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c4group
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linux: Add O_CLOEXEC to various open calls
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2012-03-05 01:33:02 +01:00 |
config
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config: Add General.OpenScenarioInGameMode so one can double-click scenarios to open them in regular game mode.
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2011-03-15 04:44:32 +01:00 |
control
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Drop PIF_HasRes flag from player info read from replays
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2012-02-12 14:01:12 +01:00 |
editor
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Editor mode: Allow moving objects which are selected but covered by other objects
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2012-03-17 18:10:36 +01:00 |
game
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Fix menu to scenario script callbacks
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2012-03-17 14:26:58 +01:00 |
gui
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Fix C4Viewport::SetZoomLimits and #259
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2012-03-19 15:10:12 +01:00 |
lib
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linux: Add O_CLOEXEC to various open calls
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2012-03-05 01:33:02 +01:00 |
netio
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Consolidate duplicated simple Log functions
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2011-11-02 21:36:39 +01:00 |
netpuncher
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Consolidate duplicated simple Log functions
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2011-11-02 21:36:39 +01:00 |
network
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linux: Add SOCK_CLOEXEC to socket calls
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2012-03-11 00:50:51 +01:00 |
platform
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mac: Restore addon-installation behaviour + Open scenarios contained in Reloc paths
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2011-03-20 07:04:49 +01:00 |
res
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mac: Add ocs bundle type so ocs directories will be recognized as Clonk scenarios as well
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2011-03-17 12:00:26 +01:00 |
script
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Make engine compile with debugrecs again
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2012-03-11 17:52:00 +01:00 |
zlib
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Fix possible double close when attempting to open uncompressed files
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2012-02-05 20:00:47 +01:00 |
C4Application.cpp
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Fix typo previous rev c18fa35abd02 + conditionally exclude C4UpdateDlg.h/cpp from build
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2012-03-14 23:28:44 +01:00 |
C4Application.h
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Remove C4ConfigShareware to reduce OpenSSL dependency
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2011-11-02 00:07:29 +01:00 |
C4FullScreen.cpp
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win32: Move fullscreen and viewport WndProcs to C4WindowWin32.cpp
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2012-03-04 22:41:35 +01:00 |
C4FullScreen.h
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Rename files implementing C4AbstractApp and C4Window
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2011-10-03 17:19:24 +02:00 |
C4Game.cpp
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Remove unused C4AulScript::Owner
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2012-02-17 01:04:05 +01:00 |
C4Game.h
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Script: Add a proplist representing the scenario, named "Scenario"
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2011-09-25 23:24:29 +02:00 |
C4Globals.cpp
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Fixed some files which didn't include C4Include properly (all except C4Globals.cpp caused by 17d0ceb9ef2f)
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2011-03-14 16:32:01 +01:00 |
C4GraphicsSystem.cpp
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win32: Move fullscreen and viewport WndProcs to C4WindowWin32.cpp
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2012-03-04 22:41:35 +01:00 |
C4GraphicsSystem.h
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Mac: Add Cocoa port
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2010-12-27 04:49:02 +01:00 |
C4Include.cpp
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Reorganize C4Include.h and Standard.h
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2010-01-02 01:11:54 +01:00 |
C4Include.h
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C4Include: Include platform headers before our headers which depend on them
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2012-03-14 01:13:11 +01:00 |
C4Prototypes.h
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Merge the functions pointer branch
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2012-03-09 17:42:48 +01:00 |
C4Version.h.in
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Version.txt and C4Version.h cleanup
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2012-02-29 23:47:32 +01:00 |
C4WinMain.cpp
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copyright notices update 2011
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2011-09-01 16:58:52 +02:00 |