Commit Graph

112 Commits (c00a8cf3c3a33a88c5a8aba152d06d9f483921a5)

Author SHA1 Message Date
Maikel de Vries c00a8cf3c3 fix a bunch of suspicious assignment warnings 2018-04-09 11:53:55 +02:00
Maikel de Vries 52d8fdbafd warn about deprecated use of base respawn rule 2018-03-16 18:16:05 +01:00
Maikel de Vries e7b4ce7bf2 relaunch rule: fix scoreboard updating and scenario overloading 2018-03-11 17:06:02 +01:00
Maikel de Vries aa892171fb update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt 2018-01-28 13:18:46 +01:00
Maikel de Vries 73dbc72f34 make friendly fire rule also work for lightning strikes and punches 2018-01-24 11:42:19 +01:00
Maikel de Vries f815892b19 fix and unify message showing for goals and rules in F menu 2018-01-19 14:37:20 +01:00
Maikel de Vries 5bf83b7d3f IsProjectileTarget: make failsafe if projectile is nil and clean up 2017-11-22 17:18:41 +01:00
Martin Strohmeier 4d1a000ed8 Fix #1906: Rule_Relaunch is saved properly in Objects.c by using GetRelaunchRule() instead of CreateObject() 2017-10-27 18:51:14 +02:00
Martin Strohmeier a0b131cefd Fix scoreboard not updating relaunches #1947 2017-10-15 23:54:39 +02:00
Clonkonaut c2f1d47f63 Added OnClonkEnteredRelaunch when the clonk enters the relaunch container (in accordance to OnClonkLeftRelaunch), request by the Knüppeln team.
I also use this commit to shamefully hide the bugfix of the bug I previously committed.
2017-07-07 00:52:23 +02:00
Clonkonaut 1144837e7e Make a positive return of the OnPlayerRelaunch game call suppress regular relaunch behavior.
I suspect this was intended all along (compare to line #223) but not implemented by mistake.
2017-07-07 00:27:08 +02:00
Maikel de Vries d458b0a25a fix script error in relaunch rule when buying new clonk fails 2017-07-06 10:12:30 +02:00
Maikel de Vries a53bc7eb61 fix script error when fire arrow's incineration destroys an object 2017-06-26 17:20:22 +02:00
Sven Eberhardt a2d6b65668 Add Title.txt for group folders in Objects.ocd and Decoration.ocd 2017-05-27 16:31:46 +09:00
Maikel de Vries 0ed4d484fc prevent kill logs rule from creating the relaunch rule 2017-05-15 12:17:17 +02:00
Sven Eberhardt 94669cebe4 Merge branch 'master' of ssh://git.openclonk.org/openclonk
Conflicts:
	src/editor/C4ConsoleQtPropListViewer.cpp
2017-05-07 15:16:01 -04:00
Sven Eberhardt bc4425462c Add localization support for string evaluators, gravestone and signpost inscriptions and custom game goal texts 2017-05-07 15:03:11 -04:00
Maikel de Vries 34f736081c fix relaunch time and unwanted initial relaunch 2017-05-02 14:50:27 +02:00
Maikel de Vries 3e0f18f4f3 reinstate relaunch container functionality
This has been used by external scenarios and there is no reason to put this into the relaunch rule script.
2017-05-01 21:26:01 +02:00
Maikel de Vries cc480be3eb relaunch rule: add option to prevent round start relaunch 2017-05-01 11:46:34 +02:00
Maikel de Vries f3291bb84f clean up and document relaunch rule
Also fix script errors in melting castle.
