openclonk/src/c4group/C4Extra.cpp

86 lines
2.7 KiB
C++

/*
* OpenClonk, http://www.openclonk.org
*
* Copyright (c) 2002, 2004 Sven Eberhardt
* Copyright (c) 2006 Günther Brammer
* Copyright (c) 2009 Nicolas Hake
* Copyright (c) 2001-2009, RedWolf Design GmbH, http://www.clonk.de
*
* Portions might be copyrighted by other authors who have contributed
* to OpenClonk.
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
* See isc_license.txt for full license and disclaimer.
*
* "Clonk" is a registered trademark of Matthes Bender.
* See clonk_trademark_license.txt for full license.
*/
// user-customizable multimedia package Extra.c4g
#include <C4Include.h>
#include <C4Extra.h>
#ifndef BIG_C4INCLUDE
#include <C4Config.h>
#include <C4Components.h>
#include <C4Game.h>
#include <C4Log.h>
#endif
void C4Extra::Default()
{
// zero fields
}
void C4Extra::Clear()
{
// free class members
ExtraSysGrp.Close();
ExtraUserGrp.Close();
}
bool C4Extra::InitGroup()
{
// register extra root into game group set
if (ItemExists(Config.AtSystemDataPath(C4CFN_Extra)) && ExtraSysGrp.Open(Config.AtSystemDataPath(C4CFN_Extra)))
Game.GroupSet.RegisterGroup(ExtraSysGrp, false, C4GSPrio_ExtraRoot, C4GSCnt_ExtraRoot);
// Add user Extra.c4g
if (ItemExists(Config.AtUserDataPath(C4CFN_Extra)) && ExtraUserGrp.Open(Config.AtUserDataPath(C4CFN_Extra)))
Game.GroupSet.RegisterGroup(ExtraUserGrp, false, C4GSPrio_ExtraRoot, C4GSCnt_ExtraRoot);
// done, success
return true;
}
bool C4Extra::Init()
{
// no group: OK
if (!ExtraSysGrp.IsOpen() && !ExtraUserGrp.IsOpen()) return true;
// load from all definitions that are activated
// add first definition first, so the priority will be lowest
// (according to definition load/overload order)
char szSegment[_MAX_PATH+1];
bool fAnythingLoaded=false;
for (int cseg=0; SCopySegment(Game.DefinitionFilenames,cseg,szSegment,';',_MAX_PATH); cseg++)
if (LoadDef(ExtraUserGrp,GetFilename(szSegment)) || LoadDef(ExtraSysGrp,GetFilename(szSegment)))
fAnythingLoaded=true;
// done, success
return true;
}
bool C4Extra::LoadDef(C4Group &hGroup, const char *szName)
{
// check if file exists
if (!hGroup.FindEntry(szName)) return false;
// log that extra group is loaded
LogF(LoadResStr("IDS_PRC_LOADEXTRA"), ExtraSysGrp.GetName(), szName);
// open and add group to set
C4Group *pGrp = new C4Group;
if (!pGrp->OpenAsChild(&hGroup, szName)) { Log(LoadResStr("IDS_ERR_FAILURE")); delete pGrp; return false; }
Game.GroupSet.RegisterGroup(*pGrp, true, C4GSPrio_Extra, C4GSCnt_Extra);
// done, success
return true;
}