forked from Mirrors/openclonk
Display waiting-for-league-result in the gameoverdlg
parent
1f160083d7
commit
8941abb4f4
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@ -175,7 +175,7 @@ C4GameOverDlg::C4GameOverDlg() : C4GUI::Dialog( (C4GUI::GetScreenWdt() < 800) ?
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szNetResult = Game.RoundResults.GetNetResultString();
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else
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szNetResult = LoadResStr("IDS_TEXT_LEAGUEWAITINGFOREVALUATIO");
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pNetResultLabel = new C4GUI::Label("", caMain.GetFromTop(::GraphicsResource.TextFont.GetLineHeight()*2, iMainTextWidth), ACenter, C4GUI_Caption2FontClr, NULL, false, false, true);
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pNetResultLabel = new C4GUI::Label(szNetResult, caMain.GetFromTop(::GraphicsResource.TextFont.GetLineHeight()*2, iMainTextWidth), ACenter, C4GUI_Caption2FontClr, NULL, false, false, true);
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AddElement(pNetResultLabel);
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// only add label - contents and fIsNetDone will be set in next update
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}
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