2017-05-01 11:00:51 +02:00
Maikel de Vries 18057587d6 fix relaunching in CTFs 2017-04-30 18:42:44 +02:00
Maikel de Vries 0fead04978 fix relaunching problems in missions 2017-04-30 16:13:57 +02:00
Maikel de Vries cb68f9b26b fix parkour in combination with new relaunch rule 2017-04-25 10:26:27 +02:00
Maikel de Vries a863845ed4 add missing variable to relaunch rule 2017-04-25 09:45:12 +02:00
Maikel de Vries 7ffbeac9a9 Merge branch 'master' into Rule_Relaunch 2017-04-24 21:46:05 +02:00
Maikel de Vries 4c8b236ea4 fix relaunch finding no spawn
Use built-in FindLocation which works better and default to landscape center when really no place to spawn could be found.
2017-04-23 18:30:15 +02:00
Fulgen301 7fed3ea1c0 Rule_Relaunch: Fix positioning and inventory transfer; add option to prevent initial "relaunch"
# Conflicts:
#	planet/Objects.ocd/Rules.ocd/Relaunch.ocd/Script.c
2017-04-22 21:08:26 +02:00
Fulgen301 7064d4f6fb Rule_Relaunch: Fix return value in SetFreeCrew and SetInventoryTransfer 2017-04-22 21:06:08 +02:00
Maikel de Vries 200780fba4 fix definition call to relaunch rule 2017-04-22 20:42:56 +02:00
Fulgen301 b77e9a7755 RelaunchContainer: Fix using wrong locals due to 52bf2e65bbe497e7d897988765e031f56ce4a980 2017-04-17 17:18:17 +02:00
Nicolas Hake 0df79f5ba3 Rule_Relaunch: use correct casing for translations 2017-04-13 19:06:36 +02:00
Fulgen301 f1efb134aa Remove hungarian notation and fix some errors 2017-04-13 18:58:10 +02:00
Fulgen301 8042861f0b Rule_Relaunch: Fix several script errors 2017-04-13 18:35:43 +02:00
Fulgen301 bf43302da2 Rule_Restart: Fix handling return values of OnPlayerRestart 2017-04-13 09:54:52 +02:00
Fulgen301 69e4826a6f Rule_Relaunch: Modify DefaultRelaunchCount setting 2017-03-30 20:55:06 +02:00
Fulgen301 d4b05c43ff RelaunchContainer: Rename folder 2017-03-30 20:55:02 +02:00
Fulgen301 b9f899a334 Move RelaunchContainer to Objects.ocd\Rules.ocd\Relaunch.ocd\Relaunch.ocd 2017-03-30 20:55:01 +02:00
Fulgen301 db6047c22a Remove Rule_Restart 2017-03-30 20:55:00 +02:00
Fulgen301 dcc240e01a Rule_Relaunch: Modify base respawn and add Rule_Restart functionality 2017-03-30 20:55:00 +02:00
Fulgen301 13303c98af Add Rule_BaseRespawn which sets Rule_Relaunch to base respawn mode in order to prevent breaking scenarios 2017-03-25 14:34:11 +01:00
Fulgen301 a4eacd7937 Modify Rule_Killogs in order to work with Rule_Relaunch 2017-03-25 14:01:13 +01:00
Fulgen301 15cf813c1c Rename Rule_BaseRespawn to Rule_Relaunch and implement relaunch functionality 2017-03-25 13:55:21 +01:00
Maikel de Vries 50f6b2266a fix possible script error in no friendly fire rule 2017-02-19 11:28:35 +01:00
Sven Eberhardt da4f49d7ca Add AI attack mode (weapon) to editor properties 2017-02-14 01:36:12 -05:00
Maikel de Vries 8cc30baf02 add option to gravestone rule to fade them out 2017-01-18 18:21:12 +01:00
Maikel de Vries 73de90ea8f make friendly fire rule work for projectiles 2017-01-15 15:38:33 +01:00
Maikel de Vries 1f5f34b559 improve friendly fire rule to allow inclusion of objects 2017-01-15 15:38:33 +01:00
Maikel de Vries 918e5ded0d add rule to prevent friendly fire 2017-01-07 15:39:34 +01:00
Lukas Werling 68ddeb3bed Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00