Nicolas Hake
14ed608941
Fix variable_out_of_scope warnings in Missions
2018-07-23 12:30:23 +02:00
Nicolas Hake
05ca450111
Fix suspicious_assignment warnings in Missions
2018-07-23 10:45:52 +02:00
Mark
5dc4282b56
Replaced old calls to GainMissionAccess
2018-04-05 19:36:50 +02:00
Mark
75bfef6b06
Use SetNextScenario() in the scenarios
2018-04-04 21:22:04 +02:00
Maikel de Vries
aa892171fb
update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt
2018-01-28 13:18:46 +01:00
Lukas Werling
2c4f1a0b6d
DeepSeaMining: Fix grammar in goal
2017-12-22 21:59:41 +01:00
Maikel de Vries
3a47802702
airplane: add afterburner mode
...
This reqruired some movement code clean up, replaced old effects with new effects.
2017-11-15 18:49:47 +01:00
Clonkonaut
232a7deb5b
Deep Sea Mining: added Diving Helmet ( #1939 ).
2017-10-25 15:21:30 +02:00
Maikel de Vries
cc480be3eb
relaunch rule: add option to prevent round start relaunch
2017-05-01 11:46:34 +02:00
Maikel de Vries
f3291bb84f
clean up and document relaunch rule
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Also fix script errors in melting castle.
2017-05-01 11:00:51 +02:00
Maikel de Vries
0fead04978
fix relaunching problems in missions
2017-04-30 16:13:57 +02:00
Fulgen301
750d52e06d
Fix Missions.ocf scenarios in order to work with Rule_Relaunch
2017-04-22 21:08:40 +02:00
Fulgen301
44ca079bf6
Modify Missions.ocf in order to work with Rule_Relaunch
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- Crash
- DarkCastle
- DeepSeaMining
- Raid
- TreasureHunt
2017-03-30 20:55:05 +02:00
Julius Michaelis
80c07d34e4
Add [Landscape] Secret to Scenario.txt to default-disable black NO_OWNER viewports
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Related to: c569036d1d
2017-01-24 18:50:30 +01:00
Clonkonaut
1fb8e4f757
Deep Sea Mining: Fixed crystal communicator graphics position.
2017-01-03 16:29:22 +01:00
Clonkonaut
e2b238c381
Deap Sea Mining: fixed superfluous declaration of global vars.
2017-01-03 15:56:20 +01:00
Clonkonaut
71d5e611a4
Airplane: carry up to 20 items and 3 clonks ( #1663 ). Also refactoring of the script.
2016-12-30 03:54:01 +01:00
Lukas Werling
68ddeb3bed
Convert all text files in planet to UTF-8
2016-12-11 21:19:13 +01:00
Sven Eberhardt
0cdad64934
Fix goal and rule displays ( #1811 )
2016-09-14 21:46:16 -04:00
Sven Eberhardt
693c0124b9
Update more goal icons for better editor size
2016-08-04 21:15:25 -04:00
Maikel de Vries
2a731b2545
implement Components as a property lookup table
2016-05-21 13:34:34 +02:00
Maikel de Vries
1df322b7ff
adapt objects and scenarios to new component implementation
2016-05-21 13:34:34 +02:00
Sven Eberhardt
e6a153f5d5
DeepSeaMining: Fix construction plans for players joining during intro
2016-01-17 23:36:19 -05:00
Sven Eberhardt
2c834e6993
DeepSeaMining: Clonks tumble in intro when falling from sky after section change
2016-01-17 22:38:50 -05:00
Sven Eberhardt
e8b0b9c16f
WoodenBridge construction plan for some missions.
2016-01-10 21:39:56 -05:00
Sven Eberhardt
11e73373a6
Use alt skins in storyline missions.
2016-01-09 11:09:11 -04:00
Clonkonaut
0348efa03e
Fix propeller not moving in Deep Sea Mining Intro ( #1531 ).
2016-01-02 13:44:23 +01:00
Nicolas Hake
c0befc6ba0
Remove C4RTF
...
