forked from Mirrors/openclonk
removed unnecessary defcore Value entries
Completely unneeded for structures and many other objects.issue1247
parent
66f8454b67
commit
6ba0164c5b
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@ -9,5 +9,4 @@ Vertices=2
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VertexX=0,0
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VertexY=32,-32
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VertexFriction=50
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Value=10
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Mass=15
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@ -5,6 +5,5 @@ Category=C4D_StaticBack
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Width=55
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Height=17
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Offset=-27,-8
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Value=1000
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Mass=1000
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Components=GoldBar=20
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@ -13,5 +13,4 @@ VertexCNAT=64,1,2,1,2
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SolidMask=0,0,20,20,0,0
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Components=Wood=4;
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Construction=1
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Value=8
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Mass=10
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@ -9,7 +9,6 @@ Vertices=4
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VertexX=-11,11,-11,11
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VertexY=-10,-10,58,58
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VertexFriction=50,50,100,100
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Value=200
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Mass=4500
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Components=Metal=2;Wood=4;
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Exclusive=1
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@ -9,7 +9,6 @@ Vertices=2
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VertexX=-5,12
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VertexY=32,32
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VertexFriction=100,100
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Value=200
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Mass=300
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Components=Rock=10;Metal=5;
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Rotate=0
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@ -9,7 +9,6 @@ Vertices=7
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VertexX=-6,-4,0,6,8,2,-2
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VertexY=0,-7,-8,-8,0,8,6
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VertexFriction=50,50,50,50,50,50,50
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Value=50
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Mass=150
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Components=Rock=3;Metal=1;
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Rotate=1
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@ -10,7 +10,6 @@ Vertices=6
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VertexX=-22,-22,0,0,20,20
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VertexY=7,-7,7,-7,-8,1
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VertexFriction=30,60,30,60,60,30
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Value=40
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Mass=100
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Components=Wood=3;Metal=2;
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Rotate=1
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@ -9,7 +9,6 @@ Vertices=4
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VertexX=-3,-3,5,5
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VertexY=-3,3,-3,3
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VertexFriction=60,60,60,60
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Value=12
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Mass=20
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Components=Metal=10;
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Rotate=1
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@ -9,7 +9,6 @@ Vertices=3
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VertexX=-4,3,3
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VertexY=0,-4,4
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VertexFriction=60,60,60
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Value=12
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Mass=20
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Components=Wood=1;Metal=1;
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Rotate=1
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@ -10,7 +10,6 @@ VertexX=-12,8,-6,8
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VertexY=1,1,7,7
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VertexCNAT=5,6,9,10
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VertexFriction=80,80,10,10
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Value=20
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Mass=20
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Components=Metal=2;
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Rotate=1
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@ -10,7 +10,6 @@ VertexX=-4,4,-4,4
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VertexY=-16,-16,16,16
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VertexCNAT=5,6,9,10
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VertexFriction=60,60,60,60
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Value=30
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Mass=50
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Components=Wood=2;Metal=1;
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Rotate=1
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@ -9,7 +9,6 @@ Vertices=4
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VertexX=-15,15,-15,15
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VertexY=-15,-15,15,15
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VertexFriction=50,50,100,100
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Value=20
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Mass=1000
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Components=Wood=1
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Exclusive=1
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@ -6,7 +6,6 @@ ContactCalls=1
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Width=6
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Height=4
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Offset=-3,-2
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Value=1
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Mass=1
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Vertices=4
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VertexX=0,0,-3,3
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@ -9,6 +9,5 @@ Vertices=2
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VertexX=0,0
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VertexY=-5,5
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VertexFriction=40,100
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Value=0
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Mass=10
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Components=Rock=1
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@ -1,7 +1,6 @@
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[DefCore]
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id=Trajectory
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Version=4,10
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Value=0
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Category=1
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Width=1
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Height=1
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@ -6,6 +6,5 @@ Width=40
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Height=8
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Offset=-20,-4
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SolidMask=0,0,40,8,0,0
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Value=10
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Mass=10
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Components=Wood=6;Metal=2;
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@ -9,7 +9,6 @@ Vertices=1
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VertexX=0
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VertexY=0
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VertexFriction=50
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Value=45
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Mass=90
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Components=Rock=7;
