forked from Mirrors/openclonk
Add Windmill to farming knowledge in the Worlds folder.
Semantically, that makes sense, but I haven't taken a look at all the maps.alut-include-path
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379c5a5746
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70ad55ddf1
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@ -70,7 +70,7 @@ global func GivePlayerFarmingKnowledge(int plr)
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{
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var knowledge = [
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// Structures needed to process farming materials.
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Kitchen, Loom,
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Kitchen, Loom, Windmill,
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// Basic tools for farming.
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Sickle,
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// Processed goods.
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