forked from Mirrors/openclonk
Fixed some files which didn't include C4Include properly (all except C4Globals.cpp caused by 17d0ceb9ef2f)
parent
11575222f0
commit
61d93c39cf
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@ -18,7 +18,7 @@
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/* Global interdependent objects */
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#include "C4Include.h"
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#include <C4Include.h>
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#include "C4Application.h"
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#include "C4Console.h"
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#include "C4FullScreen.h"
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@ -20,9 +20,11 @@
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*/
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// Loads StringTbl* and replaces $..$-strings by localized versions
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#include "C4Include.h"
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#include <utility>
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#include <vector>
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#include "C4Include.h"
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#include "C4LangStringTable.h"
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#include "C4InputValidation.h"
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@ -23,9 +23,9 @@
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*/
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// IRC client dialog
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#include "C4Include.h"
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#include <utility>
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#include "C4Include.h"
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#include "C4ChatDlg.h"
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#include "C4InputValidation.h"
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@ -20,9 +20,9 @@
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*/
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// script-controlled InGame dialog to show player infos
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#include "C4Include.h"
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#include <utility>
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#include "C4Include.h"
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#include "C4Scoreboard.h"
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#include "C4Gui.h"
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@ -24,9 +24,10 @@
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// Startup screen for non-parameterized engine start: Player selection dialog
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// Also contains player creation, editing and crew management
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#include <C4Include.h>
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#include <utility>
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#include <C4Include.h>
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#include <C4StartupPlrSelDlg.h>
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#include <C4StartupMainDlg.h>
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@ -21,9 +21,10 @@
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* "Clonk" is a registered trademark of Matthes Bender.
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* See clonk_trademark_license.txt for full license.
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*/
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#include <utility>
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#include <C4Include.h>
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#include <utility>
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#include <C4Network2.h>
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#include <C4Version.h>
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@ -24,9 +24,9 @@
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*/
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// parses scripts
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#include <C4Include.h>
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#include <utility>
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#include <C4Include.h>
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#include <C4Aul.h>
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#include <C4Def.h>
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