Fix the MtBrame intro, and make the lower right corner a bit larger

heavy-resources
Armin Burgmeier 2014-01-26 17:19:58 +01:00
parent 590141dd0b
commit 814b97c6ad
2 changed files with 10 additions and 1 deletions

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@ -29,6 +29,11 @@ global func IntroAddPlayer(int plr)
container->SetAction("Walk");
crew->Enter(container);
container.ActMap = { Prototype = Clonk.ActMap };
container.ActMap.Walk = { Prototype = Clonk.ActMap.Walk, Decel = 100 };
container.ActMap.Jump = { Prototype = Clonk.ActMap.Jump, Speed = 0, Accel = 0 };
container.JumpSpeed = 0;
SetPlrView(plr, crew);
SetPlayerViewLock(plr, true);
SetPlayerZoomByViewRange(plr, 320, 240);
@ -69,6 +74,10 @@ global func FxIntIntroStart(object target, proplist effect)
effect.Sister->SetColor(RGB(213, 68, 172));
effect.Sister->SetObjectLayer(effect.Sister);
effect.Sister->SetDir(DIR_Right);
effect.Sister.ActMap = { Prototype = Clonk.ActMap };
effect.Sister.ActMap.Walk = { Prototype = Clonk.ActMap.Walk, Decel = 100 };
effect.Sister.ActMap.Jump = { Prototype = Clonk.ActMap.Jump, Speed = 0, Accel=0 };
effect.Sister.JumpSpeed = 0;
effect.Dialog = effect.Sister->SetDialogue("Sister");
effect.Rock = effect.Sister->CreateContents(Rock);
@ -140,7 +149,7 @@ global func FxIntIntroTimer(object target, proplist effect, int time)
if(effect.Time == 556)
{
for(var crew in effect.Players)
crew->Contained()->Fling(3,-3);
crew->Contained()->Fling(2,-2);
}
if(effect.Time == 570)