
fb3737d056
tutorial 5: fix outro, a typo and zoom ranges
2016-01-11 18:01:11 +01:00
Sven Eberhardt
1a02cce2e0
Add sound Fire::BlastLiquid3.
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Based on Fire::Blast3 with spectrum adjusted to match Fire::BlastLiquid2.
2016-01-10 23:03:38 -05:00
Sven Eberhardt
84378e0d6a
Add sound UI::Error #1583
2016-01-10 22:56:01 -05:00
Sven Eberhardt
491e0a3b40
Add missing sound UI::Trumpet #1584
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Adapted from sound "Trumpet2" by Harbour11@freesound.org . http://freesound.org/people/Harbour11/sounds/194624/ (CC-BY 3.0)
2016-01-10 22:49:41 -05:00
Sven Eberhardt
37f774cfb3
Foundry: Do not show power consumer symbol in construction menu #1580
2016-01-10 22:20:48 -05:00