Nicolas Hake
4c5dfac952
Remove or use unused variables in Objects, System
2018-07-24 14:19:26 +02:00
Nicolas Hake
1bb728b047
Fix variable_out_of_scope warnings in Objects
2018-07-23 12:12:23 +02:00
Maikel de Vries
c00a8cf3c3
fix a bunch of suspicious assignment warnings
2018-04-09 11:53:55 +02:00
Maikel de Vries
b534bbb5f9
hide some more objects in editor creation list
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The burned object may be creatable, but must then be moved such that the libraries parent folder remains invisble in the editor.
2018-03-12 22:30:02 +01:00
Maikel de Vries
aa892171fb
update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt
2018-01-28 13:18:46 +01:00
David Dormagen
9214257424
fixed non-moving, high-velocity coconuts ( #1627 )
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Coconuts were C4D_Object AND C4D_StaticBack. That meant that they would save speed (e.g. by explosions?) and could hit Clonks that passed by them.
2017-12-29 09:55:11 +01:00
Lukas Werling
a4f25ecd4c
Don't accidentally reattach coconuts ( #1858 )
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I'm not sure how exactly that issue happens, but in the attached video
it looks like C4D_StaticBack was accidentally set again. As the XOR
operation can do that, I'm changing it to always set the C4D_StaticBack
bit to 0.
2017-12-26 20:00:32 +01:00
Maikel de Vries
5bf83b7d3f
IsProjectileTarget: make failsafe if projectile is nil and clean up
2017-11-22 17:18:41 +01:00
Maikel de Vries
963285eee5
NoBurnDecay is a boolean
2017-11-11 09:49:52 +01:00
Mark
366ba86abc
Fix #1940 All coconuts must be eaten!
2017-09-02 21:16:04 +02:00
Mark
e20d5e87ae
Library: Edible items
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All the functionality for food is bundled in one library now
2017-07-13 21:48:36 +02:00
David Dormagen
c3fbdd538a
coral: added comment
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The intention of the underscore was not clear at a first glance. To avoid people thinking it's a bug and accidentally renaming it, it's commented now.
2017-07-09 17:56:12 +02:00
Sven Eberhardt
a2d6b65668
Add Title.txt for group folders in Objects.ocd and Decoration.ocd
2017-05-27 16:31:46 +09:00
Maikel de Vries
3b1ebdcdb0
do not move seaweed by tele glove or windbag
2017-04-25 20:12:44 +02:00
Nicolas Hake
7284d65685
Remove unintentional semicolon after if()
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Also changed some other instances of the if(); pattern to use an empty
block in order to suppress the new warning.
2017-02-05 14:22:09 +01:00
Maikel de Vries
1d211c9466
fix burning and destruction of vines
2017-01-05 21:06:17 +01:00
Clonkonaut
e4cfd39fdc
Let plants grow less crowded, especially different kinds of plants ( #1607 ).
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This will need some testing whether all scenarios are still playable.
2017-01-04 03:33:28 +01:00
Lukas Werling
68ddeb3bed
Convert all text files in planet to UTF-8
2016-12-11 21:19:13 +01:00
Mark
d356d9db3d
Fix inherited() calls
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The ... operator should be added so that the parameters are passed down. In some cases even the named parameters were not passed down.
2016-11-26 18:57:31 +01:00
Sven Eberhardt
2b6eb83e48
Fix some parameter count errors
2016-10-24 21:28:31 -04:00
Maikel de Vries
3df960851c
_inherited() for trees to access library functionality
2016-09-20 15:11:32 +02:00
Sven Eberhardt
22af9f0e8c
Fix landscape placement functions ( #1820 , #1821 )
2016-09-14 21:30:57 -04:00
Maikel de Vries
8e75b8fed9
allow branch placement in alternative materials
2016-09-03 19:38:52 +02:00
Sven Eberhardt
bdbce1c4c9
Fixes and EditorProps for plant reproduction
2016-09-01 23:54:27 -04:00
Sven Eberhardt
f796716655
Fix cotton scenario saving
2016-08-28 00:20:39 -04:00
Sven Eberhardt
bce903ee04
Merge branch 'master' into qteditor
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Conflicts:
planet/Objects.ocd/Items.ocd/Tools.ocd/Dynamite.ocd/Script.c
planet/Objects.ocd/Libraries.ocd/Animal.ocd/CreatureControl.ocd/DefCore.txt
2016-08-13 23:42:59 -04:00
Clonkonaut
52fdcec172
Renamed coconut tree ( #1752 ).
