Maikel de Vries
82e674ddb8
cable cars: make crossing proper structure and resource chute upgrade
2018-04-02 16:03:52 +02:00
Maikel de Vries
a70ab8b843
cable cars: let steam engine request coal when needed
2018-04-01 20:54:12 +02:00
Maikel de Vries
7178cf6a0a
cable cars: improve hoist destination selection
2018-04-01 20:54:12 +02:00
Maikel de Vries
42a62aa730
cable car: make car a power consumer via crossings
2018-04-01 20:54:12 +02:00
Maikel de Vries
3085bfd264
power system: add functions to check if production and consumption is registered
2018-04-01 20:54:12 +02:00
Mark
b12e54ef21
New coal texture
2018-04-01 20:29:54 +02:00
Lukas Werling
1382478774
Extract Goal_MultiRoundMelee from HotIce
...
There are currently multiple multi-round scenarios in development that
all copy most of HotIce's >500-line scenario script for the multi-round
logic. This commit isolates that logic in a goal with an easy-to-use
interface.
2018-03-31 16:08:29 +02:00
Maikel de Vries
07e66279be
cable cars: scenario saving for cable car
2018-03-31 11:33:08 +02:00
Maikel de Vries
816754a3de
cable cars: improve tests and script clean up
2018-03-31 11:32:42 +02:00
Maikel de Vries
c629661af2
cable reel: fix connecting, max cable length, ensure straight cables
2018-03-31 10:44:36 +02:00
Maikel de Vries
a28b3b9ca1
cable cars: fix network recreation when cable has broken
2018-03-30 10:54:41 +02:00
Maikel de Vries
d8736a56ac
cable cars: improve network deletion and recreation + clean up
...
This is a rather chaotic commit and does not solve all problems of network creation yet, but is an improvement over the old system where deletion of a cable line would fail the network. However, we probably need a cleaner method to construct a network properly.
2018-03-29 21:28:07 +02:00
Maikel de Vries
49d03e52c6
improve cable car test scenario
2018-03-29 21:28:07 +02:00
Maikel de Vries
2b9c96de30
make hoist target move more fluently
2018-03-29 21:28:07 +02:00
Maikel de Vries
ff21dc3cfa
improve destination selection menu a bit
2018-03-29 21:28:07 +02:00
Maikel de Vries
330e275b3d
cable hoist: new type effect, prevent interactions when attached, complete menu texts
2018-03-29 21:28:07 +02:00
Maikel de Vries
85f1c714f7
add material costs to cable car components
2018-03-29 21:28:07 +02:00
Maikel de Vries
7768e6c992
fix script error when accessing non-initialized cable request queue
2018-03-29 21:28:07 +02:00
Maikel de Vries
abfeb86e30
add cable cars test scenario
2018-03-29 21:28:07 +02:00
Maikel de Vries
d7e3a4acd6
cable car: not ready for a new delivery if currently doing one
2018-03-29 21:28:07 +02:00
Maikel de Vries
b1d1079d88
prevent script error in cable station if other station could not be found
2018-03-29 21:28:07 +02:00
Maikel de Vries
e603bce240
add interaction menu tooltip and description for disengaging a cable car
2018-03-29 21:28:07 +02:00
Maikel de Vries
2a344b4543
fix hide in editor for cable car objects
2018-03-29 21:28:07 +02:00
Mark
6aa72c1bdd
Fix axe
2018-03-22 22:12:00 +01:00
Mark
21102bb4ef
Melee Weapons: Code formatted for remaining melee weapons
...
No actual changes, just added spaces and brackets for improved readability
2018-03-20 21:13:45 +01:00
Mark
69d6b2e8d2
Melee Weapons: Code formatted
...
No actual changes, just added spaces and brackets for improved readability
2018-03-19 20:51:29 +01:00
Mark
aea27f8758
Construction site: Take missing materials as interaction
2018-03-18 19:53:57 +01:00
Clonkonaut
6f521a0805
Tutorial 8: fix in German language dialogue ( #2009 ).
2018-03-17 17:21:18 +01:00
Clonkonaut
80b3a08770
Removed my stupid debug log.
2018-03-17 16:41:27 +01:00
Clonkonaut
4b0bca3c0d
Tutorial 2: Tell the player about Roger a bit earlier (when entering the junction), so you do not miss him and mess up the scenario.
2018-03-17 16:31:43 +01:00
Maikel de Vries
52d8fdbafd
warn about deprecated use of base respawn rule
2018-03-16 18:16:05 +01:00
Maikel de Vries
81b060ffb3
fix king of the hill graphics in editor mode
2018-03-16 14:00:04 +01:00
Maikel de Vries
ffbda90130
convert paths to backslashes for Scenario.txt Definition entries
2018-03-16 13:54:52 +01:00
Maikel de Vries
3da209462e
moving brick: fix movement graph saving
...
Did not test all corner cases but this improves the situation for sure.
2018-03-14 17:54:25 +01:00
Maikel de Vries
6efb292fa7
flame: option to make eternal for editor mode
2018-03-14 16:50:57 +01:00
Maikel de Vries
f81d41ba84
correctly update active fire effect when NoBurnDecay changes
2018-03-14 16:38:33 +01:00
Maikel de Vries
017960cbc2
do not show compensator burning battery in editor creation list
2018-03-14 16:35:11 +01:00
Maikel de Vries
9ffab151c6
remove duplicate cloud effect object
...
The particle had the same graphics as the real Cloud object and the script does not seem to have any uses. Also unused for more than 4 years.
2018-03-14 11:49:02 +01:00
Maikel de Vries
3808c22df4
make time object more editor friendly
2018-03-13 22:32:03 +01:00
Maikel de Vries
e084947bcd
fix meteor graphics
2018-03-13 20:40:33 +01:00
Maikel de Vries
d01aaa20bd
waterfall: implement editor interface
2018-03-13 20:37:46 +01:00
Maikel de Vries
b534bbb5f9
hide some more objects in editor creation list
...
The burned object may be creatable, but must then be moved such that the libraries parent folder remains invisble in the editor.
2018-03-12 22:30:02 +01:00
Maikel de Vries
e7b4ce7bf2
relaunch rule: fix scoreboard updating and scenario overloading
2018-03-11 17:06:02 +01:00
Maikel de Vries
9fc94509c4
remove playground scenario
...
Sandbox is the new playground.
2018-03-11 17:06:02 +01:00
Maikel de Vries
0e535f880e
sandbox: more scenario options and better map generation
2018-03-11 17:06:02 +01:00
David Dormagen
29a1a21526
club respects Rule_NoFriendFire and IsProjectileTarget ( #1993 )
...
Not recommended for 8.1, because there are semantic changes: The club can now also hit targets (IsProjectileTarget) while before it could only hit OCF_Alive and C4D_Object. It's similar to the sword now.
Oh, and before it could also not hit livings that were stuck.
2018-03-11 15:04:59 +01:00
Maikel de Vries
1748797172
treasure hunt: fix wrong dialogue translation of Dagobert to Scrooge
2018-03-05 10:40:14 +01:00
Maikel de Vries
2d0221b8d0
add wooden sign object
...
Graphics made by Foaly.
2018-03-04 09:43:44 +01:00
Maikel de Vries
478a4e7f85
signpost and stone sign: clean up scripts and lessen code duplication
2018-03-04 09:37:20 +01:00
Maikel de Vries
03d0bb49dc
c4script: some fixes for style guidelines and typos
2018-03-03 12:27:34 +01:00