openclonk/src
Martin Plicht 318d69ac62 mac: Add ocs bundle type so ocs directories will be recognized as Clonk scenarios as well 2011-03-17 12:00:26 +01:00
..
c4group linux: Add O_CLOEXEC to various open calls 2012-03-05 01:33:02 +01:00
config config: Add General.OpenScenarioInGameMode so one can double-click scenarios to open them in regular game mode. 2011-03-15 04:44:32 +01:00
control Drop PIF_HasRes flag from player info read from replays 2012-02-12 14:01:12 +01:00
editor Editor mode: Allow moving objects which are selected but covered by other objects 2012-03-17 18:10:36 +01:00
game Fix menu to scenario script callbacks 2012-03-17 14:26:58 +01:00
gui Fix C4Viewport::SetZoomLimits and #259 2012-03-19 15:10:12 +01:00
lib linux: Add O_CLOEXEC to various open calls 2012-03-05 01:33:02 +01:00
netio Consolidate duplicated simple Log functions 2011-11-02 21:36:39 +01:00
netpuncher Consolidate duplicated simple Log functions 2011-11-02 21:36:39 +01:00
network linux: Add SOCK_CLOEXEC to socket calls 2012-03-11 00:50:51 +01:00
platform mac: Restore addon-installation behaviour + Open scenarios contained in Reloc paths 2011-03-20 07:04:49 +01:00
res mac: Add ocs bundle type so ocs directories will be recognized as Clonk scenarios as well 2011-03-17 12:00:26 +01:00
script Make engine compile with debugrecs again 2012-03-11 17:52:00 +01:00
zlib Fix possible double close when attempting to open uncompressed files 2012-02-05 20:00:47 +01:00
C4Application.cpp Fix typo previous rev c18fa35abd02 + conditionally exclude C4UpdateDlg.h/cpp from build 2012-03-14 23:28:44 +01:00
C4Application.h Remove C4ConfigShareware to reduce OpenSSL dependency 2011-11-02 00:07:29 +01:00
C4FullScreen.cpp win32: Move fullscreen and viewport WndProcs to C4WindowWin32.cpp 2012-03-04 22:41:35 +01:00
C4FullScreen.h Rename files implementing C4AbstractApp and C4Window 2011-10-03 17:19:24 +02:00
C4Game.cpp Remove unused C4AulScript::Owner 2012-02-17 01:04:05 +01:00
C4Game.h Script: Add a proplist representing the scenario, named "Scenario" 2011-09-25 23:24:29 +02:00
C4Globals.cpp Fixed some files which didn't include C4Include properly (all except C4Globals.cpp caused by 17d0ceb9ef2f) 2011-03-14 16:32:01 +01:00
C4GraphicsSystem.cpp win32: Move fullscreen and viewport WndProcs to C4WindowWin32.cpp 2012-03-04 22:41:35 +01:00
C4GraphicsSystem.h Mac: Add Cocoa port 2010-12-27 04:49:02 +01:00
C4Include.cpp Reorganize C4Include.h and Standard.h 2010-01-02 01:11:54 +01:00
C4Include.h C4Include: Include platform headers before our headers which depend on them 2012-03-14 01:13:11 +01:00
C4Prototypes.h Merge the functions pointer branch 2012-03-09 17:42:48 +01:00
C4Version.h.in Version.txt and C4Version.h cleanup 2012-02-29 23:47:32 +01:00
C4WinMain.cpp copyright notices update 2011 2011-09-01 16:58:52 +02:00