Display waiting-for-league-result in the gameoverdlg

Günther Brammer 2011-09-28 01:11:55 +02:00
parent 1f160083d7
commit 8941abb4f4
1 changed files with 1 additions and 1 deletions

View File

@ -175,7 +175,7 @@ C4GameOverDlg::C4GameOverDlg() : C4GUI::Dialog( (C4GUI::GetScreenWdt() < 800) ?
szNetResult = Game.RoundResults.GetNetResultString();
else
szNetResult = LoadResStr("IDS_TEXT_LEAGUEWAITINGFOREVALUATIO");
pNetResultLabel = new C4GUI::Label("", caMain.GetFromTop(::GraphicsResource.TextFont.GetLineHeight()*2, iMainTextWidth), ACenter, C4GUI_Caption2FontClr, NULL, false, false, true);
pNetResultLabel = new C4GUI::Label(szNetResult, caMain.GetFromTop(::GraphicsResource.TextFont.GetLineHeight()*2, iMainTextWidth), ACenter, C4GUI_Caption2FontClr, NULL, false, false, true);
AddElement(pNetResultLabel);
// only add label - contents and fIsNetDone will be set in next update
}