Martin Strohmeier
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e62938b3e4
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Add Sandbox to Tutorials.ocf
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2017-03-28 16:09:35 +02:00 |
Maikel de Vries
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5f30a6b428
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make lava/acid bubble visible in editor so that it can created in sequences
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2017-03-27 09:44:28 +02:00 |
Maikel de Vries
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c64e9b3814
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scenario saving: fix position after movement by setting con and rotating
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2017-03-27 09:44:28 +02:00 |
Maikel de Vries
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7b676b083c
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boiling acid/lava: replace helper objects by dummy object
This reduces the amount of unnecassary definitions we have ingame.
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2017-03-27 09:44:28 +02:00 |
Maikel de Vries
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78d4fa4042
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animal library: allow overloading reproductionconditions
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2017-03-27 09:44:28 +02:00 |
Maikel de Vries
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a435a6db1a
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lava and acid bubbles do not explode at animals which resist corrosion
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2017-03-27 09:44:28 +02:00 |
Julius Michaelis
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70ad55ddf1
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Add Windmill to farming knowledge in the Worlds folder.
Semantically, that makes sense, but I haven't taken a look at all the maps.
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2017-03-19 14:03:11 +01:00 |
David Dormagen
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a561e15288
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object interaction menu: made some comments clearer
They were introduced in c37bc586e9
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2017-03-13 14:56:45 +01:00 |
Maikel de Vries
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4211751f2f
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reset shaders when ambience object is deleted
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2017-03-12 14:31:07 +01:00 |
David Dormagen
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599509295d
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fixed some typos in German string tables
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2017-03-12 11:18:35 +01:00 |
Maikel de Vries
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a49c283d67
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prevent division by zero in catapult AI by setting a minimum power
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2017-03-11 22:45:49 +01:00 |
Nicolas Hake
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333cf9c4b6
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Merge pull request GH #35 from Fulgen301:pullrequest
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2017-03-11 12:31:39 +01:00 |
Sven Eberhardt
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a73cc5c948
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Add missing DoorUnlock sound
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2017-03-11 00:13:50 -05:00 |
Sven Eberhardt
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10ab981b6f
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Add ambience editor props, user actions and scenario saving
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2017-03-09 21:42:39 -05:00 |
Sven Eberhardt
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3b90a0bf10
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RoomDoor: Add editor props, user actions and scenario saving
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2017-03-07 22:43:27 -05:00 |
Sven Eberhardt
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7ffc1c5ffb
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Fix scenario saving of spawn action property in enemy spawns
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2017-03-07 22:43:26 -05:00 |
Sven Eberhardt
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ae93236729
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Fix typo in enemy spawn
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2017-03-07 22:43:26 -05:00 |
Maikel de Vries
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ae31a1fa96
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fix SetVelocity script function for zero angle or speed
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2017-03-06 18:52:04 +01:00 |
Mark
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c37bc586e9
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ObjectInteractionMenu: Add parameter for entry callback #1896
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2017-03-06 05:33:57 +01:00 |
Sven Eberhardt
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8db32bb53a
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Fix script error on player start object with multiple clonks and nil entries in start material list
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2017-03-05 14:37:35 -05:00 |
Sven Eberhardt
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fd09df4de4
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Fix non-airship vehicle AI
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2017-03-05 14:35:00 -05:00 |
Sven Eberhardt
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d537617de4
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Define general AI creature selection for vehicles in enemy spawn
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2017-03-05 14:32:57 -05:00 |
Sven Eberhardt
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41b2145494
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Fix enemy spawns in rectangular region
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2017-03-05 13:22:19 -05:00 |
Sven Eberhardt
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48cb0df60f
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Airship enemy spawn: Add hit point parameter
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2017-03-05 13:17:41 -05:00 |
Sven Eberhardt
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6184231cdc
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Improve default template map
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2017-03-05 13:00:00 -05:00 |
Sven Eberhardt
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5330c53e38
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Fix cloud scenario saving
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2017-03-05 12:30:25 -05:00 |
Sven Eberhardt
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3d3e51489c
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Add user action on enemy spawn
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2017-03-05 11:45:04 -05:00 |
Sven Eberhardt
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b0b64de7de
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Infinite ammo respawn for grenade launcher AI attack mode
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2017-03-05 11:27:45 -05:00 |
Sven Eberhardt
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366c2c4b83
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Add shield option to enemy spawn clonks
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2017-03-05 11:27:45 -05:00 |
Sven Eberhardt
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d4b036b541
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Add weapon speed setting to enemy spawn
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2017-03-05 11:27:44 -05:00 |
Sven Eberhardt
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1c7ee21903
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Add weapon speed setting to ranged weapons
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2017-03-04 22:47:17 -05:00 |
Sven Eberhardt
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d2e57dd318
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Add airship spawn and attack path movement to EnemySpawn
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2017-03-04 22:47:16 -05:00 |
Sven Eberhardt
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1ff3b17dad
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Add catapult to enemy spawn
Also fix some catapult behavior (such as pushing it along waypoints)
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2017-02-26 19:42:38 -05:00 |
Sven Eberhardt
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fccea515cd
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Add alternative weapon skins as attack modes
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2017-02-26 14:59:34 -05:00 |
Sven Eberhardt
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a6c99e2cad
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Add alt material selection to editor
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2017-02-26 14:59:33 -05:00 |
David Dormagen
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0d01309958
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construction goal: added German translation
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2017-02-26 20:49:33 +01:00 |
Sven Eberhardt
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b477bf31f3
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Move Amazon and Ogre alt skins from FightForGidl to Decoration.ocd
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2017-02-26 12:18:15 -05:00 |
Sven Eberhardt
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322b2b97de
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Fix rogue escape character in US string table of enemy spawn
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2017-02-26 12:02:45 -05:00 |
Sven Eberhardt
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54c4a5aa11
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Add switch to room objects
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2017-02-26 11:50:53 -05:00 |
Sven Eberhardt
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b795248da2
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Add EditorActions for spin wheel
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2017-02-26 11:23:55 -05:00 |
Sven Eberhardt
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fd5eb86e68
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More detailed info icons for enemy spawns
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2017-02-26 10:58:17 -05:00 |
Sven Eberhardt
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c7feea408d
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Fix enemy removal of enemy spawn if removal modifies the spawned list
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2017-02-25 23:25:11 -05:00 |
Sven Eberhardt
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50c52eea8c
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Fix DefenseBoomAttack getting hit by own shooter if NoFriendlyFire is off
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2017-02-25 23:19:06 -05:00 |
Sven Eberhardt
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6f8368da93
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Enemy spawn: Add rocket spawns
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2017-02-25 20:24:46 -05:00 |
Sven Eberhardt
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6af82f193a
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Add user action evaluator: Wait for condition
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2017-02-25 17:03:47 -05:00 |
Sven Eberhardt
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2d3705a813
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EnemySpawn: Add "all enemies killed" user action conditional
Also fix delayed activation due to script player join
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2017-02-25 15:21:54 -05:00 |
Sven Eberhardt
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6cfe109db3
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Enemy spawn: Add max concurrent enemies setting
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2017-02-25 12:39:23 -05:00 |
Maikel de Vries
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5c8ed12c3f
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correctly initialize script player in defense goal
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2017-02-22 21:38:02 +01:00 |
Sven Eberhardt
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649d7bed0a
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Move bomber and club attackers from FightForGidl to default AI as attack modes
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2017-02-21 20:09:44 -05:00 |
Sven Eberhardt
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f754210a99
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Add balloon enemy spawn
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2017-02-21 20:09:44 -05:00 |