Commit Graph

8826 Commits (eabca223f5e7c237f5d3bb88183d38a41cb9bced)
 

Author SHA1 Message Date
Günther Brammer d4ad94f1bf autotools: Remove superfluous variable from Makefile.am 2011-05-19 23:44:17 +02:00
Günther Brammer 4bf663c792 Remove unused Landscape.NoSky from the Scenario.txt 2011-09-24 18:17:48 +02:00
Günther Brammer f357570bb1 Use big landscape tiles when classic shaders are enabled 2011-05-31 01:28:31 +02:00
Günther Brammer f055ed27e8 Draw PXS Sprites a little bit smoother 2011-05-26 15:03:51 +02:00
Günther Brammer dfc799aa27 Rename C4Group_GetFileCRC/SHA1 to GetFileCRC/SHA1
These functions aren't used for files in groups and
consequently broken for them. Remove the dead code.
2011-09-15 20:16:00 +02:00
Günther Brammer 2fcdd4d929 Convert keyboard key names to utf-8 2011-09-28 01:12:45 +02:00
Günther Brammer 8941abb4f4 Display waiting-for-league-result in the gameoverdlg 2011-09-28 01:11:55 +02:00
Günther Brammer 1f160083d7 editor: Do not copy and delete the scenario before saving 2011-09-28 01:10:31 +02:00
Günther Brammer 562816cfe5 Clean up some unused variables and obsolete FIXMEs 2011-09-28 01:09:56 +02:00
Günther Brammer 9bfd8097ae Minimal.ocs can rely on Definition1 default 2011-06-07 01:13:35 +02:00
Maikel de Vries ebb5751d47 Tutorial4: Fixed losing weapons forever (#667) 2011-10-03 15:06:38 +02:00
Maikel de Vries 49bfc2aacb Objects: Stonedoor damage now visible through cracks (#669)
Thanks to ringwaul for the graphics.
2011-10-03 14:04:38 +02:00
Nicolas Hake 8073e1cb47 win32: Remove DirectX config option 2011-10-03 13:12:55 +02:00
Nicolas Hake cc672bbd00 win32: Automatically check for DbgHelp availability 2011-10-03 13:09:51 +02:00
Nicolas Hake 14f81d7eef Move cmake modules to separate directory 2011-10-03 13:03:22 +02:00
Günther Brammer 5ca85f97c5 CrewMembers are only banned from resurrection during Death callbacks (#532)
This avoids immediate resurrection, but allows Clonks to return later in
the same round, just like they can return later in the next round.
2011-10-02 18:47:21 +02:00
Maikel de Vries d9c431e7e4 Engine: Fix possible crash in C4Landscape::InsertDeadMaterial (#666) 2011-10-01 19:32:16 +02:00
Charles Spurrill 5f3c881f19 Target ballon in tut 3 makes popping noise when shot 2011-10-01 09:27:24 -07:00
Charles Spurrill 69369aa59e Blast sounds different under water (or any liquid) 2011-10-01 09:23:44 -07:00
Charles Spurrill 7475f2271a Chest animation fix 2011-10-01 08:39:59 -07:00
Charles Spurrill 0469fe5c81 Drive animation/pose for plane; clonk doesn't swim inside containers 2011-10-01 08:34:35 -07:00
Charles Spurrill cf720b8bc8 update other clonk's skeletons to current data as well 2011-10-01 04:43:56 -07:00
Maikel de Vries 59c1aefad9 Objects: All Versions to 5,2,0,1 2011-10-01 10:54:15 +02:00
Maikel de Vries 30e109b73a Tutorial 4: Fixed item swith when dying (#665) 2011-10-01 10:41:53 +02:00
Maikel de Vries fed64efa6d Tutorial 2: Fixed blasting spot under ropeladder 2011-10-01 10:31:41 +02:00
Charles Spurrill cd7d0bf5f2 Fix star parallaxity 2011-09-30 22:29:36 -07:00