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Construction=1
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@ -1,6 +1,5 @@
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[DefCore]
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id=ItemSpark
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Value=0
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Category=C4D_Vehicle
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Width=1
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Height=1
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@ -9,7 +9,6 @@ Vertices=6
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VertexX=-1,20,30,-43,-43,0
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VertexY=-13,-15,-14,24,24,24
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VertexFriction=50,50,50,100,100,100
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Value=200
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Mass=4500
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Components=Wood=3;Metal=2;Loam=2
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Exclusive=1
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@ -9,7 +9,6 @@ Vertices=6
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VertexX=-1,10,20,-23,-23,0
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VertexY=-17,-25,-14,25,25,25
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VertexFriction=50,50,50,100,100,100
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Value=200
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Mass=4500
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Components=Wood=3;Metal=3
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Exclusive=1
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@ -12,6 +12,5 @@ VertexCNAT=5,9,6,10
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VertexFriction=50,50,100,100
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Components=Wood=3;
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Construction=1
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Value=15
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Mass=10
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ContainBlast=1
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@ -8,7 +8,6 @@ Offset=-5,-5
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Vertices=1
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VertexX=0
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VertexFriction=20
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Value=1
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Mass=20
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Components=Compensatory_BurningBattery=1
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Projectile=1
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@ -9,7 +9,6 @@ Vertices=6
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VertexX=0,-12,12,-15,15,0
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VertexY=0,-4,-4,10,10,10
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VertexFriction=50, 50,50,100,100
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Value=20
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Mass=100
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Components=Coal=1;Metal=1
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Exclusive=1
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@ -12,7 +12,6 @@ VertexX=-12,11,-12,11, -12,11,-12,11
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VertexY=-10,-10,9,9, -10,-10,9,9
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VertexCNAT=5,6,9,10, 5,6,9,10
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VertexFriction=100,100,100,100, 100,100,100,100
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Value=0
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Mass=30
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Components=Wood=1
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SolidMask=0,0,24,2,0,24
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@ -9,7 +9,6 @@ Vertices=5
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VertexX=-25,25,-5,-25,28
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VertexY=-27,-27,32,32,32
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VertexFriction=50,50,100,100,100
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Value=50
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Mass=1500
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Components=Wood=3;Metal=1
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Exclusive=1
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@ -5,5 +5,4 @@ Category=C4D_StaticBack
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Width=1
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Height=4
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Offset=0,-2
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Value=0
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Mass=0
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@ -9,7 +9,6 @@ Vertices=5
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VertexX=0,-10,11,-4,5
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VertexY=-34,-29,-29,34,34
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VertexFriction=50,50,50,100,100
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Value=200
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Mass=100
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Components=Wood=3;Metal=1
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Picture=30,0,80,94
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@ -9,7 +9,6 @@ Vertices=6
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VertexX=-1,10,20,-23,23,0
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VertexY=-17,-25,-14,25,25,25
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VertexFriction=50,50,50,100,100,100
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Value=200
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Mass=4500
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Components=Rock=4;Wood=2;
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Exclusive=1
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@ -9,7 +9,6 @@ Vertices=7
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VertexX= 1, 1,-24,17,35, 32,-28
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VertexY=41,-41, 41,41,41,11,2
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VertexFriction=100,10,100,100,100,10,10
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Value=200
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Mass=4500
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Components=Wood=3;Metal=3
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Exclusive=1
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@ -9,7 +9,6 @@ Vertices=6
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VertexX=-1,10,20,-23,-23,0
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VertexY=-17,-25,-14,25,25,25
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VertexFriction=50,50,50,100,100,100
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Value=200
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Mass=4500
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Components=Wood=3;Rock=2;Metal=1
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Exclusive=1
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@ -9,7 +9,6 @@ Vertices=4
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VertexX=-20,20,-18,18
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VertexY=-4,-3,14,14
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VertexFriction=50,50,100,100
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Value=100
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Mass=1000
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Components=Wood=3;Metal=1;Rock=1
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Exclusive=1
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@ -9,7 +9,6 @@ Vertices=3
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VertexX=-1,-14,8
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VertexY=-3,15,15
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VertexFriction=50,100,100
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Value=40
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Mass=400
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Components=Wood=1;Metal=3;
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Picture=3360,0,112,128,0,0
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@ -9,7 +9,6 @@ Vertices=6
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VertexX=0,20,25,-20,-25,0
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VertexY=-14,-13,14,-13,14,14
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VertexFriction=50,50,100,50,100,100
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Value=50
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Mass=1500
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Components=Rock=4;Wood=1;
