forked from Mirrors/openclonk
Target ballon in tut 3 makes popping noise when shot
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69369aa59e
commit
5f3c881f19
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@ -32,6 +32,7 @@ public func IsProjectileTarget(target,shooter)
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public func OnProjectileHit()
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{
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CastParticles("Air",20,5,0,-10,170,190,RGB(255,255,255),RGB(255,255,255));
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Sound("BalloonPop");
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RemoveObject();
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}
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