Tutorial 4: Fixed item swith when dying (#665)

Maikel de Vries 2011-10-01 10:41:53 +02:00
parent fed64efa6d
commit 30e109b73a
2 changed files with 1 additions and 1 deletions

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@ -81,8 +81,8 @@ protected func InitializePlayer(int plr)
effect.var1 = 30;
effect.var2 = 620;
// Clonk starts with sword and shield.
clonk->CreateContents(Sword);
clonk->CreateContents(Shield);
clonk->CreateContents(Sword);
// Create tutorial guide, add messages, show first.
guide = CreateTutorialGuide(plr);