Commit Graph

28 Commits (master)

Author SHA1 Message Date
Tushar Maheshwari 3a4f49ad90 Revisit #includes
Consolidate the include statements scattered across the code in accordance
with the comment in C4Include.h. The advantages are listed in the same
comment.
Furthermore, it follows llvm-include-order which is the logical
extrapolation of the project's style guideline wherever possible
(C4Include.h being the most-frequent exception).
2017-05-15 13:24:59 +02:00
Tushar Maheshwari e58a7884e4 Automatic fixes using clang-tidy
See http://forum.openclonk.org/topic_show.pl?tid=3376 for discussion.

Close GH-41
2017-05-03 20:30:45 +02:00
Sven Eberhardt ebda8193ef Replace NULL by nullptr in C++ sources
We don't support pre-C++0x any more, so nullptr should be fine everywhere (except in the plain C source files)
2016-11-02 19:58:02 -04:00
Julius Michaelis 8d2f2846b5 Fix mac build
Also move some stuff around once again…
2016-10-21 01:25:48 +02:00
Nicolas Hake eabca223f5 Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
Nicolas Hake 493c276126 Rewrite header inclusions to #include "path/to/file.h" style 2016-04-03 20:24:42 +02:00
Lukas Werling 9f69c650d6 Use icons for all controller buttons
The icons currently only show Xbox 360 controller labeling. The icon set
also includes icons for PlayStation controllers, so we could extend this
in the future.
2016-02-21 18:27:02 +01:00
Nicolas Hake 24b54211c5 Drop Min, Max, Swap for std::min, std::max, std::swap
The C++ standard library comes with perfectly fine implementations of
these functions, so there's no point in reimplementing them just for the
hell of it.
2015-11-15 13:53:01 +01:00
Nicolas Hake 5562b09dc4 Remove a lot of disabled legacy code, round 2
Maybe at some point we'll be rid of all the commented-out code that
nobody has looked at in years.
2015-03-25 20:02:53 +01:00
Günther Brammer 5bcedb5bbf Remove some redundant #includes 2015-01-25 18:53:48 +01:00
Sven Eberhardt 3fc1f02c6d Implement custom scenario parameter selection in startup scenario selection dialogue and by command line. 2014-09-27 16:05:32 +02:00
Nicolas Hake 4a3ece5f5d Don't split UTF8 when handling accelerators (#983)
Marking up accelerator keys still assumed all characters were one byte
wide. Change this to accept multi-byte characters.
2014-03-11 00:25:38 +01:00
Nicolas Hake e0dc30c59a Update copyright notices
As discussed in http://forum.openclonk.org/topic_show.pl?tid=2917, I
have merged all copyright notices into a single file and referenced that
merged file from each source file.

For the updated source files, the timeline has been split into three
parts:
 1. Pre-RWD code (before 2001)
 2. RWD code (2001 through 2009)
 3. OpenClonk code (2009 and later)
All pre-RWD copyright notices have been left intact, as have RWD-era
copyright notices where the file did not have a RedWolf design copyright
notice but only individual author ones. All copyright notices of the
OpenClonk era have been replaced by a single notice ranging from the
first recorded year to the current year (2013). Mape code did not get a
OpenClonk Team copyright notice because it is somewhat separate from the
main OpenClonk codebase and has only been touched by Armin Burgmeier.
2013-12-23 13:03:19 +01:00
Tobias Zwick b73eabd4fd add infinity-field to C4TimeMilliseconds, add linker error (*cough*) 2013-12-08 19:11:28 +07:00
Tobias Zwick fe2a400c02 replace global function GetTime() with class function C4TimeMilliseconds::Now() 2013-12-07 21:27:01 +07:00
Tobias Zwick 3c4ba7f494 do not lazy-initialize C4GUI::tLastChange time 2013-12-07 14:04:35 +07:00
Tobias Zwick 94c618d153 add new type C4TimeMilliseconds for time measurements to solve problems when GetTime() overflows (#251)
The new type C4TimeMilliseconds behaves for the most part like a uint32_t but is overflow-proof in comparisons.
In some places, a 0-value (or uint_max) of the variable storing the time had the special meaning "not set yet". This has been resolved by having it as a pointer to C4TimeMilliseconds with NULL meaning that it has not been set yet.
2013-12-04 19:35:07 +07:00
Günther Brammer 864c5c7ea8 copyright notices update 2012 2013-01-12 16:31:40 +01:00
Günther Brammer 2b6f4432de Rename lpDDraw to pDraw 2011-10-03 16:30:18 +02:00
Günther Brammer 55f6bc8d0f Replace CSurface and C4Surface with just C4Surface
The methods that previously were on C4Surface still are in a separate
file.
2011-10-03 16:06:41 +02:00
Günther Brammer 6c2a89eaf8 Replace timeGetTime with a platformneutral GetTime wrapper 2011-03-13 17:25:35 +01:00
Günther Brammer be342d4a51 copyright notices update 2010
This time with more manual checking and using git blame -M -C, so that
a few cases of copied code get a copyright notice corresponding to
their initial introduction.
2010-12-23 01:01:24 +01:00
Günther Brammer 46aa12def4 Merge C4GUI::Resource into C4GraphicsResource
Both classes did the same thing at the same time, with the only difference
that C4GUI::Resource was vaguely more associated with GUI stuff. Some
time ago, C4GUI::Resource could be freed during the game, but not anymore.

This saves some lines of code and one redundant class, but shouldn't change
anything besides progress bar being textured a little earlier during
startup.
2010-06-27 02:42:48 +02:00
Günther Brammer 0f4e88db87 Improve the default Zoom and Zoom changes
The default Zoom should now show a piece of the landscape about the size of
one Clonk's vision.
2010-04-27 01:32:45 +02:00
Armin Burgmeier c2924041c9 Fix seperate->separate everywhere 2010-04-01 23:08:06 +02:00
Benjamin Herr 4378de147c Rerun astyle with missing \ added 2010-03-28 20:58:01 +02:00
Benjamin Herr f3b35227ea avoid lots of gcc warnings 2010-01-25 05:00:59 +01:00
Günther Brammer 572d00c32e Move all source files
This might make stuff easier to find.
2009-08-10 17:59:18 +02:00