Removed obsolete Collection zones

Maikel de Vries 2012-05-12 13:17:22 +02:00
parent bae56ecb81
commit 1e65c14ec2
4 changed files with 1 additions and 4 deletions

View File

@ -12,7 +12,6 @@ VertexFriction=50,50,100,100
Value=180
Mass=4000
Components=Rock=6;Metal=3
Collection=-31,9,10,10
Exclusive=1
Construction=1
ContainBlast=1

View File

@ -12,7 +12,6 @@ VertexFriction=50,50,100,100
Value=200
Mass=4500
Components=Wood=6;Metal=3
Collection=2,5,20,10
Exclusive=1
Construction=1
ContainBlast=1

View File

@ -12,7 +12,6 @@ VertexFriction=50,50,100,100,50
Value=150
Mass=2500
Components=Rock=6;Wood=2;
Collection=-18,35,15,15
Exclusive=1
Construction=1
ContainBlast=1

View File

@ -31,6 +31,7 @@ protected func Construction(object creator)
// uses functions of the wind generator
this.Wind2TurnEx = WindGenerator.Wind2Turn;
this.GetWeightedWind = WindGenerator.GetWeightedWind;
AddTimer("CollectionZone", 1);
return _inherited(creator, ...);
}
@ -42,7 +43,6 @@ protected func Initialize()
// Set initial position
wind_anim = PlayAnimation(TurnAnimation(), 5, this.wheel->Anim_R(GetAnimationLength(TurnAnimation()), 0), Anim_Const(1000));
AddTimer("CollectionZone", 1);
return _inherited(...);
}