The only use of C4RTF in its final moments was parsing out plain text
from RTF files anyway, so why even go to all the trouble instead of just
storing plain text in the beginning?
2015-12-29 17:51:43 +01:00
David Dormagen
d038452ff6
deep sea mining: capitalized some "i" and replaced missing sounds in the intro
2015-12-20 19:17:34 +01:00
David Dormagen
dcfb986e34
moved sounds into subfolders
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This completes http://forum.openclonk.org/topic_show.pl?tid=3215
2015-12-13 22:14:55 +01:00
Clonkonaut
5a351e7bb5
Added restart rule to all story missions ( #1224 ).
2015-12-10 23:38:20 +01:00
Maikel de Vries
338f3bca9d
change airplane id (Plane -> Airplane)
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This is for a better distinguising between the Plane property and the airplane
2015-11-21 20:53:19 +01:00
David Dormagen
866111c3a9
deep sea mining: fixed typos in German description
2015-11-21 16:04:41 +01:00
Armin Burgmeier
651dadccb2
Convert hat and windmill rocket meshes to new coordinate space
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Also, convert them from XML to binary meshes.
2015-10-05 18:55:12 -04:00
Clonkonaut
0aab3cf4e6
Added new material textures by Nachtfalter and Matthi.
2015-10-05 02:02:36 +02:00
Sven Eberhardt
90a549f454
DeepSeaMining: Unset debug flag
2015-10-03 21:28:15 -04:00
Sven Eberhardt
cedbeb1afb
Fix Pyrit's hat display in the storyline missions.
2015-10-03 21:11:18 -04:00
Sven Eberhardt
8614ce46c4
Create default ambience controller in all scenarios.
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Can be overloaded by providing a custom function InitializeAmbience either globally or in the Scenario proplist.
2015-09-28 20:20:31 -04:00
Sven Eberhardt
aff87890e7
Fix initial ambience and music setting in sequences without cursor.
2015-09-28 16:53:14 -04:00
Sven Eberhardt
84af4b4b57
DeepSeaMining: Free respawn
2015-09-14 22:47:35 -04:00
Sven Eberhardt
188b79cd7a
MakeInvincible includes MakeNonFlammable by default.
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It was always either used in conjunction or forgotten. If someone wants invincibility while still allowing fire (e.g. an unkillable fire golem), there's now a parameter to allow it.
2015-09-14 22:25:27 -04:00
Sven Eberhardt
3096ff4f7a
DeepSeaMining: Small adjustments for material, knowledge and intro.
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Material: More dynamite
Knowledge: Add Chest
Intro: Hurt sound on plane drop and sky scroll stops
2015-09-14 21:59:12 -04:00
Sven Eberhardt
753b570d29
DeepSeaMining: Use background water on all water pixels at landscape border to cause infinite ocean re-flow from the sides.
2015-09-10 21:03:34 -04:00
Sven Eberhardt
a0deca27b6
Make HUD controller reinitialization after section change more failsafe.
2015-09-10 18:35:03 -04:00
Sven Eberhardt
c536afefd3
Fix HUD after section change in Deep Sea Mining.
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Also fixed a typo, which is a related bugfix and therefore in the same commit.
2015-09-08 23:18:53 -04:00
Sven Eberhardt
05a78138a3
Add sound and music ambience object.
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Also tagged the existing music as "day". Only enabled in the first three missions for now.
2015-08-29 14:11:00 -04:00
Sven Eberhardt
0d48105b46
Added shape library.
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Also fixed some coconut tree reproduction issues.
2015-07-31 00:42:01 -04:00
Sven Eberhardt
2804375235
Deep Sea Mining: Skip intro when SCEN_TEST is set.
2015-07-19 10:16:02 -04:00
Maikel de Vries
7ef3e9c13e
add some title images for scenarios
2015-06-12 21:43:17 +02:00
Maikel de Vries
d2988163f5
fix flag marker redrawing on owner change
2015-02-16 17:17:18 +01:00