2016-08-10 00:08:01 +02:00
Sven Eberhardt
5db45c0f47
Merge branch 'master' into qteditor
2016-08-06 21:45:19 -04:00
Clonkonaut
34af29fd7b
Show quick slot item on clonk.
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All GetCarry* callbacks receive a parameter whether they are held in this slot and can then return a different display mode!
I also took the opportunity to restructure many scripts in a similar way.
2016-08-05 01:14:13 +02:00
Sven Eberhardt
534e4cc745
Merge branch 'master' into qteditor
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Conflicts:
src/script/C4AulParse.cpp
2016-07-24 10:23:57 -04:00
Clonkonaut
21ea0ff777
Shrunk down texture sizes to 512x512.
2016-07-21 18:23:10 +02:00
Sven Eberhardt
36685a3119
Add HideInCreator=true to internal/helper/library definitions
2016-07-10 22:06:48 -04:00
Clonkonaut
c766078b50
Added a new variation of coniferous tree by Nachtfalter.
2016-06-21 19:16:40 +02:00
Clonkonaut
fd98ed3246
Fixed dimensions of coniferous burned 3.
2016-06-21 19:14:54 +02:00
Clonkonaut
72c4a55d78
Added texture to Sproutberry Bush, by Pyrit.
2016-06-21 19:14:23 +02:00
Maikel de Vries
2a731b2545
implement Components as a property lookup table
2016-05-21 13:34:34 +02:00
Maikel de Vries
1df322b7ff
adapt objects and scenarios to new component implementation
2016-05-21 13:34:34 +02:00
Nicolas Hake
8e18a3fc96
Change (int)0 to nil where deprecated
2016-05-13 17:13:34 +02:00
Maikel de Vries
4d5630ab06
fix branch mesh transformation
2016-04-13 22:03:35 +02:00
Maikel de Vries
790a2fbfcc
vine: spread leaf particles when being grabbed
2016-04-12 23:53:46 +02:00
Maikel de Vries
66c71b4ab8
add vine as new vegetation object
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still missing: proper graphics, leave particles which fall off
2016-04-11 21:10:04 +02:00
Maikel de Vries
159dbf071f
make ContactCalls a property instead of DefCore entry
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This allows for useful runtime changes, like disabling contact calls when an animal dies.
2016-02-08 21:25:43 +01:00
Sven Eberhardt
1bb78ecd4f
Remove some unnecessery animation weights.
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These overwrite the animations in their slots while there are no other references to existing animations in the slot.
2016-01-28 23:47:53 -05:00
Maikel de Vries
84218d1cbc
merge UsageHelp into Description
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This is better for the new interaction menu, since only the description is shown for items, but it can be longer now.
2016-01-23 16:28:02 +01:00
Günther Brammer
00a4c6c428
Replace BorderBound DefCore value with BorderBound object property
2016-01-01 22:18:41 +01:00
Maikel de Vries
509bdac5bc
remove unused Rebuy property from objects
2015-12-28 10:21:49 +01:00
Clonkonaut
f0a3213a82
Fix possible nullpointer in DetachObjects.
2015-12-16 01:27:33 +01:00
David Dormagen
d81e82a7b4
large cave mushroom: fixed possible use-after-deletion
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The inherited Damage() can remove the object.
2015-12-14 20:25:37 +01:00
David Dormagen
30524f3e98
large cave mushroom: fixed reproduction
2015-12-14 20:23:12 +01:00
David Dormagen
dcfb986e34
moved sounds into subfolders
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This completes http://forum.openclonk.org/topic_show.pl?tid=3215
2015-12-13 22:14:55 +01:00