Kevin Zheng
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df523d502c
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Fix typo in Crash.ocs scenario description
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2014-05-27 00:31:40 +02:00 |
Maikel de Vries
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6ba0164c5b
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removed unnecessary defcore Value entries
Completely unneeded for structures and many other objects.
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2014-05-26 21:38:32 +02:00 |
Sven Eberhardt
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68c297c210
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Sorted decoration from scenarios into main decoration folder.
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2014-05-11 16:27:13 +02:00 |
Sven Eberhardt
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cd8ab67c14
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Copy static variables assigned in Objects.c to the scensario script to avoid problems in savegames.
Static variables in Objects.c are problematic because Objects.c is deleted in savegames.
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2014-05-11 10:09:11 +02:00 |
Sven Eberhardt
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93ea6cb6c2
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DarkCastle: Fixed object duplication and solidmasks in some decoration objects
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2014-05-11 10:02:04 +02:00 |
Sven Eberhardt
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ba23c6e022
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TreasureHunt moved from experimental to missions
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2014-05-04 19:19:45 +02:00 |
Apfelclonk
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4ecca08a20
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Fix scaffold's solid mask
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2014-04-26 19:22:02 +02:00 |
Maikel de Vries
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9b96ab2305
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Cleaned up base material in library and engine
* rename to cleaner *Base* instead of *HomeBase*
* fixed library implementation
* engine code is now obsolete
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2014-04-16 14:07:01 +02:00 |
Maikel de Vries
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fa6795370f
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Decoration.ocd added and includes ruins from DarkCastle
Please start using this folder for decorative objects other developers might want to use as well.
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2014-04-06 15:50:06 +02:00 |
Sven Eberhardt
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9451a29768
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Fix GoldenMountain multiple goal activation
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2014-03-16 21:44:04 +01:00 |
Sven Eberhardt
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fe20ef43a7
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Fix AcidDrilling goal (#1038)
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2014-02-18 22:56:44 +01:00 |
Maikel de Vries
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c075103bb9
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Added GetDescription to all goals
This will be used by the new HUD on the controls branch.
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2014-02-17 20:41:02 +01:00 |
Sven Eberhardt
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085ec9de27
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Fix DarkCatle null pointers and intro (#1034)
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2014-02-16 13:55:46 +01:00 |
Maikel de Vries
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addf28a0ab
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Fix issues with Crash.ocs intro (#951)
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2014-02-02 18:03:54 +01:00 |
Maikel de Vries
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6ff632e2f2
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Moved Dialogue to Helpers.ocd to avoid copies
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2014-02-02 18:03:54 +01:00 |
Pyrit
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c33ef06909
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Fix sky scrolling for several scenarios.
SkyScrollMode=1 in Scenario.txt is broken, so I used SetSkyParallax() in the script.
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2014-01-26 17:39:11 +01:00 |
Armin Burgmeier
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814b97c6ad
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Fix the MtBrame intro, and make the lower right corner a bit larger
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2014-01-26 17:19:58 +01:00 |
Tobias Zwick
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44f0cc7205
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move RubyCave to Worlds for now
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2014-01-26 22:56:31 +07:00 |
Sven Eberhardt
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94a17c534c
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AcidDrilling: Power crystals block building construction (#1009)
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2014-01-26 14:27:27 +01:00 |
Tobias Zwick
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acba8cad36
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update the descriptions for missions and world to hopefully make the distinction between the two more apparent
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2014-01-26 20:01:50 +07:00 |
Sven Eberhardt
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8368ec8c0f
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MtBrame: Fix object planes
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2014-01-26 13:59:29 +01:00 |
Tobias Zwick
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4713437503
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MtBrame: use Objects.c
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2014-01-26 18:31:21 +07:00 |
Tobias Zwick
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baed75b2f6
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fix invalid landscape
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2014-01-26 17:53:57 +07:00 |
Tobias Zwick
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a423a62bb2
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Proofreading and adding missing (German) descriptions of scenarios
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2014-01-25 22:05:11 +07:00 |
Tobias Zwick
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e1a417bc97
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make the story of MineRescue more believable (so the "trapped" clonks can't climb, eh?)
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2014-01-25 22:05:11 +07:00 |
Sven Eberhardt
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fef07b324b
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MineRescue: Convert Game.txt to Objects.c (#1008)
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2014-01-22 18:20:26 +01:00 |
Tobias Zwick
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f6e98d61e2
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replace sulphur material with firestone material
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2014-01-11 22:29:19 +07:00 |
Sven Eberhardt
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5094cc5c1b
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Reworked "Save as scenario" option in editor to write a script file instead of Game.txt.
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2013-12-27 17:10:09 +01:00 |
David Dormagen
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a10c9316ef
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renamed DynamicParticles* to Particles* and CreateParticleEx to CreateParticle
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2013-12-17 22:32:01 +01:00 |
Tobias Zwick
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44f1887003
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split up Plants library into crop (harvestable), tree (choppable) and plant (plant reproduction)
This should make the plants not overloaded with functionality so that odd stuff like #904 can happen. I think the plants need more cleanup still.
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2013-12-05 11:23:22 +07:00 |
David Dormagen
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30619ae7fd
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removed unused particle definitions & cleaned up Particle.txt of LightningBolt particle
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2013-11-28 23:44:24 +01:00 |
David Dormagen
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b7cb5dc74a
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adapted remaining usages of old particle system in Missions.ocf to the new one
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2013-11-26 22:43:28 +01:00 |
David Dormagen
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6dc707b203
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moved ObjectRestorer from Storm/Tutorials into Helpers.ocd
It was used by more than one scenario already and the two versions already diverged. We should not do that in our own repository.
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2013-11-26 22:42:52 +01:00 |
Maikel de Vries
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994f45f521
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Fix a runtime error in DarkCastle
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2013-10-25 17:32:53 +02:00 |
Maikel de Vries
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7f9f40a1f5
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Renamed Settlement.ocf to Missions.ocf
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2013-10-05 17:39:14 +02:00 |