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Exclusive=1
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@ -9,7 +9,6 @@ Vertices=6
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VertexX=0,-64,58,-64,59, 0
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VertexY=53,53,53, 3, 3,-17
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VertexFriction=100,100,100,50,50,50
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Value=200
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Mass=4500
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Components=Wood=12;Metal=6
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Exclusive=1
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@ -9,7 +9,6 @@ Vertices=5
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VertexX=-16,18,-19,19,0
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VertexY=-4,-4,24,24,24
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VertexFriction=50,50,100,100
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Value=180
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Mass=4000
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Components=Rock=6;Metal=3
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Collection=-33,7,12,12
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@ -10,7 +10,6 @@ VertexX=0,0,
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VertexY=-19,19
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VertexCNAT=4,8
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SolidMask=0,0,8,40,0,0
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Value=10
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Mass=1000
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Components=Rock=10;
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HorizontalFix=1
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@ -9,6 +9,5 @@ Vertices=3
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VertexX=-4,4,0
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VertexY=8,8,0
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VertexFriction=100,100,100
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Value=20
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Mass=1000
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Components=Wood=3;Metal=1;
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@ -9,7 +9,6 @@ Vertices=4
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VertexX=-26,26,-22,23
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VertexY=-4,-3,19,19
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VertexFriction=50,50,100,100
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Value=200
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Mass=4500
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Components=Wood=6;Metal=3
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Exclusive=1
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@ -9,7 +9,6 @@ Vertices=5
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VertexX=0,-9,9,-9,9
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VertexY=-27,-25,-25,34,34
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VertexFriction=50,50,50,100,100
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Value=45
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Mass=900
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Components=Wood=3;Metal=1
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Exclusive=1
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@ -9,7 +9,6 @@ Vertices=5
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VertexX=0,25,15,-15,-25
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VertexY=-10,-20,47,47,-20
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VertexFriction=50,50,100,100,50
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Value=150
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Mass=2500
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Components=Rock=6;Wood=2;
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Exclusive=1
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@ -9,7 +9,6 @@ Vertices=8
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VertexX=-26,26,-22,23,-38,-38,43,40
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VertexY=-7,-6,19,19,4,19,-4,19
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VertexFriction=50,50,100,100
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Value=200
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Mass=4000
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Components=Wood=5;Rock=4
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Entrance=-12,0,13,20
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@ -9,7 +9,6 @@ Vertices=1
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VertexX=0
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VertexY=0
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VertexFriction=20
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Value=5
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Mass=50
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Components=Wood=1
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Rotate=1
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@ -10,6 +10,5 @@ VertexX=0,0,-20,+20,-30,+30,-20,+20,-15,+15,0
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VertexY=0,-30,-30,-30,-15,-15,-5,-5,+26,+26,+26
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VertexFriction=20,20,20,20,20,20,20,80,80,80
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VertexCNAT=6
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Value=34
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Mass=60
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Components=Metal=4;Wood=1;
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@ -9,6 +9,5 @@ Vertices=3
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VertexX=-4,4,0
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VertexY=8,8,0
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VertexFriction=100,100,100
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Value=20
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Mass=1000
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Components=Wood=3;Metal=1;
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@ -9,6 +9,5 @@ Vertices=3
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VertexX=0,10,-10
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VertexY=-6,6,6
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VertexFriction=50
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Value=10
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Mass=15
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Rotate=1
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@ -12,6 +12,5 @@ VertexCNAT=8
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VertexFriction=100
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Components=Wood=1;
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Construction=1
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Value=5
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Mass=5
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Rotate=1
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@ -9,6 +9,5 @@ Vertices=3
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VertexX=0,10,-10
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VertexY=-6,6,6
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VertexFriction=50
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Value=10
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Mass=15
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Rotate=1
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@ -9,6 +9,5 @@ Vertices=2
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VertexX=0,0
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VertexY=10,-32
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VertexFriction=100
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Value=10
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Mass=15
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Rotate=1
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@ -9,5 +9,4 @@ Vertices=2
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VertexX=0,0
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VertexY=32,-32
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VertexFriction=50
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Value=10
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Mass=15
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@ -9,6 +9,5 @@ Vertices=5
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VertexX=0,0,-4,4,0
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VertexY=-9,9,-2,-2,13
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VertexFriction=50
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Value=10
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Mass=15
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Rotate=1
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