forked from Mirrors/openclonk
86 lines
2.7 KiB
C++
86 lines
2.7 KiB
C++
/*
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* OpenClonk, http://www.openclonk.org
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*
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* Copyright (c) 2002, 2004 Sven Eberhardt
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* Copyright (c) 2006 Günther Brammer
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* Copyright (c) 2009 Nicolas Hake
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* Copyright (c) 2001-2009, RedWolf Design GmbH, http://www.clonk.de
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*
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* Portions might be copyrighted by other authors who have contributed
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* to OpenClonk.
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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* See isc_license.txt for full license and disclaimer.
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*
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* "Clonk" is a registered trademark of Matthes Bender.
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* See clonk_trademark_license.txt for full license.
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*/
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// user-customizable multimedia package Extra.c4g
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#include <C4Include.h>
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#include <C4Extra.h>
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#ifndef BIG_C4INCLUDE
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#include <C4Config.h>
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#include <C4Components.h>
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#include <C4Game.h>
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#include <C4Log.h>
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#endif
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void C4Extra::Default()
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{
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// zero fields
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}
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void C4Extra::Clear()
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{
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// free class members
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ExtraSysGrp.Close();
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ExtraUserGrp.Close();
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}
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bool C4Extra::InitGroup()
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{
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// register extra root into game group set
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if (ItemExists(Config.AtSystemDataPath(C4CFN_Extra)) && ExtraSysGrp.Open(Config.AtSystemDataPath(C4CFN_Extra)))
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Game.GroupSet.RegisterGroup(ExtraSysGrp, false, C4GSPrio_ExtraRoot, C4GSCnt_ExtraRoot);
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// Add user Extra.c4g
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if (ItemExists(Config.AtUserDataPath(C4CFN_Extra)) && ExtraUserGrp.Open(Config.AtUserDataPath(C4CFN_Extra)))
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Game.GroupSet.RegisterGroup(ExtraUserGrp, false, C4GSPrio_ExtraRoot, C4GSCnt_ExtraRoot);
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// done, success
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return true;
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}
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bool C4Extra::Init()
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{
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// no group: OK
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if (!ExtraSysGrp.IsOpen() && !ExtraUserGrp.IsOpen()) return true;
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// load from all definitions that are activated
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// add first definition first, so the priority will be lowest
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// (according to definition load/overload order)
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char szSegment[_MAX_PATH+1];
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bool fAnythingLoaded=false;
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for (int cseg=0; SCopySegment(Game.DefinitionFilenames,cseg,szSegment,';',_MAX_PATH); cseg++)
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if (LoadDef(ExtraUserGrp,GetFilename(szSegment)) || LoadDef(ExtraSysGrp,GetFilename(szSegment)))
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fAnythingLoaded=true;
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// done, success
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return true;
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}
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bool C4Extra::LoadDef(C4Group &hGroup, const char *szName)
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{
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// check if file exists
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if (!hGroup.FindEntry(szName)) return false;
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// log that extra group is loaded
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LogF(LoadResStr("IDS_PRC_LOADEXTRA"), ExtraSysGrp.GetName(), szName);
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// open and add group to set
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C4Group *pGrp = new C4Group;
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if (!pGrp->OpenAsChild(&hGroup, szName)) { Log(LoadResStr("IDS_ERR_FAILURE")); delete pGrp; return false; }
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Game.GroupSet.RegisterGroup(*pGrp, true, C4GSPrio_Extra, C4GSCnt_Extra);
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// done, success
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return true;
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}
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